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You need to add ground, metal, rock or brick at the start of the texture for the custom sounds. for example: Metal_sfloor-hl2 is one of my textures, when you walk on a brush with said texture assigned it sounds like "ding ding ding"Yeah, that's wrong. You just need to add the texture name to materials.txt
You see about Urby has baby and he hasn't problem with money? If he releases free games than he doesn't know about money. Haha how does it happen with Urby's baby? Baby need foods, clothes and going to kindergarten than school.Not sure if I misunderstood what you mean... I've never charged money for a game
Maybe there's a way making a texture emit light? Or something like that?Texure lighting? You mean the ONLY way you SHOULD be lighting maps in Goldsource?
I think it's been well established that any Source projects are doomed to fail here, so Goldsource is the sensible choiceI'm also just gonna put this here. Unless the Source team is gonna pop up with a surprise map pack that they have been working on behind the scenes... :rly: