Forum posts

Posted 14 years ago2009-06-25 16:49:43 UTC
in Life Achievements Post #268869
I see.

Also, the example you made? I'm sure you know that the only way that people could be able of aknowledging its existence is by achieving it.

EDIT: I predict will get Fail at Life.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-25 16:46:55 UTC
in Planet TWHL! Post #268868
Seems a bit pointless to me...
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-25 16:43:08 UTC
in Urby's HL2 text RPG Post #268867
Why wasn't Barney in Episode 2?
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-25 05:37:54 UTC
in Life Achievements Post #268834
Can you be more specific?
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-24 16:45:46 UTC
in I can see NULL texture ingame Post #268811
Your problems were answered before I could help. Oh well.

Greetings from Australia
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-24 04:00:50 UTC
in Urby's HL2 text RPG Post #268767
B. Just so there's some variety in these answers.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-24 01:41:23 UTC
in Urby's HL2 text RPG Post #268760
According to Valve
Valve isn't writing this.

I think I'll vote A though.

EDIT:
They WILL DIE by making bad decisions.
Is that bad decisions or unlucky decisions?
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-23 17:56:09 UTC
in Planet TWHL! Post #268742
User posted image
Metallaya constructs a mechanical sea monster made to be identical to the one it will be used to fight against. Its colours have been modified to try and make it look stupider so the real one will be put off.
Unlike the original sea monster, this one is under my complete control. It also has been constructed with efficency in mind, with a missile launcher and two miniguns built in to it to give it an edge or two over the original.
The only con is that the robotics involved are still largely basic and prototype, so it will be less "intelligent" in a fight than the original.

In other news, Yvel has been founded.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-23 17:20:21 UTC
in What is causing this problem with HLRAD Post #268739
I usually use HL to scan the pointfile myself.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-22 17:41:03 UTC
in Planet TWHL! Post #268694
User posted image
Metallaya holds a massive rock concert in the Arena to raise money to give to Hunterna so they can get their own people out of there.

Some money raised will go to my military force so we can go kill that sea monster.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-21 17:15:42 UTC
in Planet TWHL! Post #268639
Yeah, everyone forgot about the planet already, eh?
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-21 04:18:13 UTC
in Planet TWHL! Post #268624
User posted image
Slight territory expansion!
Three new ports created! Requesting trade routes!
Private island created!
Military research lab nuclear tests create dangerously irradiated zone!
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-21 03:35:20 UTC
in What do Australians think of... Post #268622
Eh, McD isn't that bad. I don't go there very often though. Rarely, in fact.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-20 06:15:38 UTC
in Planet TWHL! Post #268567
I don't see the Tower of Art.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-20 03:29:00 UTC
in Planet TWHL! Post #268560
That highway goes over about 2500 km of water!
lolopolis
It's Iopolis. And the first letter is a capital i, not a l.

EDIT: Then again, you can call it Lolopolis if you really want. I'm just saying, s'all.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-20 03:19:04 UTC
in What do Australians think of... Post #268559
Never heard of 'em.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-19 23:00:55 UTC
in Planet TWHL! Post #268542
Good work on referencing places from the Discworld.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-19 20:38:02 UTC
in Planet TWHL! Post #268526
Hey, where'd my place go?!?!?!
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-19 17:27:34 UTC
in Planet TWHL! Post #268510
User posted image
Not much to say, really. However, Iopolis is incredibly rich in resources (uranium, oil, minerals, etc).

NOTE: It's Iopolis, not lopolis.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-19 03:15:04 UTC
in Planet TWHL! Post #268468
I might use it for transporting excess troops from this new world back to Metallaya (assuming it can do that).

Btw, the bases are atm being primarily used to research new military technology.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-19 03:07:59 UTC
in Planet TWHL! Post #268466
User posted image
To ensure some control over this world, the Darkarians (the inhabitants of Metallaya on the other world. Metallaya was obviously just a name) created a massive secret military base on a remote group of islands. Five other bases were created on various islands, along with smaller un-map-worthy bases scattered all over the planet.

Odds are I won't actually attack anyone though. Unless I have a good reason.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-18 21:33:37 UTC
in Planet TWHL! Post #268455
I think if more of these are created, they should be decently bigger so more creativity can be jammed in. Also, I didn't see one war.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-18 18:09:37 UTC
in Planet TWHL! Post #268427
I can't see whats been happening, that last pic from pepper won't load.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-18 17:26:25 UTC
in Hello thread! Here?s the hello thread! Post #268414
It usually happens that way. Someone says hello, followed by dozens of spam posts. then it goes dead until someone else says hello.
Here we go again.

