Hi... Sorry for posting so much but your help is vital to me and I apreciat it very much.
I just installed Hammer on my brother's computer because he wants to start mapping. I made a simple box to see if it would work. When it copiled it brought up an error in the copile window:
"The system cannot find the file specified."
Continue?
YES/NO
If you say yes it compiles but the .bsp isn't there.
If you say no it just closes out.
Here is the compile log.
Thanks for the help:
__________________________________** Executing...
** Command: Change Directory
** Parameters: C:Program
FilesSteamSteamAppspaintball_master22@hotmail.comhalf-life** Executing...
** Command: Copy File
** Parameters: "C:Documents and SettingsDustin West.map" "C:Documents and SettingsDustin West.DUSTIN-5KVAYTTRDesktopMapsDustin West.map"
The command failed. Windows reported the error:
"The system cannot find the file specified."
** Executing...
** Command: C:DOCUME~1DUSTIN~1.DUSDesktopMapshlcsg.exe
** Parameters: "C:Documents and SettingsDustin West.DUSTIN-5KVAYTTRDesktopMapsDustin West"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlcsg
---Command line: C:DOCUME~1DUSTIN~1.DUSDesktopMapshlcsg.exe "C:Documents and SettingsDustin West.DUSTIN-5KVAYTTRDesktopMapsDustin West"
Entering C:Documents and SettingsDustin West.DUSTIN-5KVAYTTRDesktopMapsDustin West.map
Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
90%... (0.03 seconds)
SetModelCenters:
(0.02 seconds)
CSGBrush:
90%... (0.06 seconds)
Using Wadfile: sierrahalf-lifewormhole_tex.wad
- Contains 0 used textures, 0.00 percent of map (10 textures in wad)
Using Wadfile: sierrahalf-lifecached.wad
- Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: sierrahalf-lifedecals.wad
- Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: sierrahalf-lifedhd_textures.wad
- Contains 0 used textures, 0.00 percent of map (5 textures in wad)
Using Wadfile: sierrahalf-lifegate_textures.wad
- Warning: Larger than expected texture (348972 bytes): 'OUTER3'
- Warning: Larger than expected texture (348972 bytes): 'INNER2'
- Contains 0 used textures, 0.00 percent of map (19 textures in wad)
Using Wadfile: sierrahalf-lifehalflife.wad
- Contains 4 used textures, 80.00 percent of map (3116 textures in wad)
Using Wadfile: sierrahalf-lifeliquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Using Wadfile: sierrahalf-lifesg_conquest.wad
- Contains 0 used textures, 0.00 percent of map (52 textures in wad)
Using Wadfile: sierrahalf-lifetokra.wad
- Contains 1 used texture, 20.00 percent of map (34 textures in wad)
Warning: More than 8 wadfiles are in use. (9)
This may be harmless, and if no strange side effects are occurring, then
it can safely be ignored. However, if your map starts exhibiting strange
or obscure errors, consider this as suspect.
Texture usage is at 0.12 mb (of 4.00 mb MAX)
0.14 seconds elapsed
--- END hlcsg
---** Executing...
** Command: C:DOCUME~1DUSTIN~1.DUSDesktopMapshlbsp.exe
** Parameters: "C:Documents and SettingsDustin West.DUSTIN-5KVAYTTRDesktopMapsDustin West"
hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlbsp
---Command line: C:DOCUME~1DUSTIN~1.DUSDesktopMapshlbsp.exe "C:Documents and SettingsDustin West.DUSTIN-5KVAYTTRDesktopMapsDustin West"
Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)
BSP generation successful, writing portal file 'C:Documents and SettingsDustin West.prt'
0.09 seconds elapsed
--- END hlbsp
---** Executing...
** Command: C:DOCUME~1DUSTIN~1.DUSDesktopMapshlvis.exe
** Parameters: -fast "C:Documents and SettingsDustin West.DUSTIN-5KVAYTTRDesktopMapsDustin West"
g_fastvis = true
hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlvis
---Command line: C:DOCUME~1DUSTIN~1.DUSDesktopMapshlvis.exe -fast "C:Documents and SettingsDustin West.DUSTIN-5KVAYTTRDesktopMapsDustin West"
26 portalleafs
49 numportals
= Current hlvis Settings =Name | Setting | Default
------------------|-----------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]
fast vis [ on ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds)
average leafs visible: 13
g_visdatasize:156 compressed from 104
0.03 seconds elapsed
--- END hlvis
---** Executing...
** Command: C:DOCUME~1DUSTIN~1.DUSDesktopMapshlrad.exe
** Parameters: "C:Documents and SettingsDustin West.DUSTIN-5KVAYTTRDesktopMapsDustin West"
hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to
(merlinis@bigpond.net.au)--- BEGIN hlrad
---Command line: C:DOCUME~1DUSTIN~1.DUSDesktopMapshlrad.exe "C:Documents and SettingsDustin West.DUSTIN-5KVAYTTRDesktopMapsDustin West"
= Current hlrad Settings =Name | Setting | Default
-------------------|---------------------|------------------------threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]
smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]
texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]
global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]
opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]
colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]
custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]
291 faces
Create Patches : 3388 base patches
0 opaque faces
64368 square feet [9269096.00 square inches]
1 direct lights
BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (8.89 seconds)
visibility matrix : 0.7 megs
BuildVisLeafs:
30%...50%...80%... (1.80 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.91 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.36 seconds)
Transfer Lists : 2711206 : 2.71M transfers
Indices : 475328 : 464.19k bytes
Data : 10844824 : 10.34M bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.25 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.59 seconds)
13.03 seconds elapsed
--- END hlrad
---