Forum posts

Posted 19 years ago2004-12-16 05:43:18 UTC
in Knew i had seen it somewhere Post #78615
So you'd set up so you couldn't kill these scientists, as they'd die and the reflection wouldn't? Correct?
Posted 19 years ago2004-12-15 22:38:52 UTC
in Knew i had seen it somewhere Post #78575
Wouldn't the reflections show up underneath with their heads touching the feet of the scientist above? That would be some serious model manipulation, wouldn't it?
Posted 19 years ago2004-12-15 04:30:15 UTC
in NO GUNS MR.FREEMAN ....(hl1) Post #78419
I thought it was called The World of HalfLife... not The World of Origianl HalfLife.
Posted 19 years ago2004-12-11 18:02:58 UTC
in JOIN THE AAL NOW! Save TWHL Post #77733
I don't think you guys realize that what makes a democracy work, doesn't work in a capitalist environment. And the online world is nothing, if not capitalist.

Democracy = the will of the people
Capitalist = the will of the $$$

AAL = poverty
TWHL = Atom
Atom = $$$

(the will of the $$$)

I bet if the AAL came up with $500 and contributed it to Atom, he would be somewhat more inclined to take up the "fight"....
Posted 19 years ago2004-12-11 17:54:53 UTC
in Best Book Ever - now a movie! Post #77731
Is that Finnish for "Aw, what the hell?..."
Posted 19 years ago2004-12-11 04:00:56 UTC
in Best Book Ever - now a movie! Post #77582
Why there's two "Best Book Ever - Now a Movie"- threads ?
It had something to do with my posting it and refreshing things at, or near, the same time. I couldn't adjust it, so I left it.
Posted 19 years ago2004-12-09 23:49:36 UTC
in A little riddle Post #77340
Why can't you take a picture of a Indian woman with hair curlers?
Posted 19 years ago2004-12-09 23:44:46 UTC
in A little riddle Post #77339
G_KID got it....
Posted 19 years ago2004-12-09 23:43:50 UTC
in A little riddle Post #77338
Carl: No. All of them.
Posted 19 years ago2004-12-09 21:31:00 UTC
in Best Book Ever - now a movie! Post #77314
Slartibartfast? He is the person who made Norway... because he was good with fjords. Won an award for his fjords, actually.

Read the first three books (there are 5 in the "increasingly inaccurate trilogy", as it's called). It all becomes clear.

The first chapter of The Hitchhiker's Guide to the Galaxy
Posted 19 years ago2004-12-09 02:34:50 UTC
in Best Book Ever - now a movie! Post #77154
Can't wait until May!

You young whippersnappers need to go to the library (the dusty room with the old woman and all the books) and read this book!
Posted 19 years ago2004-12-09 02:34:04 UTC
in Best Book Ever - now a movie! Post #77152
Can't wait until May!

You young whippersnappers need to go to the library (the dusty room with the old woman and all the books) and read this book!
Posted 19 years ago2004-12-09 02:30:54 UTC
in A little riddle Post #77151
January, March, May, July, August, October, and December have 31 days. April, June, September, and November have 30 days.
How many months have 28 days?
Posted 19 years ago2004-12-09 02:26:05 UTC
in Help!!! General questions Post #77150
Carving is a "no-no" if you're on Day 2... even Day 6 or 7. Day 400, maybe, but hopefully, by then, you'll have enough skills to not need it. If you're familiar with art programs, like Illustrator or CorelDraw, then Hammer will seem backwater to you. You can't "knock-out" a shape from another in Hammer, which is what carving is. You can't "unite", "subtract", "exclude", and all those other great functions that make those programs easy.

Here's the tutorials you need

Clipping tool instruction
Vertex Manipulation
Vertex Manipulation2

Read all three tutorials before you start, but practice with the clipping tool before you get to the Vertex stuff.
Posted 19 years ago2004-12-03 01:35:11 UTC
in Certain types of maps should be banned Post #76078
I'm putting money that there are kids who are very young trying to map. My 11 year old and 8 year old both map a little bit, because it's less graphic than the game, which they can't play, but it lets them do what dad does. It kills them when I tell them they can't post their completed maps, of which they have me beat 3 or 4 to 1, because they are crap. I think these are the real culprits. People who are seriously trying, no matter what the age, are critical enough of their own material that they self-censor the bad stuff.

Just my opinion....
Posted 19 years ago2004-12-02 05:03:29 UTC
in 2 maps Post #75936
make your two areas and connect them with a trigger_teleport...
Posted 19 years ago2004-11-29 21:41:21 UTC
in Horrible unsolveable engine error Post #75542
Lightmap (516x47) too big to fit on page (512x256)
Seems to me whatever texture you're looking for is 516 units wide and should be no bigger than or equal to 512 units.

