Forum posts

Posted 20 years ago2004-11-01 22:01:02 UTC
in Halloween times! Post #71045
Raw pumpkin tastes just about nothing. It just has a weird consistence... and it's orange. Not very apitizing.
Pumpkin pie? What can I say... tastes like shit.
Posted 20 years ago2004-11-01 17:30:40 UTC
in controlable CAR? Post #71010
Extract it before you open it.
Posted 20 years ago2004-11-01 17:12:59 UTC
in HL2 and CS:S!! Post #70998
Bratty: Your friends in marketing where obviously wrong.
Posted 20 years ago2004-11-01 12:20:53 UTC
in Inspiration Post #70946
Got the same problem. I never finished a real map :
Posted 20 years ago2004-10-31 23:49:41 UTC
in env_beam not working Post #70863
Well all I can think of is:
Do the trains have origin brushes?
Posted 20 years ago2004-10-31 23:26:20 UTC
in Compo 12 (Real World) Post #70861
What do you want then? "MAEK TEH BEST CS CITY MAP YUO CAN!1111"?
Posted 20 years ago2004-10-31 23:23:47 UTC
in env_beam not working Post #70860
Check your beams color - 0 0 0 is black, therefore invisible. Usual mistake.
Posted 20 years ago2004-10-31 22:50:26 UTC
in Door? Post #70857
Yes, yes you can.
Just make another door for the glass, with it's own origin brush, and make both doors triggered by a trigger_multiple, spanning the doors.
Posted 20 years ago2004-10-31 22:48:31 UTC
in Ingame winamp substitue! Post #70856
What? You have a music player that raises quality of .wavs?
Well... wee for you sir. :P
Posted 20 years ago2004-10-31 22:45:45 UTC
in Ahhh! Lag! Post #70855
D'oh. Stop downloading "Conspiracy.pr0n.david.icke.incestual.threesome.mpg"?
Posted 20 years ago2004-10-31 21:07:58 UTC
in TWHL is messing up. Post #70842
Processed in an extraordinarily slow 523 milliseconds

Nothing unusual...
Posted 20 years ago2004-10-31 20:55:48 UTC
in Ahhh! Lag! Post #70841
GET OFF 56K YOU DIAL-UP PIECE OF SHIT!
Posted 20 years ago2004-10-31 15:19:48 UTC
in Door? Post #70803
Posted 20 years ago2004-10-31 15:14:33 UTC
in controlable CAR? Post #70802
Theres an example map somewhere... wait...

Aahh, here we go!

And lookie, I made it!

Lets see if I can find you a nice tutorial too..
Well, here's the best I can find
Posted 20 years ago2004-10-31 09:07:35 UTC
in I HAVE A FAN! Post #70752
WCdude, we all respect you now, boasting about getting one positive comment. You're so great.
Posted 20 years ago2004-10-30 19:35:10 UTC
in Avatars Post #70682
My avatar is Ipren, the intelligent pill, with a spicy pumpkin head.
Posted 20 years ago2004-10-30 19:03:06 UTC
in Graveyard - HL SP map Post #70680
Yes... commented...
Posted 20 years ago2004-10-30 19:01:17 UTC
in I need an example valve map Post #70679
Any one translate?
Posted 20 years ago2004-10-30 18:59:23 UTC
in Ingame winamp substitue! Post #70678
Almost being the operative word ;)
Posted 20 years ago2004-10-30 10:16:47 UTC
in Halloween times! Post #70625
Posted 20 years ago2004-10-30 10:12:54 UTC
in Halloween times! Post #70623
Meh, nubbyness. I eat children for breakfast.
Posted 20 years ago2004-10-30 10:08:17 UTC
in Ingame winamp substitue! Post #70620
I never get killed, so it's no problem.
Posted 20 years ago2004-10-30 09:58:37 UTC
in Ingame winamp substitue! Post #70609
I used HLAMP a long time ago... Don't know if it still exists/is ported to steam.
Posted 20 years ago2004-10-30 09:40:39 UTC
in rabid monkey please Post #70597
You should always credit people who made the textures. Who cares who put them in a wad file?
Posted 20 years ago2004-10-30 09:04:59 UTC
in Education Post #70592
"setting a func_wall's rendermode to "solid" and renderamount to "255" the engine would render it as invisible"
ONE TWO THREE, BANG, YOU'RE OUT!
Posted 20 years ago2004-10-30 07:02:43 UTC
in Ingame winamp substitue! Post #70579
And besides running HL and Winamp causing lagg only means your computer is down right shit.
Posted 20 years ago2004-10-30 06:59:09 UTC
in Ingame winamp substitue! Post #70578
Get HL sound selector, which is much easier.
Noobs.
Posted 20 years ago2004-10-30 06:45:14 UTC
in A trick for mapping to Steam or HL Post #70575
And why did we want to do this again?
Posted 20 years ago2004-10-30 05:23:24 UTC
in Clever Insults Post #70565
wow you rated all his maps 1, really good.
You must've crushed him there, really, he's probably devastated.
Posted 20 years ago2004-10-29 20:37:19 UTC
in Equilibrium Post #70529
Go easy on pemp^... he's making a very good looking resident evil (the movie) mod.
Posted 20 years ago2004-10-29 20:33:56 UTC
in I got an idea(remade) Post #70528
Maybe you should read the post before you start writing your incomprehensible sentences?

