Forum posts

Posted 19 years ago2005-10-11 15:04:13 UTC
in Daily routine Post #140919
-Wakes up
-Get ready to go to school
-Half sleeps in school and in the classes draw alot.(many people think I'm on dope)
-Walks back home(which is 3 kilometers from my school)
-Eat
-Go to sleep
-Do my homework(when I have to)
-Play in the computer
-Eat
-Go to sleep

:heart:
Posted 19 years ago2005-10-11 14:47:40 UTC
in setting up my mod Post #140917
not every mod has a site! :D Minimicus and timefall don't have sites! ;)
Posted 19 years ago2005-10-11 14:36:40 UTC
in Gunman luncher Post #140909
Gunman is a game of it's own so I'll probebly need to make a liblist.gam. :tired: I'll try but any other ideas? :roll:
Posted 19 years ago2005-10-11 14:30:49 UTC
in Hollow torus Post #140906
If he wants it to be a torus on the outside then you must use the arch tool. :tired:

Edit:

Whoops
Posted 19 years ago2005-10-11 14:29:24 UTC
in Gunman luncher Post #140904
I recently installed gunman I can start a new game and it works perfectly but when I want to return to the main menu everything turns black and I can't do anything but to press esc to return to the game or press F10 to quit the program. :tired:
Posted 19 years ago2005-10-11 14:23:01 UTC
in Hollow torus Post #140901
Use the arch tool! I can make an example on it! :glad:
Posted 19 years ago2005-10-11 11:45:58 UTC
in Daily routine Post #140862
Ok not everything but many things! :thefinger:
Posted 19 years ago2005-10-11 11:32:41 UTC
in Work at Black Mesa? Post #140858
I prefer to be the one that drops the bomb! :nuke:
Posted 19 years ago2005-10-11 11:23:24 UTC
in Daily routine Post #140854
you always say that on everything!
Whats wrong with that?

And it's true FresheD! :badass:
Posted 19 years ago2005-10-11 11:04:09 UTC
in Daily routine Post #140848
Read my post,idiots! :P
Posted 19 years ago2005-10-11 11:00:13 UTC
in Daily routine Post #140844
??? Did I write that??? :aggrieved: I thought I wrote something else. :cry:

I ment to say you always say that on everything! :D
Posted 19 years ago2005-10-11 10:21:45 UTC
in Daily routine Post #140840
Wait.. Why am I typing this, this thread is lame! :P
You on everything it's lame! :D
Posted 19 years ago2005-10-11 10:17:47 UTC
in arabic clue?! Post #140839
Whoops! :biggrin:
Posted 19 years ago2005-10-11 08:08:55 UTC
in Xen Assault [HL1] Post #140828
Ohh...ok! :)
Posted 19 years ago2005-10-11 08:05:22 UTC
in mis-translating my avatar Post #140827
Quake 2 has doom's BFG only improved and cooler! :glad: Wnat pictures of all quake 2's guns and enemies? :nuts:
Posted 19 years ago2005-10-11 08:03:08 UTC
in arabic clue?! Post #140826
זה בעיברית אידיוטים

Translation: Thats in hebrew,idoits! :P And it's just "This page is temporary unavilable, please try later". :lol:
Posted 19 years ago2005-10-11 07:55:12 UTC
in Competition 17 Post #140825
I'm not so exprienced but I still know alot! :glad:
Posted 19 years ago2005-10-10 18:21:37 UTC
in Competition 17 Post #140792
I'll probebly lose this one! :tired: I'm not so exprienced, got a losy elevator and school! :
Posted 19 years ago2005-10-09 18:35:22 UTC
in Competition 17 Post #140567
I made a minimod the time I won! :lol: And it's written you must if you have costum stuff in your map! ;)
Posted 19 years ago2005-10-09 17:23:33 UTC
in Competition 17 Post #140565
I know that! But I had a few problems with the elevator for I didn't find good textures! :roll: Thet aren't streched but scaled very high and the struts are fixed! :) Blue metalic textures aren't so common and the proff is that I haven't found enough textures and I searched alot! :tired:
Posted 19 years ago2005-10-09 16:29:21 UTC
in Competition 17 Post #140556
You try to think of a nice elevator with those doors and the struts are 0.80x0.40 or something like that! :nervous: Nothing else is streched! :cry:

Also I used the blue textures(unlike kasperg who used common lab texture that Hl1 is full of them) that has mostly only concrate textures and all the metal blue textures are used in that elevator!
Posted 19 years ago2005-10-09 16:23:09 UTC
in Xen Assault [HL1] Post #140555
But it says in the tutorial you neef a 640x480 splash screen! :confused: I have both the slave and the title in other documents so I can make it again!! :tired: The text.bmp files(like btns_main.bmp) are in the same size,right?