If you changed your displacement from 16 to 4, it might work. 4 goes into 516 equally... but I bet you need to adjust the texture or object to 512 or less.
Posted 19 years ago2004-11-28 21:48:19 UTC
in Compo 12 (Real World) Post #75343
Your pics show a very decent comparison. Looks good!
Posted 19 years ago2004-11-28 21:37:08 UTC
in Leaving TWH for a week Post #75339
Just use his computer....
Posted 19 years ago2004-11-28 21:36:36 UTC
in Creepy virii Post #75338
Zone alarm is also EZFirewall nowadays.

Sometimes I leave the .dll or .exe there, but edit it in DOS so that it has nothing in it. That way, an installer can still see it's baby is there so it doesn't need to re-install it. Sometimes deleting them just gets them resurrected.
Posted 19 years ago2004-11-27 02:02:24 UTC
in Creepy virii Post #75037
Oh, and I had a suggestion too. Take out your hard drive and hook it up as a slave on another system that is running perfectly with fully updated virus protection and do a scan of your drive. That will get those buggers!
Did that once and ended up tossing both hard drives. It usually works, though....
Posted 19 years ago2004-11-27 01:55:16 UTC
in Certain types of maps should be banned Post #75036
PS. I am in no way affiliated with Anonymous or TWHL...

So there! :P
Posted 19 years ago2004-11-27 01:54:36 UTC
in Certain types of maps should be banned Post #75035
As near as I can tell, Anonymous is a registered user... he just registered as Anonymous.

Let's switch up a second and talk about a court jester and what their real function in a royal court is.

On television, a court jester is portrayed as a buffoon who can't juggle very well, tells bad jokes, and tries to make the king laugh... but that's not really his job description. I doubt authentic court jesters ever did such a thing.

A king's court is comprised of "yes" men. Most were appointed as political favors. But if the king suggests an idea, everyone jumps. They do their best to make it so, even if it's a bad idea. The court jester's job was to disagree with the king, point out his weaknesses, look for holes in the king's ideas... with amnesty, since most others were tossed in a dungeon for disagreeing with the king. Usually they were the king's freind before the coronation. Most court jesters held other positions in the court, but they were usually a very trusted advisor... to a wise king. A modern day court jester could be said to be Secretary of State Colin Powell, who sometimes openly disagrees with the Bush cabinet. Think what has to happen behind closed doors there!

That being said, every strong court needs a jester... And since the first post I read of his, I've thought that Anonymous fills that billet here. And that TWHL is stronger for not deleting his posts or banning his account (a pointless notion, regardless) I'm not defending ANY of his posts, mind you, but I am defending his right to make you think.
Posted 19 years ago2004-11-26 22:43:27 UTC
in Need Suggestions for Road way Post #74995
Don't spend so much time on the details you forget to finish the map... that's what I do. But if you learn from it, it's o.k. I tell myself that, as well.
Posted 19 years ago2004-11-26 22:41:13 UTC
in Certain types of maps should be banned Post #74993
Man, this has gotta be the best-written thread I've ever seen on TWHL. Many many thanks to you all for spending time writing your posts properly!
Punctation and grammar always improve when you're trying to make a point!
Posted 19 years ago2004-11-26 22:24:15 UTC
in Creepy virii Post #74988
Ok.. you're screwed and let me tell you how I know. I spent the last two weeks straightening out mine, my mother's, aunt's, cousin's, freind's computers from what you got going. It's hell, but you can get through it. At least you can get to a point you can move.

You need these programs and/or links that can be found here:
http://www.lavasoft.com/ = Ad Aware SE
http://www.safer-networking.org/en/download/index.html = Spybot Search & Destroy
http://www.mozilla.org/ = Mozilla Firefox 1.0 browser
http://housecall.trendmicro.com/housecall/start_corp.asp = online virus scan

Ok... you didn't mention the operating system, and it's a little different for each. It boils down to using all these above, plus your own virus program, in safe mode and in regular mode. Only use Ad-Aware and Spybot Search & Destroy. There are other good ones, but I know these to be free of spy and adware. Alot of programs masquerade as "removal" tools, but are really spyware.

Depending on which version of Windows you have, you should disable "System Restore". You don't want to restore the bugs, once you're free of them. Then go through and update Spybot and Ad-Aware.

