Forum posts

Posted 18 years ago2005-10-22 21:39:49 UTC
in The time hl scared you Post #143057
Yea thats true elon, none was probly scared just suprsied
Posted 18 years ago2005-10-22 06:30:57 UTC
in Life's End Post #142778
Ive just had a start on it, i would have finished but i had to go somewhere.

There a few issues with vents being blue around the part where it isent sposto be but other than that so far its alrite
Posted 18 years ago2005-10-21 09:35:03 UTC
in The time hl scared you Post #142667
Heres how the conversation went for barney and the scientist when they get attacked:B= barney, S= scientist

B:So have you seen the new ig88
S:No I havent but a friend of mine, ahhhhhhh
B:Dont worry sir ill take him down
S: Ive never seen the spiecies before
B:arge, ahhhh(dead)
S:noooooooooooooooooooooooooooooooooooooo, ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh

And then the shocktrooper took the scientist to xen and they lived happly ever after, The end
Posted 18 years ago2005-10-21 08:57:58 UTC
in The time hl scared you Post #142662
um they wernt standing in a dark room when the shock trooped teleported the lights broke, and they were talking about the new ig88 sounds good i wanted to hear more :P
Posted 18 years ago2005-10-21 08:35:23 UTC
in The time hl scared you Post #142652
Ow i wanna play quake but i cant be bothered to buy it :(
Posted 18 years ago2005-10-21 08:31:09 UTC
in The time hl scared you Post #142650
That happens with the bull sqid in hl as well takes you down a bit of health when you go splat on the wall :P
Posted 18 years ago2005-10-21 08:19:20 UTC
in The time hl scared you Post #142647
@ pengiunboy:They paid you dident they for telling us to buy that how much was it 50 or 60 grand, huh huh :P

EDIT: yea i remember that room, kinda scared me i hate barnicals i don't know why but i cant stand em, if im swiming in hl i always think one is gonna get me
Posted 18 years ago2005-10-21 06:50:19 UTC
in The time hl scared you Post #142641
i probley wouldent have heard(i never have it on) the music so i wouldent have been scared :P
Posted 18 years ago2005-10-21 02:36:55 UTC
in The time hl scared you Post #142612
Oh i wish my computer was good enough to plat hl2, oh and chickenfist the self climbing rope thing it was one of the first times id played hl and that would have been the 3rd barnical ive see ever so yea
Posted 18 years ago2005-10-20 06:07:58 UTC
in Jack's in the news again. Post #142491
um pic isent working
Posted 18 years ago2005-10-20 04:00:31 UTC
in The time hl scared you Post #142475
i just wanted to see how mny people have been scared in hl and where this includes hl2 and hl mods

ill tell you the times ive been scared in hl: while playing blue shift( this was the 3rd time id played it not haveing the origional) in the early morining with my friend , i was just getting through the canals on low heath when i get to the part where you have to rize the water level of the room (not knowing i had to do that) there were 3 baricals in the room i thought there were only 2 and a rope(i could only see the tonge of one of em) so i kill 2 of them and i go to climb the rope not looking at whats on top of the rope , thinking WOW a self climbing rope and then i get to the top of it and i see the barnical (unexpecting it) and i fall back on my chair and then my friend says what did you do that for.

And another time was when i was going around some maps in hl or azuresheep cant remember and thinking haha ive seen it all nothing can scare me now(this was just recently) climbing around some vents killing some headcrabs, i get to the end of the vent with a dark room there and then bang a headcrab jumps at me from behind because i forgot to kill him in the vent. :P both of those times were kinda stupid but oh well
Posted 18 years ago2005-10-19 21:55:12 UTC
in Xen Assault [HL1] Post #142454
I saw him today.
Posted 18 years ago2005-10-18 06:16:23 UTC
in Half Life Speed Run Post #142107
dam, my computer wont play the video :zonked:

I agree alot of the texturing is very bad in hl in some places
Posted 18 years ago2005-10-18 05:50:07 UTC
in Let's learn english Post #142102
kinda funny but also really stupid
Posted 18 years ago2005-10-18 03:47:07 UTC
in Urbanebula's apology Post #142088
I don't really know you at all but ill say goodbye anyways........goodbye
Posted 18 years ago2005-10-18 03:41:24 UTC
in Half Life Speed Run Post #142087
Im dling now , i gotta see this and i think my time for finishing the whole game was around 5 hours :( but i always find somthing that i look at for a little while for some reason
Posted 18 years ago2005-10-17 06:31:54 UTC
in Good mod? Post #141940
azure sheep is good, some very good places in it like the parts linked up to the origional, and it also goes with POV so yea
Posted 18 years ago2005-10-16 03:22:59 UTC
in silent death Post #141760
Heres a bit of infor on the person you are in the mini mod.

