Forum posts

Posted 16 years ago2008-05-17 17:35:55 UTC
in Who is Gordon Freeman? Post #250082
Gordon Freeman is Gman from the future.

He's also John Freeman's brother. (Full Life Consequences) :^_^:
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-17 17:30:39 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #250080
whats the difference about the demo and the full version
I laughed...a lot.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-17 17:27:21 UTC
in Model search Post #250079
Yeah, just build one.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-14 14:23:52 UTC
in Blue Smarties are BACK! Post #249956
...

You felt the need to fill us in on 2 month old news why exactly?
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-12 08:48:19 UTC
in Bioshock Movie Post #249880
PCGamer UK: Movies are just not long enough to do videogames justice.
I wait for the day for that quote to be proven wrong. I don't expect Bioshock to be the one to do it. :(
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-09 14:56:49 UTC
in Concept Art Post #249792
I think you have mad concept skillz my man.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-05-03 19:04:11 UTC
in Who is Gman ? Post #249548
He is indeed a mystery and Ep2 really opens your eyes to how powerful he really is.

The guy chooses who lives and dies FFS! I don't want to fight him! :o
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-29 07:11:40 UTC
in MY NEW MOD: KLEINERS ADVENTURE!!@11 Post #249374
Read a few tutorials concerning architecture and use reference photos from google or other peoples maps in order to improve the level of detail as well. 4 walls a floor and a roof don't make a room, they make a box. Rooms have purpose. Add computer terminals, pipes, vents and even cables.

Other than that, keep doing what you're doing. :)

It already looks better than my first mod attempt :P
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-26 10:36:38 UTC
in Cat-Life HL1 Mod Recruiting Post #249187
Cafeteria looks pretty awesome.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-21 17:15:41 UTC
in spirit of hl Post #249034
Posted 16 years ago2008-04-12 17:09:51 UTC
in HL:OIFH Post #248725
We're still going. Its going very slowly at present.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-09 10:36:38 UTC
in Concept Art Post #248615
Starting to look pretty sweet Unb.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-04 14:14:49 UTC
in Concept Art Post #248468
Skulls are always awesome. :)
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-04 12:32:46 UTC
in Concept Art Post #248463
Whats up with his nose?
User posted image
Looks good so far.

Yeah, hands give me trouble aswell. I'll post some stuff later. :)
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-04 12:01:03 UTC
in Making Human grunts at my side Post #248461
Yeah seriously. You can do so much more with SoHL. It almost makes coding redundant. (Unless your mod is completely off the wall retarded :glad: )
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-02 04:32:31 UTC
in Portal compo Post #248351
Snarkpit? Bleurgh!
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-01 12:08:12 UTC
in Flat-Life : Full Version Release! Post #248325
# Bots can now kill you even when ducking
Fuck. :(
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-01 06:45:22 UTC
in Flat-Life : Full Version Release! Post #248318
Thanks dudes.

regains mapping spirit
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-01 03:58:36 UTC
in Flat-Life : Full Version Release! Post #248312
:glad: pwease :glad:
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-01 03:23:45 UTC
in Flat-Life : Full Version Release! Post #248310
Is Philip "Blazeer" Klevestad dead or something. He seems to have vanished from the internet!

I want that .wad :(
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-04-01 03:02:29 UTC
in BrainBread - Last Stand London Post #248309
We were going to get a server up for dpgames but didn't bother in the end. Can't remember which server we played on now. Got up to pretty good levels though. :)
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-29 16:03:00 UTC
in Flat-Life : Full Version Release! Post #248138
Played with bots the other day. Even that was amusing.

Well done ChickenFist. You made HL fun again.

Now do it with Source :crowbar:
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-29 15:57:49 UTC
in THE SIMS 2 (TWHL PROJECT 2) Post #248137
Well, we're all ready. I spent a few hours after work last night putting us together.

The first episode will be recorded on Tuesday. Will be online some point after that.

Also, I would like to apologize for the terrible recreations of you guys. The sims really does suck. Saints Row is much better for Character Development. :pwned:
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-29 15:31:54 UTC
in Earth Hour 2008 Post #248133
I'll turn the lights off but I'm still gonna leave my PC and TV and cooker on so I can eat.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-26 05:40:26 UTC
in Flat-Life : Full Version Release! Post #248040
Yeah, we got that last night.

It worked after restarting a team game. Odd.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-25 20:45:52 UTC
in Flat-Life : Full Version Release! Post #248027
You have yourself a mapper :P
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-25 19:36:09 UTC
in Flat-Life : Full Version Release! Post #248022
I have no idea what we did

We just, started seeing each other :P

Not in that way...
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-25 19:33:23 UTC
in Flat-Life : Full Version Release! Post #248019
Dude! We could see!
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-25 19:08:35 UTC
in Flat-Life : Full Version Release! Post #248017
It was a helluva lot of fun though >:)
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-25 16:12:32 UTC
in Flat-Life : Full Version Release! Post #248015
Splendid
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-25 15:42:44 UTC
in Flat-Life : Full Version Release! Post #248012
User downloading session limit is reached. Please try again in few minutes.
Gah!

