Forum posts

Posted 1 year ago2022-12-22 18:06:03 UTC
in Post Your Desktops Post #347191
Hmm, I can't tell whether you're joking.

The caduceus symbol is one of the most ancient symbols in human history, dating back 6,000 years to Mesopotamia.

There were snakes back then, but no airplanes.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 1 year ago2022-12-22 18:01:51 UTC
in Ok, here goes: question, why is a LEAK bad? Post #347190
Leaks cause defects in the rendering of the compiled map, most notably in the lighting.

If your lighting improves with a leak, then you're not lighting your maps optimally. You shouldn't use a mistake to increase the overall brightness of your map; two wrongs do not make a right.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 1 year ago2022-12-20 19:40:58 UTC
in Post Your Desktops Post #347186
Nice! How goes the piloting, satchmo?
I'm halfway to my first solo, which is a big deal.

I've flown to three different airports so far.

I will be a commercial pilot by the end of next year.

I already have the caduceus symbol tattooed on my chest. It's an ancient symbol representing commerce, transport, and more recently, medicine.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 1 year ago2022-12-11 14:47:39 UTC
in Post Your Desktops Post #347160
This is literally my current desktop.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 1 year ago2022-09-30 14:01:40 UTC
in Ambient_generic doesn't work in-game Post #346910
I think you may need to add nodes to delineate the area where the sound is audible.

I don't remember exactly how to do this, since I haven't mapped for ten years.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 1 year ago2022-06-06 20:32:17 UTC
in Hldm level designer here.. Post #346596
I just may be the oldest guy here. I turn 50 this year. My son is older than some of you (he's 15).
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
For the love of Lambda, this holds a special place in my childhood.

I named my betta fish Lambda, by the way.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 2 years ago2022-02-13 10:36:15 UTC
in Post Your Photos Post #346279
Lost Coast took place in Ravenholm.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 2 years ago2022-02-09 17:43:23 UTC
in Post Your Photos Post #346270
The first few sunset photos reminded me of Far Cry 2 for some reason.

And the last one could be the inspiration for Ravenholm.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 2 years ago2022-02-08 12:11:49 UTC
in TWHL! Sound off! (who are you) Post #346268
Religion, a science of the mind, translated meaning would be "a way of which ones life is led" is present in every man, woman and child.
I think you're referring to the Force. When you quote Yoda, you need to credit him properly.

Regarding drinking piss, do not knock it until you tried it. It's perfectly sterile, unless you have an UTI.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 2 years ago2022-02-07 14:12:52 UTC
in Post Your Photos Post #346263
https://photos.app.goo.gl/eqyG8VEeivNAz33u7

On the dashboard display of my car
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 2 years ago2022-02-07 13:00:46 UTC
in TWHL! Sound off! (who are you) Post #346262

About You

Name: Les
Age: 50
Hometown: Long Beach, CA
Relationships: married since 2005
Occupation: pediatrician
Current goal(s): survive the pandemic
Politics: fucking liberal
Religion: heathen

Favourite Things

Food: Chinese food
Hot drink: tea
Cold drink: boba
Snacks: nuts
Movies: La La Land, Back to the Future, Mouline Rouge
Videogames: Half-Life 2, Portal 2, Mass Effect 2
Music: classical, jazz
Other: books, above all, books

Disliked/Hated Things

Food: fast food chains
Hot drink: warm piss
Cold drink: cold piss
Snacks: fried things that are no longer hot or crispy
Movies: I don't have time for bad movies
Videogames: ditto a (see above)
Music: metal
Other: people who are lazy or slow
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 2 years ago2021-11-16 11:28:48 UTC
in Adding a bit more enemies Post #346064
Editing existing map is a good way to learn.

For example, I adapted a map from the official Half-Life 2 single player campaign into a deathmatch map in *dm_tidal*
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 4 years ago2019-09-09 21:26:01 UTC
in The ~Video Game Music~ Thread Post #343114
Wow I havent heard that in years! When I was in Iraq in 2007, we had a little computer room (no internet) with Pocket Tanks installed on all of them. It brought comfort during those dark times. Super cool menu music.
Sometimes we all need a little escape from reality.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 4 years ago2019-09-06 16:29:38 UTC
in The ~Video Game Music~ Thread Post #343106
My son plays the violin, and we played this game together. We listen to it often.

