Forum posts

Posted 3 days ago2019-01-15 15:43:59 UTC
in The Hype-o-matic (Upcoming games) Post #341669
I used to love RE2, but I would never have called it a horror game as much as it claimed itself to be. It's far too camp and my friend and I used to mostly just laugh at it. I don't believe I ever completed it though.

I must say, I am awfully tempted to try out the remake. I might try the one shot demo, regardless of the daft concept. I remember the original RE2 had a time limit on the demo as well, but you could replay as many times as you liked.

EDIT

Yeah... OK. Resident Evil 2 is now on my wishlist. :P
UrbaNebula UrbaNebulamonster_urby
Posted 4 days ago2019-01-14 22:49:09 UTC
in RunThinkShootLive's Ville Competitions Post #341658
Well, the issue there would be the difference between Source and Goldsource. I have no idea how to set up a Source mod. :P
UrbaNebula UrbaNebulamonster_urby
Posted 4 days ago2019-01-14 13:20:17 UTC
in TWHL Modded Minecraft Server Post #341648
I just can't hold my interest in Minecraft for long. History has demonstrated this many times, and this was no different. I had fun, but... yeah. I don't think I have any more in me for now.
Yeah, I'm in this same camp. Every now and then I will see something that causes my original love of Minecraft to stir, somewhere deep down inside me. However, launching the game and putting it into practice I very quickly realise how over the open world, survival crafting genre I am. :P
UrbaNebula UrbaNebulamonster_urby
Posted 4 days ago2019-01-14 13:13:55 UTC
in RunThinkShootLive's Ville Competitions Post #341647
So a question that was recently put to me on Steam. Will the mini-competitions allow for custom content such as models, sound effects, textures and so on.

While I personally do not have any issue with this, I would say that there are a couple of preferences. Obviously no overwriting of base game content, and assign custom assets to their own directory for ease of removal. Hell, even mini-mods would be preferable if that were the case.

HOWEVER, bear in mind that the competitions will be mostly based on a specific theme and this is what they will be judged on. You can pile in as much custom content as you like in the interest of lore and world building, but if your map/maps don't properly address the theme of the competition then it's essentially a waste of your (very limited) time. I personally will give a much higher rating to the mapper that makes something unique with the vanilla assets, but in the end the community will be the ones casting votes.
UrbaNebula UrbaNebulamonster_urby
Posted 4 days ago2019-01-14 12:13:46 UTC
in The Hype-o-matic (Upcoming games) Post #341645
I'm actually glad so many people are looking forward to Bethesda's upcoming titles. At least we know that Fallout 76 isn't going to sink the company any time soon. Haha
UrbaNebula UrbaNebulamonster_urby
Posted 5 days ago2019-01-13 16:38:20 UTC
in The Hype-o-matic (Upcoming games) Post #341632
Yeah, Black Mesa: Xen takes me back to a time of expansions and DLC with some actual, substantial new content. Looking forward to it.
UrbaNebula UrbaNebulamonster_urby
Posted 1 week ago2019-01-10 08:32:01 UTC
in RunThinkShootLive's Ville Competitions Post #341611
My first thought was "Bossfight" in all honesty. Would be interesting to see people have a crack at making a decent arena and an interesting way of killing the boss. Could be anything like a Gargantua, Tentacles, a Strider, an Apache/Combine Hunter Chopper or hell even something like an Antlion guard.

Give the mini-competitions a corny RTSL Ville style name like:
  • The Whole Boss Life - Map a boss fight
  • The Whole Bridge Life - Make a map focused around a bridge
  • The Whole Crowbar Life - Make a map where the player gets only a crowbar
And so on...
UrbaNebula UrbaNebulamonster_urby
Posted 1 week ago2019-01-09 22:12:40 UTC
in RunThinkShootLive's Ville Competitions Post #341606
Uhm... Oh. I... Oh. Lemme think about this.
UrbaNebula UrbaNebulamonster_urby
Posted 1 week ago2019-01-08 13:44:43 UTC
in RunThinkShootLive's Ville Competitions Post #341589
That is a pickle.
UrbaNebula UrbaNebulamonster_urby
Posted 1 week ago2019-01-07 22:34:44 UTC
in RunThinkShootLive's Ville Competitions Post #341580
I stand corrected... Still, I do like a good, themed, single player mapping competition. :D
UrbaNebula UrbaNebulamonster_urby
Posted 1 week ago2019-01-07 16:03:37 UTC
in RunThinkShootLive's Ville Competitions Post #341574
For those not in the know, RunThinkShootLive.com is no longer going to be hosting the "Villes" competitions as Phillip has now stepped away from the site and gaming indefinitely.

