Forum posts

Posted 20 years ago2004-03-25 21:43:25 UTC
in Funny pics! Post #20512
CRAP!! HOW DO I DO IT!
User posted image
Posted 20 years ago2004-03-25 21:04:36 UTC
in Great Site Guys! Post #20509
Jobabob, I haven't even seen you in a while.
Posted 20 years ago2004-03-25 21:03:37 UTC
in realistic Func_train Post #20508
if TWHL wasn't here, mapping would be ten time harder. I'm going to fool around with it a little and see if it works, and great job on Minimicus, one of the only full MODs in the map vault, lol.
Posted 20 years ago2004-03-25 20:22:41 UTC
in any takers? Post #20503
well, if I'm looking for better mappers, then why don't you join kol?
Posted 20 years ago2004-03-25 20:21:22 UTC
in realistic Func_train Post #20502
but when I make a func_tracktrain, it doesn't even appear!
AH! I am getting fustrated with HL mapping!!!
Posted 20 years ago2004-03-25 20:18:54 UTC
in Great Site Guys! Post #20501
Hamlet, by William Shakespeare.

to be or not to be, that is the question,
weather tis nobler ...... Blah blah blah....
........blah blah.................blah...........
......more long soliloqueys....................

solilioquies
Posted 20 years ago2004-03-25 20:12:37 UTC
in Life of the Monkey Post #20499
You can't Model, but others can, all you need is one monkey model and, presto! monkey walks! hehe!
Posted 20 years ago2004-03-23 21:40:38 UTC
in Atom Post #20348
What ever happened to Atom?
Posted 20 years ago2004-03-23 21:37:55 UTC
in BOOOOOORED! (of mapping?!) Post #20347
I'll just call him Freeman then (or is it Freemen?) ;)
Posted 20 years ago2004-03-23 21:36:44 UTC
in start menu bar Post #20346
if there is a a problem, always restart your computer. if it doesn't work, then ask. It is not good to leave a computer on 24/7, the fan inside can break, and your computer can overheat and fry without you knowing. Beilieve me, it happened to my brother.

Oh, and SariBous, is that your face in the av, cause it looks like Dr.Phil, ;)
Posted 20 years ago2004-03-23 21:33:23 UTC
in triggerin glass breakage Post #20345
it is alot easyer to make a trigger_once triggerign a fun_breakable (the glass) it will still break and make noise. Just name the func_breakable something like glass and then set the trigger_once's target to glass.
Posted 20 years ago2004-03-23 20:38:44 UTC
in realistic Func_train Post #20341
helloooooooooo!!!!!!!?????????

I spent a whole weekend on the first part of that map and trying to get it to work, so please help me> :confused:

:confused: I'll cry! :confused:
Posted 20 years ago2004-03-23 20:35:44 UTC
in The New TWHL Post #20340
There're thousands of Half-Life sites. We're still purposeful.
but we're the best!

:cool:
Posted 20 years ago2004-03-23 20:33:19 UTC
in BOOOOOORED! (of mapping?!) Post #20338
gordan gordun gordin

sue me!

(Just kidding :P )
Posted 20 years ago2004-03-23 20:32:21 UTC
in Life of the Monkey Post #20337
HEY! you could make a model of a monkey, that looks like your av, and have the whole thing be a camera following the monkey as he makes his trek toward the present TWHL, starting in the begining, and put the avs of the "regular" members, acording to apearence as he travels!

or not. ;)
Posted 20 years ago2004-03-22 18:57:18 UTC
in A far fall and (YOU DONT GET HURT!??!!) Post #20241
HMMMMmmm......

howz about a bunch of textures that look like gargs, but only a few of them kill you....
Posted 20 years ago2004-03-22 18:54:41 UTC
in Invisible wall Post #20240
MArvel at my army of crazy fools!!
Posted 20 years ago2004-03-22 18:54:08 UTC
in Invisible wall Post #20239
That watermelon guy is Carrazzzy! :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts: :nuts:
Posted 20 years ago2004-03-22 18:52:01 UTC
in The New TWHL Post #20238
or the dancing baby!
Posted 20 years ago2004-03-22 18:50:50 UTC
in realistic Func_train Post #20237
Hello? I still need help. :confused:

anyone their? :confused:
Posted 20 years ago2004-03-22 18:48:29 UTC
in FREEWEBS... DIE! Post #20236
lol, nice one.

Hey! I use Freewebs, and here it is

(Drumrole please)
www.freewebs.com/brattylordhl

and where the compo is:

