HL1 crashes when I try to load the intromap00
really? you guise are talking about the first map(with the bulletin board), right, and not the level change to the second map? (the level change from the first to second maps is still buggered and i can't figure out why, but it loads from the console)
I can't think what would be in the first map to cause a crash, i'll check all the entities and stuff to see if i can find a problem. How many people actually got the first map with the bulletin board to load?
Jeff: thanks for suggestions. most of the stuff you mentioned will be addressed soon, not least of which i'm going to hunt for a nice custom sky or try creating one--i've been researching different methods to create custom cubemaps--, and i like your ideas for the menu page. = )
Muzz: yeah, they don't perform any purpose atm, Tetsu0 was correct about their origin. the trancelucent furniture is meant to be a prefab dump, because originally, the map was meant to look like it was inside the hammer editor... I don't know if i'll keep this theme or what, but we'll see. (it still needs a lot of work i know.. = ))
Spag: yup that's taken care of now in the newest version. Update today soonish with that and some other changes/improvements.
TJB: That's an intriguing idea. do you mean like adding a holo-emmiter device at the front of the console, and use some volumetric light and fade textures?