Needs Moar Mirrorz :zomg:
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-25 15:24:16 UTC
in Competition 25 Post #248008
Dropping my idea. Source hurts the brain. Might pick up the old GoldSource Hammer later and see if I can get anything.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-25 15:03:00 UTC
in Desktops of late March Post #248006
Also Vista likes the jew cock, etc.
Mmmmm, circumsized.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-25 08:03:07 UTC
in Desktops of late March Post #247985
Vista sucks :P
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-25 05:38:00 UTC
in Competition 25 Post #247981
I still have a roof :confused:

Gets to work
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-24 19:41:40 UTC
in THE SIMS 2 (TWHL PROJECT 2) Post #247969
Argh. Free time is a luxury at the moment.

On the brightside I got the body shop working.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-18 18:53:14 UTC
in THE SIMS 2 (TWHL PROJECT 2) Post #247785
Cannot uninstall expansion packs. It corrupts the save files. Everything will vanish. :(
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-18 13:03:05 UTC
in THE SIMS 2 (TWHL PROJECT 2) Post #247774
BALLS!
BOLLOCKS!
KNACKERS!
TESTICLES!!!


Ok so I was gonna finish off the members and load the game up and try and get a first episode squeezed off today. (With a little friendly encouragement from a certain TWHL resident whiney bastard :P ) However it seems that the bodyshop has stopped working. I don't know why but it may be the latest expansion pack (The Sims 2 free time) that my missus bought.

Hopefully there will be a patch around somewhere to fix it. I'll let you know :)
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-16 20:27:44 UTC
in CrazyWeek '08 Post #247734
There is more footage. It is all on Tosse's camera. It died on us before we could upload it.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-14 07:25:18 UTC
in Portal Storms, your thoughts? Post #247659
True that. :P
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-13 11:02:10 UTC
in Portal Storms, your thoughts? Post #247626
Ah.

/me feels like an idiot.

Its still a nice effect but seeing your take on it would be pretty cool. I think the fact that most of the massive destruction scenes were scripted is pretty lame but at the same time I'm kinda glad. I only have a 3.4 single core processor and dynamic physics on that scale would have made my PC bleed.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-13 09:26:18 UTC
in THE SIMS 2 (TWHL PROJECT 2) Post #247623
Be Quiet. Its CrazyWeek :P
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-13 06:50:26 UTC
in Portal Storms, your thoughts? Post #247616
Post it!

Wait, there was a portal storm in Ep2?

I don't think so. There was the combine "Mass portal" but I don't think that was a storm. The storms can be seen on a newspaper clipping in Eli's lab at Black Mesa East (HL2) and the entire sky is dark and there's green bolts of lightning and all that shit. Thats what brought all the Xen creatures to Earth.

As far as I know the portal in Ep2 was created after the Citidel's destruction and was a direct link to the combine homeworld. Overall I thought it was a decent effect.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-12 11:58:51 UTC
in CrazyWeek '08 Post #247593
No, no you will not.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-12 11:32:05 UTC
in CrazyWeek '08 Post #247591
Teeth lensflare? Oh my GOD.
Yes, the benefits of "Pearl White" toothpaste (and photoshop)

Well, we've got another blog complete with drunken clips from the night before the day after.

Vlarg 2 ^_^

And a product of pure hungover boredom. (Awesome BTW)

Monkey Madness

Thats all for now...dismissed.
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-11 17:42:19 UTC
in CrazyWeek '08 Post #247562
Urby says: Some of you may know, some of you may not know.

This week is CrazyWeek! Tosse has made his way into the UK (somehow) and has decided to take refuge in my home. This is in fact, rather awesome.

So, be sure to check out youtube and this thread for updates on just how rat-arsed we get.

Tosse says: Keep in mind that all our posts during this week (ending 15.3.08) will be posted while drunk! :plastered:

Therefore... something.... ah fuck it. Have some pics.
User posted image
User posted image
User posted image
...oh and theres a video...oh jesus...

OH SHIT!

</drunk>
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-11 12:16:40 UTC
in HL:OIFH Post #247547
Unfortunatly, this is still alive.

Evidence Within
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-08 20:08:35 UTC
in how do you place a construction worker d Post #247444
Inspect floor is an idle sequence so make sure that the animation name is the the 'idle_sequence' field it has the 'no interrupt' flag checked and it will need to be triggered at the start of the map by some means.

On that note, I believe the construct.mdl 'inspect_floor' animation is bugged. In the model viewer he seems to slide around while the animation plays. :rly:
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-08 20:04:07 UTC
in My computer wont play WON half life Post #247443
Download the latest drivers?
monster_urby monster_urbyGoldsourcerer
Posted 16 years ago2008-03-08 20:00:22 UTC
in barney's girfriend&#92;wife Post #247442
:glad:
User posted image
monster_urby monster_urbyGoldsourcerer