Its going to be Dr Thomas walker.
Who works in sector E, labs and offices area of sector E,
And he puts his nose into everything including tests, closed off areas ,weapons, etc etc
his favorite meal is roast lamb with baked potatos
he is 33
and lives at black mesa house number 763(obove the facility)
He hates a company called valve who mad the pipes and valves in black mesa because thet keep breaking.

well thats it , and im going to need some voice actors to say somethings for sicentists and barney
If you want to apply for the job of doing this please pm me and send me a sample.

thanks

PS: im looking for ideas for some little experements to do with aliens and stuff so if youve got any ideas please tell me
Posted 18 years ago2005-10-15 10:54:48 UTC
in Daily routine Post #141646
heres another day of mine , the sad day that is

-get up
-cry
-eat and cry
-goto school crying
-cry in class-cry at lunch
-cry some more
-go home crying
-go on twhl while crying
-cry some more
-cry
-map (crying)
-goto bed crying

wouldent it be fun :P
Posted 18 years ago2005-10-15 10:15:55 UTC
in strangest voice youve heard in a game Post #141633
hehe...ive been meaning to try it out but my video card is screwed and i have to wait till next year for a new computer

EDIT: also look in the VOX in the hl pak0 file and listen to woop
Posted 18 years ago2005-10-15 10:05:55 UTC
in strangest voice youve heard in a game Post #141627
well i just thought id put this up because ive heard some strange voices in hl mods and i would like to share them with you, well youll have to get em yourself but anyways, ok well the strangest one ive heard is in azure sheep the voice of gordon and adrian, they sound really computerised, and i heard the same voice in someones compo entry here on twhl so anyways...anyone else found anystrange ones?
Posted 18 years ago2005-10-15 09:34:35 UTC
in adding models problem Post #141625
hmmm i dont know wat to do about this ,i know i cant code for crap ,so i guess i wont be able to get them to talk back to me :cry: :cry: :cry:
Posted 18 years ago2005-10-15 09:20:02 UTC
in adding models problem Post #141621
hmmmm, well the models ill have to ask of romokas permission from ambient.generic because the models are his but i don't know about the azure sheep team hmmm, ill have a look through the mod folder and the dll for azure sheep are just the hl one...strange i shall work this out
Posted 18 years ago2005-10-15 09:11:16 UTC
in Teleport w/ Multiple destinations? Post #141618
oh yea sorry fourm...i get mixed up sometimes, oh and sorry for being a lil angry before
Posted 18 years ago2005-10-15 08:40:57 UTC
in Teleport w/ Multiple destinations? Post #141609
um..let me think....um.......the questions thread the one on the top of the list mabye...oh no thats not it......ooops i forgot
Posted 18 years ago2005-10-15 08:33:05 UTC
in Teleport w/ Multiple destinations? Post #141607
you put this in the wrong thread
Posted 18 years ago2005-10-15 08:31:02 UTC
in Monster teleporting in Post #141606
i think he means the greeny stuff when its teled in
Posted 18 years ago2005-10-15 07:17:59 UTC
in Daily routine Post #141599
-wake up
-have breakfast while watching tv wgile wanting to go back to sleep
-get dressed
-goto school
-have some boring classes in school
-have morning tea
-do another boring class
-have lunch
-have another boring class
-walk to the bus stop
-wait at the bus stop for 30mins
-get yelled at by the bus driver because of making too much noise when its not me is other people
-walk from the bus stop to my house
-turn on the computer and have something to eat
-tv
-map
-get bored and surf the net but find nothing
-map
-test some maps
-think about doing some homework, but don't
-draw something that looks cool
-listen to some music
-watch tv in bed
-goto sleep
Posted 18 years ago2005-10-15 06:51:49 UTC
in adding models problem Post #141598
ok well what it is , its a kate and barniel high definition model from AI and i want them to act like the ones in azure sheep, ive got a mod folder because im doing this for my mini mod (silent death), so yea

