Forum posts

Posted 19 years ago2005-08-29 17:31:41 UTC
in IRC logs :) Post #130767
Forum posts: 974 (11.1) He's nowhere near the spammer i am! or is he!? :zonked:
Joined: 1st March 2005 (182 days ago)

Logins (per day): 985 (5.4)
Forum posts: 1889 (10.4)
Shouts: 810 (4.5)
Maps: 4 (0)
MV comments: 241 (1.3)
Journal entries: 11 (0.1)
You are deffenitly wrong 38_98,you are nowhere close to me! :P But you're right you are a bigger spammer for many of my posts aren't spam at all! :glad:
Posted 19 years ago2005-08-29 13:29:58 UTC
in The combines end -Comic Post #130733
Daubster there is a flare tool some where in photoshop! :lol:
Posted 19 years ago2005-08-29 10:54:03 UTC
in Operation N.U.K.E Post #130705
You better start working on a mod and finish it for you'll always have better ideas and if every time you get a better idea then your last one and stop working on your last idea you wont be able to finish any mod at all! :nervous: So even if you come up with a better idea continue working on this mod. :glad:
Posted 19 years ago2005-08-29 10:49:18 UTC
in The combines end -Comic Post #130703
You did those flares with photoshop,right? :o For it has a special tool that makes it easy to make flares. :cool:
Posted 19 years ago2005-08-29 09:10:07 UTC
in conveyor: texture not scrolling Post #130668
The texture's name must start with SCROLL if you want it ti scroll! ;)
Posted 19 years ago2005-08-29 09:07:53 UTC
in IRC logs :) Post #130665
Who said I don't like spamming but I still don't spam like them! :P
Posted 19 years ago2005-08-29 09:03:32 UTC
in IRC logs :) Post #130663
I still think you're spammers if you like it or not! :lol:

Admit it you like spamming!! :x CONFESS YOUR SIN!!! :badass:
Posted 19 years ago2005-08-29 08:52:23 UTC
in Xen Assault [HL1] Post #130651
Well it looks better then your other maps and your new map is good for a 1 day map! :cool: And your maps are so fun. :biggrin:
Posted 19 years ago2005-08-29 08:32:57 UTC
in LEAK! Post #130646
Null the box then! :| And the faces that face the void.
Posted 19 years ago2005-08-29 08:31:43 UTC
in Grand Theft Mapping! Post #130644
If I'll go there thier site will probebly be over loaded with fake maps,forum posts...ect :badass: Mwhahahahaha
Posted 19 years ago2005-08-29 08:28:05 UTC
in Xen Assault [HL1] Post #130643
Ohh...ok! :)
Posted 19 years ago2005-08-29 08:22:04 UTC
in map problems Post #130641
Try giving them a higher delay! :
Posted 19 years ago2005-08-29 07:51:29 UTC
in map problems Post #130636
You probebly targeted them all in the same time! :| Post the map! :
Posted 19 years ago2005-08-29 07:12:03 UTC
in Compiling 2 Post #130630
Alt+PrintScrn ;)
Posted 19 years ago2005-08-29 07:02:25 UTC
in Compiling 2 Post #130623
Ohhh...yeah I sent you the cmdseq.wc file! ;)
Posted 19 years ago2005-08-29 06:56:25 UTC
in Compiling 2 Post #130618
** Executing...
** Command: Copy File
** Parameters: "I:Mik2.map" "C:SierraCounter-StrikecstrikemapsMik2.map"
At first it writes about a map in drive I and then he writes the right directory. Wierd! :confused:
Posted 19 years ago2005-08-29 06:41:29 UTC
in Compiling 2 Post #130608
Whats your email I'll send you the compiling parameters for Hl1,opposing-force,counter-strike and maybe team forces! :)

And it's a good thing you have won for unlike steam it cannot give you the slightest problem! ;)
Posted 19 years ago2005-08-29 06:38:04 UTC
in New map Im working on Post #130607
could you show a top view? :|
Posted 19 years ago2005-08-29 06:36:14 UTC
in Grand Theft Mapping! Post #130605
It's impossible to stop these thefts I bet you cracked/downloaded a file or something that you need to pay for it! :) And the compenys can do nothing. :tired:

But if you decompile a map wont it end up with tons of errors? :
Posted 19 years ago2005-08-29 06:30:42 UTC
in Far views distorted. Post #130602
Ohhh...I thought it heppend to you in game! :tired: If it heppens go into map->map properties and in the 'max viewable distance' value write a higher number. This value ditermeneds how far the player can see.(in units) So to make sure that the level wont fade out to the void raze the grid size to the highst size(about 500 units)and check your level's lengh,width and hight. ;)
Posted 19 years ago2005-08-29 06:15:25 UTC
in setting up hammer? Post #130596
You'll find almost all the files you need in here and in here. :)
Posted 19 years ago2005-08-28 23:25:30 UTC
in IRC logs :) Post #130557
IRC is a place for spammers and you like being spammers! :P
Posted 19 years ago2005-08-28 20:51:32 UTC
in IRC logs :) Post #130554
(00:56:05) <@RabidMonkey> it was awesome
(00:56:06) <@RabidMonkey> i was like
(00:56:07) <@RabidMonkey> OMG
(00:56:09) <@RabidMonkey> THIS IS LEET
(00:56:11) <@RabidMonkey> WOOOOOOT KEKEKE
(00:58:21) * @RabidMonkey
If would have done it in the forums everybody would say that I'm a spammer and if you can do this thing in the IRC then you can spam in the IRC! :|
Posted 19 years ago2005-08-28 20:27:48 UTC
in IRC logs :) Post #130552
Yeah cause crazed1 isn't a spammer at all compering to the guys on the IRC! :tired: Even the mods spam alot in there. :(
Posted 19 years ago2005-08-28 14:23:27 UTC
in Competition 15 Post #130521
Mwhahahahahahaha..ha...ha :badass:
Posted 19 years ago2005-08-28 14:09:53 UTC
in Competition 15 Post #130516
I told you you'll enter! No one can escape from my compo!! :badass:
Posted 19 years ago2005-08-28 13:57:51 UTC
in LEAK! Post #130509
Brushes based enitities can't cause a leak they just don't stop it! :lol: I had a brush based entities that was partly in the outside world! :)
Posted 19 years ago2005-08-28 13:50:16 UTC
in Competition 15 Post #130507
Cool my compo brought Dr.Mapper back! :o :glad: Anyway I thought he was only a source mapper! :zonked:
Posted 19 years ago2005-08-28 08:22:54 UTC
in Obesity Post #130442
Nothing!! :P
Posted 19 years ago2005-08-28 07:54:06 UTC
in Obesity Post #130430
The reason there are no fat guys on this site is because we're all geeks. ;o! Geeks = skinny, usually tall nerds.
Cool then I'm not a geek! I'm not thin(3/4kgs too much)and I'm not that tall(1.70m~ and I'm 15 years old). :o
Posted 19 years ago2005-08-28 07:48:57 UTC
in Is Spirit a virus ur what? Post #130428
I've got opposing-force,blue shift.....I remember now Unbreakable told me to download one of his maps that had spirit .dll with it! :glad: It's called "grunts' worse mistake".
Posted 19 years ago2005-08-28 07:44:06 UTC
in Xen Assault [HL1] Post #130426
Cool I just love shocktroppers! But then you'll have to include the spore.mdl for he shoots those spores! :D
Posted 19 years ago2005-08-28 07:42:00 UTC
in Getting that convoyer to stop Post #130425
creating a brush in the same place and some env_renders that will render the convoyer invisible and the brush visible
Then this is the way! ;)
Posted 19 years ago2005-08-28 07:40:14 UTC
in Lights and door Post #130424
There is a way but it's not perfect! ;)
Posted 19 years ago2005-08-28 07:27:19 UTC
in Lights and door Post #130422
There is one thing! The only way to make an entity block light is in the 'ZHLT light flags' value choose qoque. :) The only problem is that even if the door is open the second room wont be lighted! :( I think a perfect effect could only be done in source!! :nervous:
Posted 19 years ago2005-08-27 20:43:33 UTC
in Obesity Post #130363
Thats cause you live in a over prospering country that refuses to give anything to the ones who really needs help! :x They prefer to get more money,more power while they don't need it. What that they are forgeting that in the end if the weak people will fall they'll also fall!! :tired:
Posted 19 years ago2005-08-27 20:36:53 UTC
in Is Spirit a virus ur what? Post #130361
So you just need to put it in another mod directory and insted of Hl.dll put spirit.dll? : I some how got spirit for I found it in valve/dlls but I never downloaded spirit! :confused: Maybe it cane with the game of the year Hl1 version. :
Posted 19 years ago2005-08-27 20:21:45 UTC
in Obesity Post #130358
L/XL/XXL isn't only for fat people you know but mostly! :(
Posted 19 years ago2005-08-27 19:43:03 UTC
in Xen Assault [HL1] Post #130348
Did you concider of having opposing-force's shocktroppers for they are quite cool! :cool:
Posted 19 years ago2005-08-27 19:39:01 UTC
in GARGANTUA MOD Post #130347
The original ones are the better then blue-shift's ones but not from opposing-force's ones! :cool:
Posted 19 years ago2005-08-27 19:35:40 UTC
in interior decoration Post #130346
I don't have stuff that stick out of my wall so sometimes it's not such a good advice! :lol: not all rooms have an intresting layout in reality and may make it look stupid! :tired:
Posted 19 years ago2005-08-27 19:27:21 UTC
in Obesity Post #130342
Fat people are annoying and stupid like cows.
You're insulting the cows! :P
Posted 19 years ago2005-08-27 19:17:40 UTC
in Grand Theft Mapping! Post #130340
What a bunch of Cunts!! I hate decompiling idiots
Grrrrrr...must kill decompiling son of a bitches! :x

Bahhh...why wont they try building their own maps!! :furious:
Posted 19 years ago2005-08-27 19:08:18 UTC
in GARGANTUA MOD Post #130337
There is no need to doble post for there is an edit button! :lol:
Posted 19 years ago2005-08-27 19:06:45 UTC
in LEAK! Post #130336
Whats the problem you have with hammer 3.5? :tired: Try getting the newst zoner compiling tools for it needs them! I discovered it when I first got hammer 3.5 and after the compiling nothing changed and when I changed the compiling tools it worked! :o
Posted 19 years ago2005-08-27 19:03:25 UTC
in 10k posts Post #130335
Why thank you and I was just kidding! ;)
Posted 19 years ago2005-08-27 18:56:57 UTC
in Getting that convoyer to stop Post #130334
Yes but which part and where did all the guys that made a splash screen went to! :furious:
Posted 19 years ago2005-08-27 10:23:58 UTC
in 10k posts Post #130204
I got that award cause I'm the newst one on this list! :sarcastic:
Posted 19 years ago2005-08-27 07:26:04 UTC
in Getting that convoyer to stop Post #130181
and how will I know which part to cut from the splash screen? :quizzical:
Posted 19 years ago2005-08-26 23:37:53 UTC
in Getting that convoyer to stop Post #130137
and the making a mod tutorial never explaind from whta size the logo is sepposed to be and which part of the splash screen am I sepposed to cut so it would look okey! :confused: