Competition 35: Vanilla Half-Life Created 6 years ago2018-08-13 10:28:15 UTC by Penguinboy Penguinboy

Created 6 years ago2018-08-13 10:28:15 UTC by Penguinboy Penguinboy

Posted 6 years ago2018-09-30 21:33:32 UTC Post #340966
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Spent too long on this hallway, considering the player will spend a grand total of five seconds here. Whoops.
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-10-01 11:18:07 UTC Post #340968
Awesome screenshots guys, Unfortunately I won't be able to participate in this competition, will there be more like it in the future? Thanks.
sluggard sluggardInsert Creative "Custom Title Text" here
Posted 6 years ago2018-10-01 13:58:58 UTC Post #340969
There is a competition every few years or so, but often the theme is more specific and tends to focus on entity work and such. This one has a focus on making a singleplayer map so I jumped at the chance to get involved. Other times the maps are either multiplayer focused or simply design tests that you can walk around in, which are nice but I rarely bother with them. :P

You can see the previous competitions here: https://twhl.info/competition
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-10-03 23:55:09 UTC Post #340980
Could make that nice five-second room a little more observable but adding combat during on a slow moving door or requiring some additional path and a lever to unlock something. :/
Rimrook RimrookSince 2003
Posted 6 years ago2018-10-04 13:28:24 UTC Post #340984
It's actually not staying the way it is in that shot. The corridor is going to be blocked, but I wanted to show it off before I throw the blockade in there. The player will need to duck into the door on the left to bypass it. Then there will be a little puzzle to get the secure access door open.
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-10-08 10:06:45 UTC Post #341007
Nice to see some mapping action!
Those WIP screenshots make me wish original HL was this detailed... But I wouldn't be able to play it on AMD 5x86 then :D

PS: without question, all HLDM entries are going into the updated HLDM 20y anniversary megapack (if there aren't any objections :) ).
Posted 6 years ago2018-10-08 21:52:54 UTC Post #341008
I don't believe that there will be any. The competition states that the entries will need to be singleplayer. They could likely be adapted though, should the authors wish. Hell, mine loops around on itself enough that it could be quite easy to update after the compo.
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-10-13 16:14:33 UTC Post #341031
I just started working on the final map of my entry, so I decided to post some more screenshots.
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Dr. Orange Dr. OrangeSource good.
Posted 6 years ago2018-10-14 00:15:17 UTC Post #341032
@Dr. Orange
Oh my god I love it!!! Especially the 6th picture, that really feels like something from Half Life! My only complaints are the ceilings in pictures 1-3, 1st one could get a pass but all pics need the top ceiling to have a different texture, like a ceiling texture and the 2nd pic could use some geometry like supports or ventilation.

I love the progress everyone is making here and I hope I can catch up since I just finished the layout and gameplay spacing of my map and now need to get into the nitty gritty detailing.
Posted 6 years ago2018-10-14 14:27:18 UTC Post #341038
Really feels like an OG HL map, big fan so far
Instant Mix Instant MixTitle commitment issues
Posted 6 years ago2018-10-16 02:41:23 UTC Post #341045
Time to start adding some custom textures, because if you're not including Easter eggs or references to the things you like, why are you even mapping?
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OK, so this isn't really an easter egg at all... I just really like the way the security monitors came out. :P
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So how's everybody doing? I need to think about wrapping my map up soon so that I can get it tested by somebody else and make sure it works and plays well.
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-10-24 19:20:35 UTC Post #341064
Mine fell completely by the wayside and there's no way I'd be able to finish it before the deadline, so I guess I'm out.
Everyone else's stuff is looking great so far, though!
Notewell NotewellGIASFELFEBREHBER
Posted 6 years ago2018-10-25 04:26:29 UTC Post #341072
Does it have to play like a vanilla HL map?
Jessie JessieTrans Rights <3
Posted 6 years ago2018-10-25 06:15:18 UTC Post #341073
No, the constraint is on the design and visuals only. You can have whatever gameplay you like, or no gameplay at all.
Penguinboy PenguinboyHaha, I died again!
Posted 6 years ago2018-10-25 07:22:10 UTC Post #341074
JeffMOD said:Mine fell completely by the wayside and there's no way I'd be able to finish it before the deadline, so I guess I'm out.
That's kind of what happened with mine as well, but I still think about sending it in, even though I only got like 2 areas half-way done currently. Still better than nothing, right?