EDIT: and im putting it in by monster_generic, not running steam and im running through my mod mostly but i do compile then play throu the hammer thingo
Posted 18 years ago2005-10-15 05:48:50 UTC
in adding models problem Post #141587
i know what i need to get the models to talk and stuff but i don't know how to set it up, all i need is the things they used in azuresheep to work with my mod
Posted 18 years ago2005-10-14 20:03:30 UTC
in Links page Post #141556
www.hl-improvement.com

it has some good models and stuff
Posted 18 years ago2005-10-14 19:40:58 UTC
in adding models problem Post #141554
i was just wanting to know its kinda going back but no one answered my question can you have multiple dlls in the dlls folder like hl.dll and oppfor.dll in there at the same time because if you can i can get em to work then
Posted 18 years ago2005-10-14 08:34:07 UTC
in adding models problem Post #141458
ive got the models working i just want my barneil and kate to respond to me when i prees e on em
Posted 18 years ago2005-10-14 08:09:30 UTC
in adding models problem Post #141456
hmmmm i dont really know where to look ...well i cant really find it but oh well
Posted 18 years ago2005-10-14 07:28:02 UTC
in adding models problem Post #141452
yea i know not to change them or i have to reinstall hl :P
Posted 18 years ago2005-10-14 07:24:12 UTC
in adding models problem Post #141450
oh ok i see ive got the mod dierctory will i have to get rid of the hl.dll?
Posted 18 years ago2005-10-14 07:06:25 UTC
in adding models problem Post #141447
aw that sucks.....and i really wanted those models to be in there, oh and also how would i get the gonome to attack would that be the same or what?
Posted 18 years ago2005-10-14 07:02:23 UTC
in adding models problem Post #141445
dang
let me guess thats hard right?
Posted 18 years ago2005-10-14 05:53:06 UTC
in adding models problem Post #141436
ok ive got another problem that i dont have a clue how to fix....it the models the ones ive added it was the kate and braniel models from ambient.generice andi need them to respond back to me and they dont they just stand there doing idle loops which they should normaly but i need to get them to be able to talk back and stuff like that how would i be able to do this?
Posted 18 years ago2005-10-14 05:12:31 UTC
in adding models problem Post #141430
oh ok thanks ill try it out :D
Posted 18 years ago2005-10-14 04:32:00 UTC
in adding models problem Post #141426
aw crap i just lost most the stuff that i did to my map, but back on topic

do i have to have a mod directory to use new models or?....
Posted 18 years ago2005-10-14 04:13:41 UTC
in adding models problem Post #141421
valve/models/*modelsname*.mdl

and as i said before it does view the model in hammer so how could it just be the name of the model
Posted 18 years ago2005-10-14 04:00:17 UTC
in adding models problem Post #141419
place them in the pak file how do i do that?
Posted 18 years ago2005-10-14 03:48:45 UTC
in adding models problem Post #141417
yeah they were all along
Posted 18 years ago2005-10-14 03:05:40 UTC
in adding models problem Post #141410
ok well ive been trying to add some models from a site that i got and i add the model into the test map in hammer (btw ive got 3.5) and the models show up on it and i compile it fine and then when it loads in the console i get an eroor saying:
Mod_numforname: valve/models/*the model im putting in*.mdl not found

ive tryed to fix this for a while and i couldent fix it, ive also when over the tut a few time but it dident help at all, could someone tell me how to fix it?
Posted 18 years ago2005-10-13 03:08:08 UTC
in Work at Black Mesa? Post #141203
i found a woman scientist while looking for prefabs and textures, but the people who made it said the movements looked a bit manly :P
Posted 18 years ago2005-10-13 03:04:21 UTC
in Problem running map Post #141201
hmmm when i first started i got a problem like that but it was alot shorter its most likley that youve set up hammer incorectlymabye have another look though build programs in it again and see if youve put the correct links in

That was my problem
Posted 18 years ago2005-10-12 04:46:02 UTC
in silent death Post #141004
What about you find an old entrance to a lab (an old elevator) that was closed off (mostly) and you being who you are have a look in there and while you are having a peek an old peice of a vent falls on your head and you fall into the deep sleepy thing and then you wake up(2 days later thinking you were only asleeps for 2 mins) and have a little more of a peek and find an old hev suit and a crobar and decide to take em up and tell everyone and so on. What do you think ,is it good?
Posted 18 years ago2005-10-12 03:29:26 UTC
in your favorite movie! Post #140989
Well i just wanted to find out what some good movies are (what other people like) so if you have a favorite movie(s) just post up what its called and what type of movie it is. I'M going to have to think what mine is. thanks
Posted 18 years ago2005-10-12 03:19:27 UTC
in Work at Black Mesa? Post #140987
mabye being rozenburg for blue shift would be good the only different scientist :D

working in black mesa would be cool and like it said in the back of the blue shift manual 15% or somthing like that off video rentals :D awsome :D