I highly recommend this game too.
Finding Paradise - Scales
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 4 years ago2019-07-05 03:23:32 UTC
in Now Gaming: ... Post #342841
I got "Brothers: A Tale of Two Sons" years ago, but the two-handed keyboard control daunted me so much that I gave up in frustration.

Fast forward five years. My son is now 12, and he's so much more dexterous than I am (it helps that he's actually ambidextrous, writing with his right and eating with his left). I loaded up the game for him to play, and he mastered the control within minutes.

I got to experience the game vicariously through him. I joined him toward the second half of the game, controlling the Big Brother while he controlled the Little Brother. We shared one of the most memorable gaming experience together.
Brothers
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 4 years ago2019-06-27 20:18:24 UTC
in Black Mesa Xen Post #342809
Their interpretation is nothing like the original Xen, which was a barren and isolating place. I am perfectly fine with the changes they made.

It's been decades since the original HL came out, and it just makes sense to re-imagine the old concept.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 4 years ago2019-06-25 13:18:39 UTC
in Black Mesa Xen Post #342797
When you say "about to be released", does that mean it has an actual release date or is it still a vague "coming soon"?
Still pretty vague as far as I know. But it sure looks like they have the bulk of the content ready for prime time.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 4 years ago2019-06-25 01:43:39 UTC
in Black Mesa Xen Post #342793
The final chapter of the Black Mesa project is about to be released.

Four years after the initial release, Black Mesa is finally near completion.

Here is the new video to whet your appetite.
9 minutes of walkthrough
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 4 years ago2019-06-21 15:30:19 UTC
in Half-Life 3 Confirmed! Post #342769
Well, film makers and authors cannot cater to the lowest denominators. So game designers should not compromise their artistic integrity to those who cannot appreciate the design process either.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 4 years ago2019-06-21 04:39:09 UTC
in Half-Life 3 Confirmed! Post #342765
Well, not quite HL3, but close enough.
Developer trailer
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 4 years ago2019-06-11 16:57:39 UTC
in E3 2019 Post #342727
Wow! Evil Genius 2 looks awesome. I love the Despicable Me/Incredible art design.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 4 years ago2019-06-09 14:45:50 UTC
in E3 2019 Post #342715
Both you and the show are changing.

I actually attended E3 two years ago, the first time that the convention was opened up to the general public. It helps that it's only a 30-minute train ride away from my house.

It was interesting to be actually inside (I've been oogling outside the convention hall for years prior), but overall it was a let down. To be able to play the latest games, you have to wait in line for hours. It's basically Disneyland for geeks.

I don't feel like waiting in line, but I did meet some independent game developers. That's the highlight of my visit.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 4 years ago2019-06-05 12:40:00 UTC
in A Utopia At Stake Post #342697
I just read through all that.

You have so much enthusiasm, and you're willing to learn from your mistakes. Those attributes can take you far.

Keep going and keep learning. You still need more structure and planning before embarking on a project. Having a strategic plan will save you time and frustration.

You still have much to learn, young Padawan.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 4 years ago2019-04-19 12:20:45 UTC
in Competition 37: The Whole Warp Life (Mini) Post #342494
Looks pretty sweet.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2019-03-16 18:05:33 UTC
in Competition 36: The Whole Ascension Life (Mini) Post #342265
Five hours left!
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2019-03-05 03:15:46 UTC
in Competition 36: The Whole Ascension Life (Mini) Post #342146
I put the bsp in the hl2/maps folder, but I got a lot of texture errors.

It must be in the wrong directory.

Which folder do I place the bsp in?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2019-03-05 02:49:42 UTC
in Competition 36: The Whole Ascension Life (Mini) Post #342144
I am loading the maps now.

Are they all Source maps?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2019-02-10 15:08:47 UTC
in Competition 36: The Whole Ascension Life (Mini) Post #342006
I will sponsor the winner again, via a US$100 Steam gift certificate. :)
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2019-01-31 13:00:33 UTC
in TWHL Modded Minecraft Server Post #341894
My son and I are still playing lots of Minecraft. We experimented with various mods, but now we're sticking to the Vanilla version.

We're designing houses in various architectural styles--modern, mid-century, medieval, craftsman, etc.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2019-01-10 14:25:11 UTC
in RunThinkShootLive's Ville Competitions Post #341614
We can finally utilize the polling function for something beside the color blue.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-12-27 16:05:36 UTC
in Competition 35: Vanilla Half-Life Post #341493
Congratulations winners! Great stuff indeed.