And there's still time left, who knows maybe motivation hits me again, I'll definetely have a check though to see if I got textures aligned right and such before sending it in. And I still have to connect the two areas together.
torekk torekkProcrastinator of the Year
Posted 6 years ago2018-10-29 15:20:52 UTC Post #341092
Time to start adding some custom textures, because if you're not including Easter eggs or references to the things you like, why are you even mapping?
...OK fine.
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Moaby MoabyMk. III
Posted 6 years ago2018-10-30 02:49:39 UTC Post #341093
Nice. :D
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-11-04 19:44:24 UTC Post #341187
Hellow! Been modding HL since forever! Know Hammer like the back of my hand (I was 12 when I started a million years ago XD).
Didnt do many maps for a while, started 2 weeks ago!

I decided to apply 2 basic rules of level design from Valve and From Software
  • Light guides the player
  • The player always moves up to achieve a sense of accomplishment
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Posted 6 years ago2018-11-04 23:41:52 UTC Post #341188
Hello there, Sirlion! Looks like the judges have a difficult job ahead of them with all these promising entries.
Oskar Potatis Oskar Potatis🦔
Posted 6 years ago2018-11-05 01:34:14 UTC Post #341190
Welcome!
Looks like the judges have a difficult job ahead of them with all these promising entries.
Yeah, seriously. Loads of really great stuff in this thread.
Strider StriderTuned to a dead channel.
Posted 6 years ago2018-11-05 09:52:35 UTC Post #341194
I'm not sure if I'll be able to finish my entry. Best case I'll only texture it and add some visuals without any gameplay.
Posted 6 years ago2018-11-05 14:56:09 UTC Post #341195
I doubt I'll be able to finish mine either because I know nothing about scripting.
NovaDelta NovaDeltantx_cairostation_zone2
Posted 6 years ago2018-11-06 07:02:03 UTC Post #341205
Best case I'll only texture it and add some visuals without any gameplay.
I doubt I'll be able to finish mine either because I know nothing about scripting.
That's fine. They don't have to have any gameplay at all if you can't fit that in, just as long as we can walk around in it and have a look! We'll mostly be judging on how well they look and feel like somewhere that could have existed in Half-Life.

If you want you can even send them in unfinished, the more the merrier.
Strider StriderTuned to a dead channel.
Posted 6 years ago2018-11-13 22:45:02 UTC Post #341239
Just handed mine in. Had a hard time taking a picture that doesn't reveal too much about its story elements; as they are everywhere. So, here's a dark image revealing very little:
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Moaby MoabyMk. III
Posted 6 years ago2018-11-16 14:20:07 UTC Post #341254
Gonna have to blitz this over the weekend. Much to do... This is going to come out so bad, but I want to submit something at least.
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-11-18 18:35:35 UTC Post #341269
I think I got a prefab addiction...
Did someone say prefab?Did someone say prefab?
PeterBrev PeterBrevLevel Designer
Posted 6 years ago2018-11-19 05:50:32 UTC Post #341273
I love what I'm seeing here! I hope to play your maps soon.

Unfortunately, due to setbacks with life in general, I wasn't able to finish my half life level for this contest. Hopefully I will in my own time since I had some cool ideas, but for the meantime, here's some screenshots:
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Good luck in the contest! Happy Anniversary!
Posted 6 years ago2018-11-19 08:59:51 UTC Post #341274
Yeah, lots of stuff prevented me putting in as much time as I wanted. Gonna have to wrap up what I got tonight and get it submitted. No big finale as planned originally.
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-11-19 13:07:35 UTC Post #341275
Curious how will this be presented after the deadline? are you guys going to compile the levels into an easy to use package so we can play them all in a row? or at the very least an easy to install pack? that would be really cool, loving the screenshots here, you guys are doing good.