Hello!
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-18 03:53:56 UTC
in Planet TWHL! Post #268355
User posted image
Arena shall be famous for being the center of music. Everyone world famous will do their gigs there.

EDIT: Is Pen Island the name of all those islands?
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-15 01:44:45 UTC
in Something's weird here, spot it ! Post #268274
Well spotted. I don't think there are many kitchens around there.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-13 17:20:02 UTC
in Something's weird here, spot it ! Post #268259
Is that something stuck in the floor behind the turret?
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-13 01:19:22 UTC
in How to Add Weapons into a Half Life 1 Ma Post #268240
Has experimenting become obsolete?
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-12 17:13:45 UTC
in Removing spawn points Post #268225
1- What if you wanted the spawn points to toggle?
2- How does this have purpose in a CS map?
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-12 17:09:21 UTC
in dm_battle_lobby_final Post #268224
Props look a little out of place to me... But maybe you can't change that. I have no idea, I don't map for source.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-12 06:19:42 UTC
in triggers after mm death? Post #268213
Im pretty sure there's a way to give created monsters a name (i think theres a field called childrens name). Just in case that helps at all.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-12 01:49:32 UTC
in The "Official" Competition 27 Post #268208
Same here.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-12 01:45:06 UTC
in How to Add Weapons into a Half Life 1 Ma Post #268207
The weapon_ point entities. Stick one where you want a weapon to appear. For example, placing a weapon_crowbar in a map will make a crowbar appear where you placed the entity.

Unless you mean something else.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-11 17:20:48 UTC
in The "Official" Competition 27 Post #268200
Just out of curiousity, is this allowed?
User posted image
EDIT: It's just flipped horizontally.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-11 01:59:16 UTC
in Super Half-Life Tools 3.9 Post #268185
What is sse?
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-10 05:04:08 UTC
in The "Official" Competition 27 Post #268155
What you did is just making me argument more...
Don't make me argument you. :^_^:
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-09 01:57:25 UTC
in The "Official" Competition 27 Post #268106
What Strider did there will probably be better than anything I make.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-08 05:03:25 UTC
in The "Official" Competition 27 Post #268063
I'll see if I can't vomit out a Source map for this one.
Ew.

I might try throwing an entry at this compo. What style will I use...
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-08 02:18:45 UTC
in The "Official" Competition 27 Post #268055
It will be judged in an extremely liberal manner.
Can you define liberal?
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-08 02:08:43 UTC
in The "Official" Competition 27 Post #268052
The map can look like anything, but the walk-able floor space must reflect the layout. The bumpy natural line at the top of the layout can be a beach-front into an expansive ocean, you'll just have to kill the player before he can get too far into the water and away from the layout.
That doesn't mean it has to be a "beach-front into an expansive ocean", does it?
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-05 06:50:35 UTC
in left 4 dead too Post #267970
I don't know, I laughed.

EDIT: Even though I know I shouldn't. Gabe might read this!
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-05 01:34:33 UTC
in E3 2009 Post #267964
Not many aren't, really. Define a non-generic FPS.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-04 01:45:05 UTC
in left 4 dead too Post #267916
He said he did in the Episode 2 commentary.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-04 01:43:17 UTC
in E3 2009 Post #267915
I want to see Battletoads and Faxanadu on the VC, simply because I used to play them on the NES all the time when I was younger. As far as I can tell, they're not too widely known (Faxanadu at least).
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-03 16:50:47 UTC
in Competition 27 Post #267891
Just let them go at their own pace. I'm sure when they say soon they mean soon. :\
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-03 06:26:04 UTC
in 3DRealms Developers Axed? Post #267868
I grew up with DN3D. I was 7 when I got the KILL-A-TON edition mega pack.

When they announced DN3D I was 10 so I was pretty fucking excited.
Did you hit a time warp? Or did I just read that wrong?
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-03 04:46:26 UTC
in 3DRealms Developers Axed? Post #267862
Duke Nukem 3D kept me entertained back when I had it. I feel like playing it again actually.

As for DNF... meh.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-03 03:21:58 UTC
in left 4 dead too Post #267856
Or Half-Life 2 Episode 4, The Episode After The One That Hasn't Even Been Made Yet Edition.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-03 03:20:35 UTC
in Map wont run Post #267855
The command line of Half-Life, just in case you don't know.
Jessie JessieTrans Rights <3
Posted 14 years ago2009-06-02 06:48:02 UTC
in left 4 dead too Post #267802
Has the world gone mad?
Maybe Gabe went insane.
Jessie JessieTrans Rights <3