Anyway, is this shit still alive? And more importantly, when do I get it?
Posted 20 years ago2004-10-29 17:41:17 UTC
in Compo 12 (Real World) Post #70510
Nice graffiti there...

So I've finally started working on my compo map. Will post screens as soon as it's something presentable.
Posted 20 years ago2004-10-29 17:38:13 UTC
in dod mapping Post #70509
Rabid isn't really TEH UNUSUAL NICKNAEM!!!11
http://www.gametiger.com/search?player=rabid&game=all
Posted 20 years ago2004-10-29 17:33:24 UTC
in Clever Insults Post #70507
You look like missus Clinton.
Posted 20 years ago2004-10-29 17:31:46 UTC
in Avatars Post #70506
ieatmonkeychow, what is that, a blurred monkey jaw? Looks fishy.
Posted 20 years ago2004-10-29 15:48:37 UTC
in Halloween times! Post #70477
OMGFFS BLASPHEMERS ARE YOU ALL
Posted 20 years ago2004-10-29 15:06:33 UTC
in I need an example valve map Post #70471
Example.. valve map?

What the hell are you talking about?
Posted 20 years ago2004-10-29 13:48:24 UTC
in Avatars Post #70459
I HAVE THE IPREN: THE INTILLIGENT VARK TABLETT LOLOLP WNED HALLOWEEN SPECIAL!111
Posted 20 years ago2004-10-29 12:38:28 UTC
in Good things that happened Post #70440
Work-pracc-thingy is over.
I can go back to not having a life.
Posted 20 years ago2004-10-28 16:49:44 UTC
in Valve Hammer = HL only? Post #70225
.map files is text files, so they could be just about anything. D2 uses .map files to configure characters.
Posted 20 years ago2004-10-28 16:46:00 UTC
in Clever Insults Post #70222
You don't need that much... more like "What?" on a post-it.
Posted 20 years ago2004-10-28 16:37:30 UTC
in Halloween times! Post #70214
No, but if it's you it's ugly ;)
This post was made on a thread that has been deleted.
Posted 20 years ago2004-10-28 15:46:27 UTC
in Halloween times! Post #70171
-------------------------->

Avatars! (also see Mephs's av)

Get them now, only 99.9$ a piece!
Posted 20 years ago2004-10-28 15:07:58 UTC
in muilty player Post #70154
Dumbass anonymous gets pwned again. If that's the "Regular" anonymous.
Posted 20 years ago2004-10-28 14:19:41 UTC
in Clever Insults Post #70134
Sanity is for nerds.
Posted 20 years ago2004-10-28 14:18:11 UTC
in muilty player Post #70131
Create a LAN Game, it shouldn't affect your internet at all.
Posted 20 years ago2004-10-28 13:38:04 UTC
in Valve Hammer = HL only? Post #70118
Quake 3 uses Qradiant and/or other programs, afaik.
Posted 20 years ago2004-10-28 13:34:20 UTC
in siting monsters Post #70117
Well look for another animation - should be like sitting_idle or something ;)
Posted 20 years ago2004-10-28 12:55:18 UTC
in siting monsters Post #70108
Use Half-life model viewer to check their animation, then make a scripted_sequence with the desired animation target the monster.

Sitting scientists and barneys