(sorry if this sounds like a silly questions, I'm new to this)
sluggard sluggardInsert Creative "Custom Title Text" here
Posted 6 years ago2018-11-19 14:45:57 UTC Post #341276
As per previous competitions, they will just list the maps with a mini review and link to the download for each.
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-11-19 21:13:42 UTC Post #341279
No point waiting to put it in the vault, I guess.

https://twhl.info/vault/view/6308
Moaby MoabyMk. III
Posted 6 years ago2018-11-19 23:30:30 UTC Post #341280
I realize the hour is late, but if anyone wants any last minute can-someone-get-out-of-this-map testing, I'm right here.
Jessie JessieTrans Rights <3
Posted 6 years ago2018-11-19 23:47:30 UTC Post #341281
Thanks for the assist Jessie. Very thorough playtest and made some pretty solid changes in the last 16 minutes of the compo. Entry posted to compo page. Might add the map vault later. :D
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-11-21 12:56:59 UTC Post #341290
Thanks for everyone's entries, they all look really promising. I swear we'll get this one judged a lot quicker than we usually do!
Strider StriderTuned to a dead channel.
Posted 6 years ago2018-11-21 18:31:52 UTC Post #341294
Just a question. Are we allowed to update and publish our entries publically before the judging period is over? Obviously not update the submitted entry, but still release an updated version on TWHL, or other sites?
Dr. Orange Dr. OrangeSource good.
Posted 6 years ago2018-11-21 23:48:35 UTC Post #341296
So annoyed I didn't really have any time to work properly on an entry - downsides of being a busy bugger. Good luck to everyone who entered!
Instant Mix Instant MixTitle commitment issues
Posted 6 years ago2018-11-22 01:04:16 UTC Post #341297
If you’re not mapping during thanksgiving, you’re wasting your time. Gotta rip that bandaid off, focus on science.
Rimrook RimrookSince 2003
Posted 6 years ago2018-11-22 05:40:13 UTC Post #341299
@Dr. Orange: Yes, it's your work so you can do whatever you like with it :)
Penguinboy PenguinboyHaha, I died again!
Posted 6 years ago2018-11-22 14:38:06 UTC Post #341300
What was the final count for entries by the by?
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-11-23 10:26:25 UTC Post #341301
This is who we got entries from, if you thought you submitted an entry but you're not in this list please get in contact with us within the next few days:
  • Dr. Orange
  • DocRock
  • Sirlion
  • Moaby
  • Rokin1
  • UrbaNebula
Penguinboy PenguinboyHaha, I died again!
Posted 6 years ago2018-11-23 13:54:58 UTC Post #341302
Email me the winner, and I'll hook you up with some stuff.

youngmd at gmail . com
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 6 years ago2018-11-23 14:04:24 UTC Post #341303
What kinda stuff you gonna hook the winner up with exactly, Satch... Just curious given your medical background :P
monster_urby monster_urbyGoldsourcerer
Posted 6 years ago2018-11-24 04:42:37 UTC Post #341305
I know I didn't enter, but can you let me win anyway so I get the oxy? I promise to share
Oskar Potatis Oskar Potatis🦔
Posted 6 years ago2018-11-25 15:06:15 UTC Post #341320
Amazon gift cards!
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 6 years ago2018-12-09 21:16:58 UTC Post #341409
Let me know when the judging process is complete and we have winners.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-12-27 16:05:36 UTC Post #341493
Congratulations winners! Great stuff indeed.

As promised, I'll be sending an electronic Amazon gift card to the top prize winner.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 5 years ago2018-12-27 17:16:55 UTC Post #341494
That's really nice of you, Leslie
Oskar Potatis Oskar Potatis🦔
Posted 5 years ago2018-12-27 20:40:10 UTC Post #341495
I demand more themed single player competitions! This was a lot of fun and got me back in the mapping mood. :D
monster_urby monster_urbyGoldsourcerer
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