These Villes were basically competitions, based on making themed single player maps, specifically for Half-Life 2: Episode 2. For example, SniperVille, HalloweenVille, BridgeVille etc. The time scale for each competition was usually no longer than a month, meaning that mappers would need to be creative and resourceful in order to produce something that would be of a reasonable size and quality within a small timespan. Some truly remarkable maps came out of these and it's a shame to see them go.

Having entered the most recent TWHL competition, making a single player map in the same style as the original game, I really enjoyed giving it a go myself as well as playing the other entries. So I was thinking, why not start a similar thing on TWHL? Every so often, have a shorter competition to make a single player map in ANY Half-Life game, Source or Goldsource, with a specific theme? No mods or custom code or new models or anything like that. Just use the base game content to make a map that fits the theme.

Hell, it doesn't even need to be official and put more pressure on Penguinboy, but something like the minicompos that used to run from time to time.
UrbaNebula UrbaNebulamonster_urby
Posted 2 weeks ago2019-01-03 00:11:40 UTC
in Post your screenshots! WIP thread Post #341535
I must say I prefer the pixellated look on textures more these days. Blurry OpenGL textures in Half-Life look hideous. Also, the far worse issues in the steam version of Half-Life really bug me now.
User posted image
User posted image
UrbaNebula UrbaNebulamonster_urby
Posted 2 weeks ago2019-01-01 17:41:34 UTC
in Post your screenshots! WIP thread Post #341530
Dayum.

Looking good, Windawz.
UrbaNebula UrbaNebulamonster_urby
Posted 3 weeks ago2018-12-28 14:25:09 UTC
in Looking for a cs 1.6 map. any help? Post #341502
Depending on when it was released and assuming it was released in the map vault here, Jessie might be the one who would recall. She's playing through everything that's available in the map vault and that's bound to have stuck out. I don't recall seeing it on any of her streams though.
UrbaNebula UrbaNebulamonster_urby
Posted 3 weeks ago2018-12-28 14:10:27 UTC
in Now Playing: ... Post #341500
I have... no idea what that is. I guess i could Google it. :P
UrbaNebula UrbaNebulamonster_urby
Posted 3 weeks ago2018-12-27 21:15:37 UTC
in Now Playing: ... Post #341496
A friend pointed me toward an animated music video the other day and subsequently a track by Mystery Skulls. Never heard of them before and the animated music videos are fan made, but have tens of millions of views. What's more, the videos tell their own story when viewed in order and it's surprisingly deep for three videos under five minutes each.

I highly recommend the tracks to anyone who likes Daft Punk style EDM and recommend the videos to anyone who likes visual storytelling. I happen to love both and I'm hooked. :D
Mystery Skulls Animated - Ghost
Mystery Skulls Animated - Freaking Out
Mystery Skulls Animated - Hellbent
UrbaNebula UrbaNebulamonster_urby
Posted 3 weeks ago2018-12-27 20:40:10 UTC
in Competition 35: Vanilla Half-Life Post #341495
I demand more themed single player competitions! This was a lot of fun and got me back in the mapping mood. :D
UrbaNebula UrbaNebulamonster_urby
Posted 3 weeks ago2018-12-23 12:15:57 UTC
in Now Gaming: ... Post #341480
I'm not going to say that all of the murders we have committed could have been easily avoided...

Oh shit, I guess I am going to say that.
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-12-18 14:46:17 UTC
in Now Gaming: ... Post #341468
Been playing Divinity: Original Sin 2 with Archie in coop. What a stupidly fun RPG. Difficult too. Get into a fight you're not prepared for and the AI can wipe the floor with you.

Expecting to have more entertaining adventures with Spiggot McQuibble and Eichra the Mighty Ba... Yuo, those are our names...

Would be cool to try it with a full team of four one day. :D
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-12-18 14:43:05 UTC
in Laptop For Friend Post #341467
Money over service.
I thought that was always their slogan...
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-12-18 14:41:18 UTC
in Low definition helmet and kevlar vest Post #341466
Pretty sure the Azure Sheep mod has a Low Def version of both of those. Definitely the vest anyway.
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-12-16 13:33:20 UTC
in The Hype-o-matic (Upcoming games) Post #341461
I really don't see any Bioshock in The Outer Worlds. I'd say it's aesthetically similar to Borderlands above all else, with Mass Effect's approach to "open world" and Fallout: New Vegas gameplay and RPG mechanics.