Edit:
User posted image
Posted 19 years ago2005-10-09 08:17:44 UTC
in Competition 17 Post #140463
Thats easy to fix! :) I'll make them wider! :glad:
Posted 19 years ago2005-10-09 08:02:10 UTC
in Competition 17 Post #140458
I spy stretched textures, Elon.
Yeah I know I had a hard time with that elevator! But there aren't any other streched textures in my map! :biggrin:
Posted 19 years ago2005-10-08 17:57:53 UTC
in Competition 17 Post #140391
I mapped all day! Now I'm taking a little rest! ;) It's very late at night! :glad:

Anyway what do you think about my map?
Posted 19 years ago2005-10-08 17:51:43 UTC
in Competition 17 Post #140387
I always write check! Maybe a few times I write chack. :zonked: And as for questions,thanks! :)
Posted 19 years ago2005-10-08 17:44:23 UTC
in Competition 17 Post #140381
A scanner:
User posted image
A room before the test camber:
User posted image
Some of the corridors before the test camber:
User posted image
User posted image
An elevator(I had problems with making the elevator fit the blue door and cause of that a few problems with the texturing):
User posted image
Posted 19 years ago2005-10-08 17:16:27 UTC
in Competition 17 Post #140377
I haven't compiled the map yet but still I'll post a few screenis! :)
Posted 19 years ago2005-10-08 17:14:23 UTC
in Power, on - off + a trigger Post #140375
Post in the whole liblist.gam and the name of your first map in the mod! :glad:
Posted 19 years ago2005-10-08 16:50:44 UTC
in Competition 17 Post #140371
Posted 19 years ago2005-10-08 16:46:34 UTC
in Power, on - off + a trigger Post #140369
What did you write in the liblist.gam?
Posted 19 years ago2005-10-08 15:59:08 UTC
in Avatars Post #140362
Frashed you're old avatar was better! :
Posted 19 years ago2005-10-08 15:44:45 UTC
in Avatars Post #140359
I already used it! :lol:
Posted 19 years ago2005-10-08 15:19:12 UTC
in Xen Assault [HL1] Post #140353
Ok I'll add my second title to this picture! :) If it wont need anything else then I wont add anything else! :D

Edit:
User posted image


What do you think?

Edit#2:

It looks quite cool with a green text on it! How can I take a screeni in hl1's menu?
Posted 19 years ago2005-10-08 14:43:52 UTC
in Half-Life: Hostage Situation Post #140344
Coldfeet left you! :P Anyway I was too tierd to read that review! :tired:
Posted 19 years ago2005-10-08 14:32:42 UTC
in Avatars Post #140342
Thats an old avatar! : My first one,now I'm a caco deamon! ;)
Posted 19 years ago2005-10-08 14:03:16 UTC
in Xen Assault [HL1] Post #140340
Can you post a few pictures of that special slave?(front,sides,back and between)
Posted 19 years ago2005-10-08 13:57:25 UTC
in Xen Assault [HL1] Post #140333
I'm glad this mod is still alive! :)
Posted 19 years ago2005-10-08 11:30:20 UTC
in Rather odd laser/beam problem Post #140312
What heppens in the moment you said "wtf"? What heppened?? :confused:
Posted 19 years ago2005-10-08 11:22:50 UTC
in Only one window Post #140310
He probebly loaded a window state with the little icon on the top of the screen.(two windows with L beside them) :|
Posted 19 years ago2005-10-08 11:21:23 UTC
in Half-Life: Hostage Situation Post #140309
Good ol Gman :)
Only that opfor's Gman can push buttons and a little more stuff! :) I should have used it in my compo entery.(the one that won) :roll:
Posted 19 years ago2005-10-08 09:13:23 UTC
in Power, on - off + a trigger Post #140295
Posted 19 years ago2005-10-08 09:08:31 UTC
in Power, on - off + a trigger Post #140290
Did you read my tutorial? :
Posted 19 years ago2005-10-08 08:34:26 UTC
in Power, on - off + a trigger Post #140279
Posted 19 years ago2005-10-08 08:24:13 UTC
in Power, on - off + a trigger Post #140274
I'll email it to you! :glad: BUT DON"T EVEN THINK OF STEALING IT! :furious:
Posted 19 years ago2005-10-08 08:21:21 UTC
in Power, on - off + a trigger Post #140272
Do you think I should post it in here,madcow? :tired:
Posted 19 years ago2005-10-08 08:17:24 UTC
in Power, on - off + a trigger Post #140270
Make seventh post my tutorial! : It explains that. :tired:
Posted 19 years ago2005-10-08 07:30:47 UTC
in Power, on - off + a trigger Post #140262
Posted 19 years ago2005-10-08 06:27:31 UTC
in error when compiling with HLCC Post #140256
Posted 19 years ago2005-10-08 05:00:30 UTC
in func_tank Post #140238
Make a nulled breakable around the gun and when it's destroyed make it trigger a trigger_relay that will kill the gun.(killtarget value) ;)