Forum posts

Posted 16 years ago2008-01-16 20:58:26 UTC
in help with map Post #243572
Captain Terror, if i could give you a reward for being helpful, i'd do it right now. using zhlt fixed alotta things and allowed me to use the null texture, which i'll be using ALOT. thanks again.

-thehalflifedude
Posted 16 years ago2008-01-16 20:17:13 UTC
in How do I remove the gun and hands? Post #243564
(also, aaron, i swear i saw your name in the credits for half life! :[] :o :0 :o :zomg: :gak:)
Posted 16 years ago2008-01-16 20:13:34 UTC
in How do I remove the gun and hands? Post #243562
"Quote:
he shouldn't be seeing a gun or his hands when he starts

You do in a multiplayer map."

oh, he's using counter strike. thats it's appearing. counter strike is "multiplayer only"
Posted 16 years ago2008-01-16 19:16:26 UTC
in How do I remove the gun and hands? Post #243550
he edited his post. before he edited it, he said i didn't know what Asle was asking and that i was just saying a bunch of usless information.
Posted 16 years ago2008-01-16 19:12:53 UTC
in How do I remove the gun and hands? Post #243547
sigh muzzleflash, you have no idea what i'm talking about do you? he shouldn't be seeing a gun or his hands when he starts. I JUST ASKED HIM WHY HIS HANDS ARE APPEARING. if it's because he placed a weapon under the player start, remove it, take a screeney, and put it back in. if it's because hes using counterstrike or somthing, use what muzzleflash said.
Posted 16 years ago2008-01-16 18:54:59 UTC
in GoldSource Mapping Tips Post #243545
ok... i can clearly see that Kasperg is here... i want you to answer why someone has said this to me, Kasperg.

"who do you think you are? kasperg's son?"
Posted 16 years ago2008-01-16 18:48:03 UTC
in How do I remove the gun and hands? Post #243544
err... thats really strange. are you using half life or counterstrike, half life 2? cuz' in half life 1 you don't see your hands or a gun when you have no weapon.
Posted 16 years ago2008-01-16 18:40:58 UTC
in How do I remove the gun and hands? Post #243541
er... remove the guns from your map for the screeny, then put it back in for the map that others can play?
Posted 16 years ago2008-01-16 18:37:22 UTC
in help with map Post #243540
hey guys, i compile my map:
** Executing...
** Command: Change Directory
** Parameters: C:SierraHalf-Life

** Executing...
** Command: Copy File
** Parameters: "C:SierraHalf-Lifehl2mapscity 17 road test.map" "C:SierraHalf-Lifehl2mapscity 17 road test.map"

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqcsg.exe
** Parameters: "C:SierraHalf-Lifehl2mapscity 17 road test"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:SierraHalf-Lifehl2mapscity 17 road test.map
CreateBrush: 0...1...2...3...4...5...6...7...8...9... (0)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (1)
Using WAD File: sierrahalf-lifevalvehalflife.wad
Using WAD File: sierrahalf-lifevalvedecals.wad
Using WAD File: sierrahalf-lifehl2hl2.wad

********** ERROR **********
Textures exceeded MAX_MAP_MIPTEX

** Executing...
** Command: C:PROGRA~1VALVEH~1toolsqbsp2.exe
** Parameters: "C:SierraHalf-Lifehl2mapscity 17 road test"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --

