What is this icon even?It's the H.E.C.U soldiers from Half-Life.
{
#ifdef HL2_DLL
if( FStrEq(STRING(gpGlobals->mapname), "d3_c17_09") && FClassnameIs(pWeapon, "weapon_rpg") && pWeapon->NameMatches("player_spawn_items") )
{
// !!!HACK - Don't give any ammo with the spawn equipment RPG in d3_c17_09. This is a chapter
// start and the map is way to easy if you start with 3 RPG rounds. It's fine if a player conserves
// them and uses them here, but it's not OK to start with enough ammo to bypass the snipers completely.
GiveAmmo( 0, pWeapon->m_iPrimaryAmmoType);
}
else
#endif // HL2_DLL
GiveAmmo(pWeapon->GetDefaultClip1(), pWeapon->m_iPrimaryAmmoType);
}