Forum posts

Posted 20 years ago2004-11-16 00:15:54 UTC
in No map on server Post #73342
Well I'll tell you what Seventh, I'd make sure I knew who I was talking to before insulting them with trite accusations such as that I wouldn't know if somehting had crashed or not.

The PIC says you're wrong.
Posted 20 years ago2004-11-16 00:10:20 UTC
in Mah stupid door problem Post #73341
thanks!
Posted 20 years ago2004-11-14 00:11:33 UTC
in No map on server Post #73000
Okay well i switched to those tools and hammer crashes and it still doesnt make a bsp
Posted 20 years ago2004-11-13 23:44:01 UTC
in sum 1 make me computer(s)? Post #72996
I'd love to. What format
Posted 20 years ago2004-11-13 23:40:27 UTC
in No map on server Post #72995
also, it seems that when this problem happens.....it sometimes doesnt even make a BSP!!!!!!!!!!

** Executing...
** Command: C:PROGRA~1VALVEH~1TOOLSQCSG.EXE
** Parameters: "C:SIERRAHalf-Lifevalvemapsfriggindoors"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:SIERRAHalf-Lifevalvemapsfriggindoors.map
Entity 0, Brush 38: origin brushes not allowed in world
********** ERROR **********
missing '[ in texturedef

** Executing...
** Command: C:PROGRA~1VALVEH~1TOOLSQBSP2.EXE
** Parameters: "C:SIERRAHalf-Lifevalvemapsfriggindoors"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --

********** ERROR **********
Can't open C:SIERRAHalf-Lifevalvemapsfriggindoors.p0
Posted 20 years ago2004-11-13 23:35:59 UTC
in No map on server Post #72994
Uh...so I set up my hammer to put compiled maps into the half life valve maps fodler where its sposed to go.

Doesnt always make a BSP fiel! THis happens for condition zero and CS too,

what gives??? It doesnt happen consistently enough that Ican find a pattern.

RAAAR
Posted 20 years ago2004-11-13 23:33:44 UTC
in Mah stupid door problem Post #72993
http://www.cariad.co.za/twhl/mapvault_map.php?id=2346

thats where u can get my map RMF.

PLease help