Now setup for each. Spybot is easy. It pretty much runs itself. AdAware has some things you need to adjust:

1. Open AdAware
2. Click "Start"
3. Select the "Use custom scanning options" radio button and hit the customize link.
3a. On the left are a selection of choices. Start with "Scanning".
4. Check "scan within archives" in the "Drives, Folders, & Files" section. In the lower section, "Memory and Registry", activate all those choices.
5. On the left, hit Advanced. Under "Shell Integration", make "Move deleted files to Recycle Bin" is active. "Logfile Detail Level" should all be active.

First you want to go to "Safe Mode". Hold down "F8" during startup. Now I'm not sure if this works in all versions of Windows, but go to your Find Files and Folders and search for "%temp%". In XP, it shows all your temporary folders. Select them all and delete them. Then navigate to ...Windowstemp folder. Open it and delete the contents.

Second, in safe mode, go to Control Panels/Add and Remove Programs. Remove all the programs that you didn't install. And if it argues with you, or wants you to reconsider or makes you fill out a questionaire before it will "remove", that's a sure sign of spyware. It's really re-planting itself in the registry so it can spawn on restart. Do it anyway, you have no choice.

Third, in safe mode, run your updated Ad-Aware over and over, until you show 0 bugs. It might not happen, but get it as low as you can. Three or four times, usually. (Side note: My aunt had 350+ bugs, my freind had 450+, and the Verizon help desk has a record of 1387 bugs in one scan posted on their whiteboard.)

Fourth, in safe mode, run Spybot Search and Destroy. When it's done, run it again. Then delete any quarantined "restore" files it creates.

Now, before you restart to go into "Normal" windows, unplug your internet connection from your computer.

Restart.

Now, install your ZoneAlarm, if it will let you, and/or turn on your windows firewall, if you're in XP. With a firewall in place, you can plug your internet back in. Go to Housecall (link above) and scan for viruses. Use your own virus scan, also. Run Ad-Aware and Spybot again and fix what it finds. Now if you keep finding hits in Normal mode, restart in safe mode and do it again.

Worst case: download the service pack updates installer from the microsoft site. (don't "update" the computer, just get the installers. They are for IT personell) Copy your ZoneAlarm installer, updated Lavasoft folder, and updated Spybot folder to a disk. Re-install windows without being connected to the internet. Update it and install the firewall. Then you will be free.

I have had to do the worst case scenario to four out of five of the comps I fixed these last three weeks.

Once you are free, download Mozilla Firefox 1.0 and install it. It is much less of a target for adware and spyware.

Good luck fighting the good fight!
Posted 19 years ago2004-11-26 15:37:52 UTC
in Certain types of maps should be banned Post #74892
See? It's happening as we speak, in the above post! Ah... the "Cycle of Mapping"....
Posted 19 years ago2004-11-26 04:44:54 UTC
in problem =' ( Post #74842
If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum `Search Function'.
--- BEGIN hlrad ---
Try there.
Posted 19 years ago2004-11-26 04:37:40 UTC
in Certain types of maps should be banned Post #74841
I have apprentices that I treat as if they are journeymen, because that is the level they have achieved. On the other hand, I work along side journeymen I won't allow onto many of my projects because they don't have the skills required to do the job, even after five, ten, or twenty years.
I agree with you that age is not a definite measure of things.

And Seventh, I wasn't generalizing teenagers in that way. I don't think most teenagers understand, not because of their teen age specifically. Because they are teenagers, they've never been through it, on their own, as individuals questing knowledge. "It" being the "process of learning"... not spamming the vault or posting demands or slamming someone's work. (And public, spoon-fed education isn't learning, to me) I didn't convey that well. And if at 13, they go through it, they will be wise enough at 15 to at least be an active participant in that process of learning. But everyone goes through it at a different time in their life, but (hopefully) it's before they are no longer a teenager.
Posted 19 years ago2004-11-25 18:06:51 UTC
in Certain types of maps should be banned Post #74753
SariBous,
I think that they do move on... most of them. After a month or two, at the most. They can't help but improve, if they stay around. I haven't seen one case of those people "posting the same crap map under a different name" not be under 15 or 16 years old. It's just not in a teenager's blood to understand. He may follow the ascribed pattern, yes, but he doesn't know it. They are self centered, not in a bad way, but because it's that stage of life. It happens to everyone. They have probably not even come back to read the comments of the first six maps they posted yesterday. You have to wait until they are "worldly" in the real world before they will apply that to the online world... unfortunately. <---Just my observations.
Posted 19 years ago2004-11-25 17:57:19 UTC
in Certain types of maps should be banned Post #74751
The time frame is different for everyone. I have apprentices that I treat as if they are journeymen, because that is the level they have achieved. On the other hand, I work along side journeymen I won't allow onto many of my projects because they don't have the skills required to do the job, even after five, ten, or twenty years. It's not like "today is Thursday, and I released a map, Friday I know now that it's crap, Saturday I release a decent map...." They may release crappy maps for a few months before realizing the fruits of their labor are not being "purchased" by the mapping community. If they are trying to "sell" a map, and it ain't sellin', they will have to improve the quality... or move on to something else.

