Im a noob at this, cant help it, everyone starts at the whole "noob" stage...Ive been mapping on and off for a year, but still I am noob.....anyway, if what you are talking about is the number beside the "snap to grid" thing, then Mine is on , and the number is 64
ok, heres a new question to pose.....if a brush has 6 sides with the same texture on each side, and the texlight you are using, is said texture, does that count for the four lights rule? Would that be a reason for the error?
Also, while on the subject, let me make sure this "rule" that haunts my mapping is even correct.....Am I correct to beleive that each room may only have a total of 4 lights? Please fill me in on this subject, and if you have time, any other details to go with it.