As promised, I'll be sending an electronic Amazon gift card to the top prize winner.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-12-16 13:05:37 UTC
in The Hype-o-matic (Upcoming games) Post #341460
to the "Outer World", it's Bioshock meets Mass Effect.

I am actually playing No Man's Sky now. After years of derelict, this game is showing a sign of life finally. It was laden with hype and deceit when it was released, but after repeated updates, it's gaining some traction again.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-12-09 21:16:58 UTC
in Competition 35: Vanilla Half-Life Post #341409
Let me know when the judging process is complete and we have winners.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-11-25 15:06:15 UTC
in Competition 35: Vanilla Half-Life Post #341320
Amazon gift cards!
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-11-23 13:54:58 UTC
in Competition 35: Vanilla Half-Life Post #341302
Email me the winner, and I'll hook you up with some stuff.

youngmd at gmail . com
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-09-07 12:25:31 UTC
in TWHL4 Discussion / Bug Reports Post #340810
Thanks for all your hard work fixing the bugs and updating the site.

Clearly it's a labor of love.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-08-29 10:31:32 UTC
in Gaming Rage Post #340731
Weak men and cowards commit these violent crimes.

Men with strength and courage face their problems and take care of business.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-08-27 13:01:03 UTC
in Gaming Rage Post #340692
Did you guys hear what happened in Florida in the US?

A sore loser turned deadly when he opened fired on others in a gaming tournament.

This gives competitive gaming a bad name.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-08-27 12:58:47 UTC
in Competition 35: Vanilla Half-Life Post #340691
Looking good, folks!
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-08-22 15:20:00 UTC
in why are you mapping/modding Post #340633
There's nothing more satisfying than having friends play my maps and give me feedback.

Mapping is the closest thing I've experienced to being in the flow.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-07-16 20:47:45 UTC
in The ~Video Game Music~ Thread Post #340158
I listen to a classical music station on the radio, and they regularly feature soundtracks from video games and movies.

I still think the end credit song for Portal, "Still Alive", was the most memorable game soundtrack.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-06-20 12:22:04 UTC
in TWHL4 Discussion / Bug Reports Post #339976
Whatever the color scheme, it needs to be consistent, and reflect functionality. Blue should always indicate links, and orange should be non-functional screen elements.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-06-13 12:55:29 UTC
in TWHL4 Discussion / Bug Reports Post #339908
In most sites that have a forum preview on the front page, there would be a link that takes you directly to the most recent post in the thread. I can't find that here.

When I click on the "replies", it just takes me to the original post in the thread, but I'd rather jump to the latest post.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-06-12 11:55:03 UTC
in E3 2018 Post #339896
Doom was one of the first games I played when it was released back in 1993. It was leaps and bounds beyond Wolfenstein 3D in terms of gameplay and ambiance.

Unfortunately, Doom 3 was a fall from grace. The most recent reincarnation revived the classic series, and I am eager to see what Id has done with it.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-06-10 11:50:24 UTC
in E3 2018 Post #339862
Looks like another lackluster year.

There might be 37 people attending while everyone else is playing Fortnight at home.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-06-09 13:40:47 UTC
in E3 2018 Post #339844
I would take my son, except that E3 has a no-one-under-18 policy.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-06-09 12:47:46 UTC
in E3 2018 Post #339840
I actually attended E3 last year, when they opened it up to public for the first time.

Finally, I was inside on the floor, but the lines to play the new games were way too long to be worth the wait.

So I attended the announcements, which was pretty cool. But the best part of the convention was talking to the independent game developers directly. They are a scrappy bunch, but they are also the most passionate about what they're doing.

I don't plan to attend this year, because the price has gone up, and I feel that I had gotten most of what I wanted from it last year already.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-06-05 15:08:05 UTC
in TWHL4 Discussion / Bug Reports Post #339818
I propose moving the Active Users module above the Journals and Wiki Edits modules.

It makes more sense to me that way.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-06-04 10:23:57 UTC
in TWHL4 Discussion / Bug Reports Post #339806
I love the new design. Best of all, we all had plenty of opportunity to contribute ideas toward the new site during the soft opening.

Kudos to all the hard work! Long live TWHL!

I can't believe that I have been a member for so long.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”