These things take time.
3?) revelation : the guy realize he like what he is doing, that his life is better while creating this way, he is reaching the best of himself.
This is so spot on! One day, an apprentice will decide for himself that it's a career and not a stepping stone to another job. It's like night and day. All of a sudden, he's paying attention to details we all thought he'd never understand.
Posted 19 years ago2004-11-25 17:47:49 UTC
in Mappers Post #74750
Man, he's got a point. If you're selling something, you gotta put on a decent face. First impressions make a big difference.
Posted 19 years ago2004-11-25 00:27:36 UTC
in Certain types of maps should be banned Post #74600
<Long Post>

I work in construction making anything and everything out of any kind of metal... custom. If you ever see that show, American Chopper, that's what I do, except not to motorcycles... not very often, anyway. So I know how to build things, whatever they may be. The concepts are all the same.

I've been doing it for 20 years, almost... And I have apprentices that I teach for the last 10 or 12 years now. (It's a five year apprenticeship) I know how people learn to build things. Over the years, it happens the same way with each person. And I see it here, in the exact same way, except with computer graphical building blocks instead of metal. Here's how it seems to go:

1st year: Very young, doesn't really understand what's happening, is eager and willing. Uses all his tools wrong (i.e. hammers with clamps instead of hammers, thus destroying clamps). Has to be told how and when to wipe his nose. Tries to do everything at the speed of light, but does it all wrong and has to go back and re-do it all, costing more than doing it right the first time. Not worthy of "thinking" jobs. But he is learning, though he resents it.

2nd year: Tad bit older. Understands there are methods to construction and following them is what other people do, because he KNOWS a better way. He has learned how to wipe his nose without being told. Can do a repetitive task without much monitoring. At this point, he is worthy of being given a very small job to figure out... and bring it back before doing anything to it, written out on paper, for a journeyman to doublecheck and correct, showing him his errors and having him re-do it. He sees that his past errors possibly show him how to proceed. He still doesn't think he is learning much or learning anything at all.

3rd year: Knows he is "da bomb". He's done a few small projects on his own and, now, knows everything. They are not well built, though he thinks they are. He can even wipe his nose on a handkerchief instead of his sleeve and he's proud of it. He can state his problem in a knowledgeable manner and possibly understand the answer (not because he is stupid, but because the answer is still over his head). He has learned that in some special cases, the speed of light is too fast to see the pitfalls. He knows he doesn't know what will screw him up, so he asks questions. He still judges the answer against what he knows, but sometimes disregards the answer. Makes stupid errors that he "knows better", but he is learning other things and not taking the time to check himself. He is worthy of a small, single person project that may take him a few days to complete. Still whines, though he knows he's learning.

4th year: Has actually accomplished (for him) some difficult tasks competently. Will listen to input. More importantly, 1st year people are looking to him to provide answers. They may be wrong or right, but he is now seen as "in the know" by those "not in the know" and it boosts morale big time. He gives the answers freely, but without the requirement of paper. He is being a "friend to all". He starts to understand that paying attention to detail in the "now" is faster than remaking it, in the end. Has learned to blow snot from his nose, thus saving the hankie! Can be trusted to do what is set out for him.

5th year: Provides knowledgeable input on large projects. Has a wide range of skills and a small pool of experience to pull from. Asks questions, even if he knows the answer, because he knows he may not know the answer. Makes 1st years bring problems on paper, so they don't wast his time over and over. Prepares his projects ahead of time for fast construction. Can keep the snot off his boots.

New mapmakers are fast, demand answers, make crap and display it. They are learning to upload just as much as they are learning mapping. After a map or two (that are different), they start to look for answers on their own, so they don't look like fools. After more experience, they begin to ask questions AND understand the answers. They've used the block tool so much they don't even think about it. Unfortunately, at this stage, they start to slam the no0bs, thinking that they are demonstrating their knowledge. They look like fools, though. After their slams are set straight by "those that know", they back off, build mid-quality maps, try new methods, and start "pre-fabbing" before jumping in. At the end, when they are very decent mappers, they've gathered their textures, sounds, and sprites. They've drawn it out on paper, pre-fabbed some of the "machinery", and pulled intricate objects from unused maps to be ready to go!