www.freewebs.com/brattylordhl/compos.htm
Posted 20 years ago2004-03-22 18:46:18 UTC
in Life of the Monkey Post #20235
oh, seventh, you must include our names with the avs, like mine says BL, but some people don't know what BL is.
Posted 20 years ago2004-03-21 22:37:43 UTC
in Invisible wall Post #20186
heres a Q, how can you make one you can shoot through but not walk through?
Posted 20 years ago2004-03-21 22:35:57 UTC
in BOOOOOORED! (of mapping?!) Post #20185
What eva!
Posted 20 years ago2004-03-21 22:35:22 UTC
in Life of the Monkey Post #20184
High_Voltage, use your blob with colorful dots again! its cool!
Posted 20 years ago2004-03-21 16:05:32 UTC
in BOOOOOORED! (of mapping?!) Post #20165
ok, I'll try now. I'm repainting G-man to make em look like an old gordan.
Posted 20 years ago2004-03-21 16:03:46 UTC
in Life of the Monkey Post #20164
yes, we know, he just hasn't responded to this forum yet. ;)
Posted 20 years ago2004-03-21 15:40:59 UTC
in a problem Post #20159
I make prefabs of trees and use them later.
Posted 20 years ago2004-03-21 15:40:22 UTC
in Errors?!?!?(help!!!) Post #20158
SOOOooo.... many times people put their compile errors here. There should be a flashing sign that says =(For errors, see Tommy's site)=
Posted 20 years ago2004-03-21 15:37:54 UTC
in realistic Func_train Post #20157
I am using path_tracks.

:(
Posted 20 years ago2004-03-21 15:37:11 UTC
in Life of the Monkey Post #20156
what exactly will this be?
Posted 20 years ago2004-03-21 10:34:29 UTC
in The New TWHL Post #20129
Keep it all!!!!!!

the coming of HL2 will put a scar on HL mapping, since all the maps and such made will become obsolete!
Posted 20 years ago2004-03-21 10:32:32 UTC
in Life of the Monkey Post #20128
did you know that there is Illuminati on the 1 dollar bill? look at the pyramid with the eye in it, and there is a saying on another language that means soe illuminati symbol. MY MONEY IS EVIL,NO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Posted 20 years ago2004-03-21 10:30:58 UTC
in Life of the Monkey Post #20127
please add mine, or would you consider me a regular member?
Posted 20 years ago2004-03-21 09:32:29 UTC
in realistic Func_train Post #20118
It isn't working, heres what it looks like,

Da Train pictures are at my website.

www.freewebs.com/brattylordhl/trainproblem.htm

please help!
Posted 20 years ago2004-03-21 09:19:40 UTC
in a problem Post #20113
just make the snap to grid less, then you can precisly put it where you want.
Posted 20 years ago2004-03-21 08:53:10 UTC
in edit models textures Post #20111
ok, thnks.
Posted 20 years ago2004-03-20 22:23:49 UTC
in edit models textures Post #20045
when I try to edit the models textures, I can only use colors that are already in the texture, how do I get other colors to work?
I used the HL model viewer and exported the textures out, then tried to edit them with Paint shop pro.  I was working on G-Man's face specificly.  I want to make him have gordans hair, and be a little younger, but I can't get that redish color with the current G-man face colors.
Posted 20 years ago2004-03-20 22:20:12 UTC
in start menu bar Post #20044
It must be just tucked into the bottom as far as it can go, put the mouse at the very bottom of the screen, then click and hold the mouse button and move the mouse up. if it doesn't work, I don't know.
Posted 20 years ago2004-03-20 22:17:07 UTC
in Ideas plz... Post #20042
thats sick.

just make a map from an idea in another game, like I'm making a mine car one, like the mine car in the original DK :) I used to play it, and that one level was just cool.
Posted 20 years ago2004-03-20 19:40:27 UTC
in realistic Func_train Post #20026
it does! ok, I'll try it. :)
Posted 20 years ago2004-03-20 18:00:14 UTC
in realistic Func_train Post #20019
oops! Ill draw a new one!

Me no like this!

___

\__/

ME want!

/

\*

\/

kind of, lol.
Posted 20 years ago2004-03-20 17:57:24 UTC
in realistic Func_train Post #20018
I am trying to make a realistic mine cart that goes down the track. when it goes over a desent or a assent, I want the train to turn so it realy looks like it is going upor down. How do I do this?

ex:

Here it is going down a hill!

___
\__/



me no like! me want!
/
\
\/



sry about the last end of the second drawing, couldn't find a slash going that was.

Thnks, Da Brat.

P.S. Yeah like my diagram?! ;)
Posted 20 years ago2004-03-20 17:52:11 UTC
in A far fall and (YOU DONT GET HURT!??!!) Post #20017
Maybe gordan has an umbrela, like the hunted in that TFC map!
Posted 20 years ago2004-03-20 17:37:45 UTC
in BOOOOOORED! (of mapping?!) Post #20016
i can see i now...

2 alien slaves rapping while headcrabs jump back and forth in front of them, and lazer lights stop on tehm, then an animation made for them to do disco, and a big disco ball falls on them all!!! :badass:
Posted 20 years ago2004-03-20 09:39:54 UTC
in Track Train Post #19944
another person with a money name!

will you all stop monkeying around! :P
Posted 20 years ago2004-03-20 09:37:27 UTC
in A far fall and (YOU DONT GET HURT!??!!) Post #19943
yes, so it is invisable. but you still have the puddle footstep sound.
Posted 20 years ago2004-03-19 19:52:06 UTC
in wheres the ice texture? Post #19849
it snowed here, lol.
Posted 20 years ago2004-03-19 19:51:53 UTC
in wheres the ice texture? Post #19848
I'm making a wad called tundra.wad. it has snow and ice textures. I'll release it when it is done, only has like 8 texture right now.
Posted 20 years ago2004-03-19 19:50:14 UTC
in Mirror!!!!!!!! Post #19847
Your flamie is gone! it must have run away!