********** ERROR **********
ReadSurfs: 244 > numtexinfo

** Executing...
** Command: C:SierraHALF-L~1hl.exe
** Parameters: -console 1 -game HL2 +map "city 17 road test"

and i cant run the map. what do i do?
Posted 16 years ago2008-01-05 19:57:33 UTC
in gravity gun????? Post #242710
i can't wait to see saw's response to madcows response to urbs review! wait, what? :nuts:
Posted 16 years ago2008-01-05 19:26:17 UTC
in gravity gun????? Post #242702
not hl2:ep2 weapons. hl2 weapons.
Posted 16 years ago2008-01-05 18:44:06 UTC
in gravity gun????? Post #242700
well, if you guys don't mind, stop complaining. i'll release some maps soon. right now i'm too busy.
Posted 16 years ago2008-01-05 16:50:35 UTC
in gravity gun????? Post #242682
dude, i'm spening every day on my mod. i have no TIME for a stupid, simple map. mabye when i'm not so busy i'll make a quarter of a simple map. that's it. i'm just to busy right now.
Posted 16 years ago2008-01-05 16:45:59 UTC
in gravity gun????? Post #242679
ok. i just don't like it when people do that. this has happened to me endlessly times. every so often, someone with a name like thehalflifedude would come along and get me banned cuz nobody believed that he wasn't me.
Posted 16 years ago2008-01-05 16:41:36 UTC
in gravity gun????? Post #242677
so, you guys are accusing me of using 2 accounts just for reputation? dude, i started my mod THIS year. i had absoloutly no reason to join here before my mod was planned.
Posted 16 years ago2008-01-05 16:36:33 UTC
in gravity gun????? Post #242675
yeah, that proves hes not me. i wouldn't need 2 accounts just to ask if someone could help me add a portalgun to half-life.
Posted 16 years ago2008-01-05 16:31:34 UTC
in gravity gun????? Post #242671
HEY! YOU STOLE MY NAME!!!
Posted 16 years ago2008-01-05 02:54:53 UTC
in my hl2 for hl2 mod metrocop screeny! Post #242632
this is NOT going to be the final metrocop in my mod. reason: it's crappy.

User posted image


but i thought i'd post it until i find a metrocop model.
Posted 16 years ago2008-01-04 02:05:48 UTC
in hl2 for hl1 models? Post #242552
"You mean a tutorial on how to type "-1" in the "delay before close" field of the door's properties?"

um, hate to break it to you, but you can still close the door. thats why i made a tutorial.
Posted 16 years ago2008-01-03 23:26:29 UTC
in hl2 for hl1 models? Post #242545
hey guys! you think i should write a tutorial on how to make doors open and stay open? (only you can't just press the use key to close them. they actually stay open.) i'm asking you guys cuz' a door that stays open just seems kinda useless.

EDIT: woa. i just checked out the stats thing. somebodys been looking at my profile more than 45 times.
Posted 16 years ago2008-01-03 17:03:00 UTC
in hl2 for hl1 models? Post #242494
i don't even know what the story is going to be yet. i'm too busy trying to get all the models, sounds, textures and anything else to my game.
Posted 16 years ago2008-01-03 16:50:16 UTC
in hl2 for hl1 models? Post #242490
actually i spent more then 3 days modeling that strider. still looked like crap.
Posted 16 years ago2008-01-03 16:39:56 UTC
in halflife2.wad Post #242488
ok..... i just replied to a probable 1 year old topic and someones allready downloading it. mabye we should bump this alot so alot of people downalod it.... nah. lets bump just so people looking for this kind of stuff won't be searching all the time.
Posted 16 years ago2008-01-03 16:37:12 UTC
in hl2 for hl1 models? Post #242487
hey, i have enough problems right now buddy. i can't just release a trailer of a half finished map and a bunch of weapon replacements! oh SURE! that'll make em wanna help me mod for a crappy map and a bunch of weapon replacements!
Posted 16 years ago2008-01-03 16:34:09 UTC
in hl2 textures for hl1? Post #242484
actually i was running hl2 and utorrent.
Posted 16 years ago2008-01-03 16:33:22 UTC
in hl2 textures for hl1? Post #242483
oh, i found the hl2 wad. so this topic pretty much has no point and can be locked, deleted or whatever else you mods do with topic the have no meaning.
Posted 16 years ago2008-01-03 16:31:06 UTC
in hl2 textures for hl1? Post #242481
allright just to end this retarded no point to argument i'll say that i had xp. there. but i wouldn't want to run much of anything now. i now have 512 mbs of ram, and 1.2 ghz. i feel like crying cuz it's such a crappy pc.
Posted 16 years ago2008-01-03 16:12:00 UTC
in hl2 textures for hl1? Post #242474
oops. 5 GHZ
Posted 16 years ago2008-01-03 16:09:12 UTC
in hl2 textures for hl1? Post #242471
oh, so 1 gb of ram and 5 mhz pc is shitty huh?
Posted 16 years ago2008-01-03 16:06:38 UTC
in halflife2.wad Post #242468
i'm going to use this in my mod.
Posted 16 years ago2008-01-03 15:54:31 UTC
in hl2 textures for hl1? Post #242465
oh yeah? please explain every single detail on how steam crashes my machine, won't run with utorrent, and why it completly screwed up my dads email. tell me. huh? what's that you say? nothing. complete silence. why? BECAUSE YOU CAN'T AWNSER THOE QUESTIONS! SO SHUT UP AND STOP SAYING STEAM IS THE BEST PROGRAM IN THE WORLD!!!!!
Posted 16 years ago2008-01-03 02:51:01 UTC
in ragdolls in hl1? Post #242413
O........M..........G...........