The point to all that is that if you don't correct the noobs, swat down the "slammers", or let them post material, you won't get a decent mapper.

<whew!>
Posted 19 years ago2004-11-23 23:14:57 UTC
in Certain types of maps should be banned Post #74425
I think it takes all kinds... Where would CounterStrike be, if not for being made of maps I, personally, hate?

A person learns through doing and making mistakes. A person also needs to display his "masterpiece", where others can see it. If it's bad, the person will be told. If it's good, the person will be told. A person needs all that input for his mental well-being. He needs to know, good or bad, so as to defend or boast his map. Why map if you just delete it when you're done?

I do think a committee should be appointed to move maps from the problem/ unfinished section to the Completed section, but I don't think anyone should be discouraged from posting legitimate maps.
Posted 20 years ago2004-11-21 03:08:46 UTC
in Monsters dont show up.. Post #74060
In your server.cfg file, you need to add "mp_allowmonsters 1". You can type this in the console before you start your map,as well. Without this CVAR enabled, it won't work.
Posted 20 years ago2004-11-14 00:27:30 UTC
in Mah stupid door problem Post #73007
The problem is that you somehow didn't select the origin brush when you made the entity. When I looked, the origin was a solid brush, and Hammer hates that. Send the door back "To World", select the origin brush AND the door, and then select "To Entity". You'll probably have to play with the X axis and Y axis flags to get it exactly how you want it.
Posted 20 years ago2004-11-14 00:20:28 UTC
in I'm tired of seeing this and need he Post #73003
Increase the swap file size in windows. search for it in Google.
Posted 20 years ago2004-11-14 00:14:43 UTC
in remove the compilators limits Post #73002
!!!

And those .1 textures, too! They are ten times the patches....
Posted 20 years ago2004-11-14 00:12:22 UTC
in sg_underworld Post #73001
I posted in the vault.
Posted 20 years ago2004-11-13 23:58:01 UTC
in TILES for mods Post #72999
Wow... Residential saw right through all y'all's BIG plan... didn't he?
Posted 20 years ago2004-11-13 23:56:31 UTC
in Pitching an idea Post #72998
I was the first anonymous... don't know why it didn't have me logged in... I am not any other anonymous in any of these forums, though. I like for people to know what I said.
Posted 20 years ago2004-11-13 05:21:01 UTC
in The command failed Post #72873
I meant Dutch... yeah...Dutch! ;)
Posted 20 years ago2004-11-13 05:17:59 UTC
in Stupid microphone! Post #72871
Does it work with Windows? I had a similar headset problem. I could hear the in-game chat and the sounds, but my weapon SHOTS were far away, but the weapon CASINGS were right next to me. And nobody could hear me when I talked in-game. Microphone setup worked perfect (go figure). Ended up being the headset itself. I decided that was the problem when I couldn't hear my mp3s in complete stereo. The game was where it always showed itself, though.
Posted 20 years ago2004-11-13 05:09:37 UTC
in The command failed Post #72868
Did I actually read that correctly? Captain P's stealing your work! Unless nobody else here speaks fluent Swedish (Norwegian?), that is.... :P
Posted 20 years ago2004-11-13 05:02:09 UTC
in Quick Question! Post #72867
Do we get to know what's in it? Or is it on a "need to know" basis?
Posted 20 years ago2004-11-13 05:00:31 UTC
in Nowhere to go Post #72866
Actually, Captain P, you all spawn in on the single info_player_start and you become locked together in a crowbar hell. I know this because I accidently left out all but the one player_start in a map and tested it with several people... quite a letdown, in the end. Definitely need the info_player_deathmatches.
Posted 20 years ago2004-11-12 00:17:15 UTC
in The Last Mod Post #72731
The things I noticed were the volumetric light (sideways was cool!) and the chunks of "upper floor". The large chunks of floor had the exact same texture at the exact same angle. You could tell it was a copy jobber... Other than the basic textures, it looks fine to me.

I would help you texture, but I think I'm too busy. I'm not that great at it yet, either.
Posted 20 years ago2004-11-11 06:17:03 UTC
in The Skull & Bones Society Post #72631
Very interesting, actually.
Posted 20 years ago2004-11-11 05:40:40 UTC
in <<Greatest games>> Post #72626
Asteriods... but I guess this, like music, depends on what era you grew up in.
Posted 20 years ago2004-11-11 05:34:49 UTC
in Wad textures Post #72625
This is probably now "officially off topic", eh? ;)