I was interested in No Man's Sky after the Next update and the updates since then, but I think overall it's not a game that would hold my interest for very long.
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-12-14 14:05:52 UTC
in The Hype-o-matic (Upcoming games) Post #341457
They've caught the EA affliction, which appears to be made worse by money... Hopefully they can get over it before Starfield and The Elder Scroll VI come about.
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-12-14 09:24:18 UTC
in Custom Entity Sprites Post #341451
Something I have considered doing as well, but then The Core's FGD has an issue somewhere that stops sprites rendering in the editor at all, so I had to revert a few entities back to blocks instead...

I could find and fix the error but... I'm probably not gonna.
UrbaNebula UrbaNebulamonster_urby
I'm afraid that this would not be possible with the standard Goldsource engine. Spirit of Half-Life allows you to set a "Moves with" value which is a very primitive form of parenting. The only example I have seen of a helicopter in Goldsource made use of an animated rotor texture.
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-12-07 14:14:55 UTC
in The Hype-o-matic (Upcoming games) Post #341401
HYPE

My prayers have been answered.
The Outer Worlds Reveal Trailer
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-12-04 16:42:29 UTC
in Laptop For Friend Post #341385
I will third that. We use Lenovo Thinkpads at work. Admittedly, that's nothing more extensive that code most of the time and Photoshop on the rare occasion. I know that I can run Half-Life too, which is handy. :P
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-12-02 11:00:52 UTC
in Peer Review Post #341375
Very impressive for an early alpha which means it can only get better. :D

Awesome.
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-30 14:34:01 UTC
in Need help with ambient_generic Post #341358
If you are adding a custom sound that you want to loop, you need to ensure that it also has cue points. These are embedded in the audio file itself. Same is true for Source so you can follow this guide: https://developer.valvesoftware.com/wiki/Looping_a_Sound
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-29 14:47:21 UTC
in The Hype-o-matic (Upcoming games) Post #341352
A toothless open world survival game that does nothing for the fans of the genre, wearing a paper thin Fallout veil that does nothing for the fans of the franchise. Throw all of it into a badly maintained engine and unreliable server and you basically piss off literally everyone you marketed it to. Who knew?

Update

Less than 12 hours now until The Game Awards and the reveal of Obsidian's new RPG. Gotta be honest I'm pretty excited.
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-28 23:36:28 UTC
in The Hype-o-matic (Upcoming games) Post #341344
Sooo...

Fallout 76 is a complete flop... Woo... Starfield WAS announced in the loosest sense of the term, along with The Elder Scrolls VI both of which are a very very long way off.

In other news there is now a 40 minute alpha game play demo of Cyberpunk 2077, showing it to be very scripted albeit highly interactive and adaptive RPG that I am still very much in favour of.

The Outer Worlds has all but been confirmed with obsidian.net showing two retro sci-fi banners on their homepage at the moment and a big reveal coming on December 6th at the Game Awards where they are in the running for Best RPG Developer.

There is also a little isometric RPG called Encased which is heavily inspired by Fallout and a number of other beloved sci-fi franchises. Writing seems a little OTT, but that could be what they are going for.
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-28 14:09:23 UTC
in Post Your Desktops Post #341340
I used to lay my icons out like that, until I had one crash too many and the resolution change caused everything to shift about. Now I just don't have icons on my desktop besides the essentials. :P
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-23 14:04:24 UTC
in Competition 35: Vanilla Half-Life Post #341303
What kinda stuff you gonna hook the winner up with exactly, Satch... Just curious given your medical background :P
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-22 14:38:06 UTC
in Competition 35: Vanilla Half-Life Post #341300
What was the final count for entries by the by?
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-21 23:31:25 UTC
in The ~Video Game Music~ Thread Post #341295
One of the tracks of my childhood. Such a simple but effective CTF map too.
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-21 14:15:41 UTC
in Now Gaming: ... Post #341293
I loved Dino Crisis 2, but it was pretty much an action oriented game and I think that put a lot of people off. I couldn't get into the original. Nice to see it pop up again though. :D
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-21 14:11:28 UTC
in Post your screenshots! WIP thread Post #341292
Holy pants!
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-19 23:47:30 UTC
in Competition 35: Vanilla Half-Life Post #341281
Thanks for the assist Jessie. Very thorough playtest and made some pretty solid changes in the last 16 minutes of the compo. Entry posted to compo page. Might add the map vault later. :D
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-19 14:57:48 UTC
in Now Gaming: ... Post #341277
Fallout 4 - Gone back to my first ever save from 10th of November, 2015. Playing with my first character again from scratch but with a heavily modded game with all DLC installed.

Fallout New Vegas - Because sometimes it's nice to actually play a GOOD Fallout game.