WERE ZA HECK DID YEH GET ZAT COMPAINION CUBE IN YOUR AVATAR!?!?!?!
Posted 16 years ago2008-01-03 02:48:41 UTC
in hl2 for hl1 models? Post #242412
hey, have you SEEN my other strider? IT WAS A BIG BLOCK OF GARBAGE WITH CLYINDERS FOR LEGS!!!! I'M HORRIBLE AT MODELING!!!!
bursts into tears
Posted 16 years ago2008-01-03 02:45:43 UTC
in ragdolls in hl1? Post #242410
oh. guess i AM a newbie.
Posted 16 years ago2008-01-03 02:43:55 UTC
in hl2 for hl1 models? Post #242408
allright, if it IS illegeal, then how bout' we make models that look as close as the half-life 2 models as possible?

let's start with a strider. can someone make me a strider? please?
Posted 16 years ago2008-01-03 02:40:39 UTC
in ragdolls in hl1? Post #242406
omg, i fergot nobody welcomed me to twhl! HOW RUDE!!! oh well.
Posted 16 years ago2008-01-03 02:35:15 UTC
in hl2 textures for hl1? Post #242402
can someone please get me some half-life 2 textures? plus, it's not for me. it's for my mod.
Posted 16 years ago2008-01-03 02:31:11 UTC
in ragdolls in hl1? Post #242400
who on earth is Kasperg's son?
Posted 16 years ago2008-01-03 02:23:47 UTC
in gravity gun????? Post #242397
wha? er... you stay right there for a sec. runs to phone booth dials 911
Posted 16 years ago2008-01-03 02:20:25 UTC
in ragdolls in hl1? Post #242396
you see!? he's not helping me in even ONE SINGLE WAY!
Posted 16 years ago2008-01-03 02:17:23 UTC
in gravity gun????? Post #242394
Blitzkrieg, stop posting in my topics or get off the forum. you're no help to me.
Posted 16 years ago2008-01-03 02:12:16 UTC
in ragdolls in hl1? Post #242391
Blitzkrieg, stop posting in my topics or get off the forum. you're getting on my nerves.
Posted 16 years ago2008-01-03 01:34:12 UTC
in hl2 for hl1 models? Post #242381
please people! lets get back on topic here!
Posted 16 years ago2008-01-03 01:28:56 UTC
in ragdolls in hl1? Post #242380
actually havok was just a example of a physics engine.
Posted 16 years ago2008-01-03 01:06:33 UTC
in hl2 for hl1 models? Post #242375
so can anyone get me the hl2 zombie model and convert it for me? person will (not! HAHAHAAHAHH!!!!!) be credited.
Posted 16 years ago2008-01-03 00:50:53 UTC
in hl2 for hl1 models? Post #242373
NO PROBLEM!??!?!?!?!?! gee, i guess steam didn't COMPLETLY ruin your internet.
Posted 16 years ago2008-01-03 00:48:43 UTC
in hl2 textures for hl1? Post #242372
I DON'T HAVE HALF-LIFE 2!
Posted 16 years ago2008-01-03 00:47:33 UTC
in gravity gun????? Post #242371
BUY PORTAL!?!?!?!?! and do what? install steam?
Posted 16 years ago2008-01-03 00:45:04 UTC
in hl2 textures for hl1? Post #242368
can someone get me any?
Posted 16 years ago2008-01-03 00:43:35 UTC
in ragdolls in hl1? Post #242366
is it possible? cough i mean, could i add somethin like havok.cough then will it work after i add a physics engine?