Forum posts

Posted 20 years ago2003-12-02 10:27:19 UTC
in Mod Storyline Post #6346
alright, is it ts or matrix.
Posted 20 years ago2003-12-02 10:18:12 UTC
in player number? Post #6344
no but they all spawn in the same position i think
Posted 20 years ago2003-11-25 10:19:23 UTC
in Mod Storyline Post #5590
i hav an idea! we can set up complex triggers so that we have a sort of arena. what we do is have an arena with a base at either end. 1 human 1 alien. we have the aliens set up to move forward taking different locations till they reach the human base and destroy it IF you do nothing. if you attack you can push them back to thier base where they spawn and destroy them! it would add a real strategic thingy to the mod.
Posted 20 years ago2003-11-18 10:14:10 UTC
in Completely OFF TOPIC!!! (Music). Post #5011
wierd al. great music
Posted 20 years ago2003-11-18 10:13:01 UTC
in Geeky Nerdy Thread [Danger of Death] Post #5010
nerds. and actually u wont kill me in time cos i watched the ring and now i only hav 7 days! :badass:
Posted 20 years ago2003-11-11 10:37:08 UTC
in Pendulums... Post #4400
roght. pitch yaw roll. X Y Z. Z controls up and down. Y and X controll its rolling and turning. i dont know which ones though.
Posted 20 years ago2003-11-11 10:26:25 UTC
in Pendulums... Post #4398
pitch YAW roll.
Posted 20 years ago2003-11-11 10:20:43 UTC
in ski lift Post #4396
wat u do is set the path corner to "wait for retrigger" then when it gets their it stops and with the b utton magic worked, press it and it goes. but set a delay on the button if its not inside the thing.
Posted 20 years ago2003-11-11 10:14:55 UTC
in How to post a message to the News page? Post #4395
well i think first, you become a moderator. then you can do the magic mumbo-jumbo that only the mods know how to get a post on it. sorry, but i think just putting it in the stuff forums is a hellofalot simpler
Posted 20 years ago2003-11-11 10:09:25 UTC
in Geeky Nerdy Thread [Danger of Death] Post #4394
u make ur own speech 4 the game? that deserves a double nerd.

nerds, nerds.
Posted 20 years ago2003-11-04 10:39:57 UTC
in Teh form needs an ediot! Post #3928
well at least he admits it.
Posted 20 years ago2003-11-04 10:38:04 UTC
in TWHL causes carpal tunnel! Post #3927
make ur scren resithingy...different...in a godderer way. i dunno ask the nerds in the geeky nerdy thread they know...stuff...
This post was made on a thread that has been deleted.
Posted 20 years ago2003-11-04 10:32:06 UTC
in Trekkies Post #3921
i know it was crap, and there shouldve been more spaces. but u said stupid.
Posted 20 years ago2003-11-04 10:30:44 UTC
in Trekkies Post #3920
see below

see above
Posted 20 years ago2003-11-04 10:14:57 UTC
in What mods do you like and why? Post #3917
that post was so old and it still said it was new.
Posted 20 years ago2003-11-04 10:13:50 UTC
in Is anyone working on a mod? Post #3916
my mod dont have gordon. he is scum.
Posted 20 years ago2003-10-28 10:30:48 UTC
in LOL!. Post #3507
no its cos it always says helo inisteve! this it your whaterver lgin.
Posted 20 years ago2003-10-28 10:24:28 UTC
in HL2: Source Boycott Post #3506
i wanna do the toenail thing
Posted 20 years ago2003-10-28 10:19:31 UTC
in Geeky Nerdy Thread [Danger of Death] Post #3504
Posted 20 years ago2003-10-28 10:17:46 UTC
in Completely OFF TOPIC!!! (Music). Post #3503
Posted 20 years ago2003-10-28 10:08:49 UTC
in Teh form needs an ediot! Post #3502
atom aint been here 4 a while. i thin he got transpotrted through time and is aing an hnest living in the victorian age.
Posted 20 years ago2003-10-28 10:06:46 UTC
in TWHL, the server? Post #3501
aight bac on topic. whnen is it.
Posted 20 years ago2003-09-30 08:32:51 UTC
in The FAQ - Your help required. Post #1888
i mean a video clip of the camera view on hammer going around the level finding and showing problems like leaks.
Posted 20 years ago2003-09-30 08:05:45 UTC
in Mod problem. Post #1887
pointfile. ingame pointfile is the best way. go 2 console and type "map mapname" without quotes then typesv_cheats 1
. go 2 the map through the console again then type noclip then pointfile and find the line. it goes through the areas with te leak.
Posted 20 years ago2003-09-23 07:57:24 UTC
in texture lighting Post #1559
hmm. i thought it was in the mappin questions. i'll giv u the lights.rad when i get home. today at the earliest and tommorow at the latest.