I've also sorted my Steam Library a little. It now consists of the following groups:

Favourites
My all time favourite games that I can pick up and play any time. Some completed. Some online. All installed. Ridiculous number of hours.
Notable games: Half-Life, Fallout New Vegas, Hollow Knight, Pillars of Eternity, Tyranny

Completed
Games that I have played from start to finish or online titles that have exhausted their entertainment value. Uninstalled. A large number of hours.
Notable games: Mass Effect series, Max Payne series, DayZ

Fluff
Games that just appeared in my library (special editions/remasters) or are generally a bit shit but cannot be refunded. Uninstalled. Very few hours.
Notable games: Some moba knock-offs, games people thought I might like, extra crap from bundles with better games in?

Games
Games that I am currently working through or have not yet started. A mix of installed and not yet installed. Very few hours.
Notable games: Metal Gear Solid V, Tomb Raider, A Hat in Time, The Witcher 3
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-19 14:45:57 UTC
in Competition 35: Vanilla Half-Life Post #341276
As per previous competitions, they will just list the maps with a mini review and link to the download for each.
UrbaNebula UrbaNebulamonster_urby
Posted 1 month ago2018-11-19 08:59:51 UTC
in Competition 35: Vanilla Half-Life Post #341274
Yeah, lots of stuff prevented me putting in as much time as I wanted. Gonna have to wrap up what I got tonight and get it submitted. No big finale as planned originally.
UrbaNebula UrbaNebulamonster_urby
Posted 2 months ago2018-11-16 14:20:07 UTC
in Competition 35: Vanilla Half-Life Post #341254
Gonna have to blitz this over the weekend. Much to do... This is going to come out so bad, but I want to submit something at least.
UrbaNebula UrbaNebulamonster_urby
Posted 2 months ago2018-11-11 23:11:17 UTC
in Another Half-Rats Mod? Post #341231
While I am in no position to help, I am happy to hear that we may be getting third entry into the Goldsource Half-Rats series! :D
UrbaNebula UrbaNebulamonster_urby
Posted 2 months ago2018-11-09 21:42:07 UTC
in TWHL Modded Minecraft Server Post #341221
Urby! My username is Urby! Huzzah!
UrbaNebula UrbaNebulamonster_urby
That would definitely require coding. The only thing that I've seen that is somewhat similar is the way the combine soldiers work in the Source titles. Usually a couple will actively fire at you while the others in their squad stick to cover, try to manoeuvre to a good position or lob grenades. I think Antlions might also take turns attacking the player so as not to overwhelm them.

Can't say I've seen similar behaviour in the Goldsource engine. All monsters seem to share the mentality that the player must die as quickly as possible.
UrbaNebula UrbaNebulamonster_urby
Posted 2 months ago2018-11-06 14:33:25 UTC
in Now Gaming: ... Post #341207
Me again, bumping this thread. After a couple of goes on the Fallout 76 BETA, I have asked Bethesda for my money back. I was willing to look past the lack of everything that makes Fallout a good series (that hadn't already been stripped out with Fallout 4) and play it with an open mind. However, the PC port was a joke. Not a good one either. (What are the ideal keys to move left and right in a menu? Z and C! badum tish)

In light of that, I've started to pick up some of my older games that I've never finished or even tried in some cases. I've decided to dive into Guild Wars 2 which I downloaded over two years ago and never played. So far, I have to say that I'm enjoying it. While every other MMORPG I tried just felt like a WoW clone, (WoW being a game I got bored with after six months) GW2 seems to have a little more variety in it's quests and offers a branching personal story as well, away from any main questline. I reckon I'll stick with it for a bit until I get bored or something better comes out. Being Free to Play helps too.
UrbaNebula UrbaNebulamonster_urby
Posted 2 months ago2018-11-06 14:24:35 UTC
in TWHL Modded Minecraft Server Post #341206
I believe my Minecraft username is Urbanebula, but at the moment I'm having trouble getting into my account... It's asking me security questions that I cannot remember the answers for. Hahaha.
UrbaNebula UrbaNebulamonster_urby
Posted 2 months ago2018-10-30 20:22:33 UTC
in TWHL Modded Minecraft Server Post #341103
Tell me what mods to get and I'll jump on the server from time to time!
UrbaNebula UrbaNebulamonster_urby
Posted 2 months ago2018-10-30 02:49:39 UTC
in Competition 35: Vanilla Half-Life Post #341093
Nice. :D
UrbaNebula UrbaNebulamonster_urby
Posted 2 months ago2018-10-21 15:13:32 UTC
in Now Gaming: ... Post #341059
On the bright side, there's some really cool stuff coming out of new studios that fix what EA breaks. Two Point Hospital and Cities Skylines to name a couple. Maybe we'll see a new RTS series inspired by C&C when this one releases. Hahaha
UrbaNebula UrbaNebulamonster_urby