Forum posts

Posted 20 years ago2004-09-15 15:51:09 UTC
in The TWHL Popularity Test Post #59670
wahaaa, there are 27.200.000 "essential's" on google :cool:
i know, i know only about 0,000.000.1% is about me :nuts:
Posted 20 years ago2004-07-09 10:00:50 UTC
in texture from movie Post #39940
thanks, that helped.now i'll have lot of work making new textures :)
Posted 20 years ago2004-07-09 08:19:51 UTC
in texture from movie Post #39919
there are some nice textures on movies, but i dont know how to capture them :(. i mean i play any movie on media player, then press print screen, paste in bmp, but that doesnt works! i herad that there is some kind of player that can do that, but i dont know which one. help!! i want those textures !!
Posted 20 years ago2004-06-13 04:00:40 UTC
in User names Post #32917
my is taken from "essential dj team".i worship their drum&bass songs :cool:. if you like that style, search 4 "we hate to rock", "ong diggi dong", "beat is pumping" :nuts:
Posted 20 years ago2004-06-09 16:53:00 UTC
in as_evil need ideas Post #31871
I'm working on Resident Evil based map for cs. The story:
Raccoon city citizens has been infected by a G-Virus. Chris Redfield began investigation, and has found evidences of G-Virus in the umbrella lab. Umbrella corp can't let the truth to come out.
Counter-Terrorists: you are S.T.A.R.S (special tactics and rescue service) You have to lead Chris Redfield (VIP) from Umbrella corp to the Raccoon city subway, located near RPD.
Terrorists: you are Umbrella corp squad, and you have to elliminate all evidences. Your main target - Chris Redfield (VIP). He can't reach the subway!.
If any1 is interested to cooperate on this map, just let me know. i need RE textures, models, sounds, etc. if you like RE, have some ideas, lets implement them. There are some pictures:
T resp
User posted image
Entrance to subway
User posted image
subway (VIP escape)
User posted image
raccoon police department
User posted image
tunnel under rpd
User posted image
small garden
User posted image
umbrella corp
User posted image
yard
User posted image
Posted 20 years ago2004-06-09 04:35:29 UTC
in Restricing the Buying of an AWP Post #31702
well, in as_ type maps ct are not allowed to buy awp.
Posted 20 years ago2004-06-05 12:50:53 UTC
in submitting map Post #30582
finally i made it. de_romuva is in the map vault. there were some problems with my OPERA, so i couldnt submit my map. with IE6 i succed at first time. damn opera. :)
Posted 20 years ago2004-06-04 13:07:45 UTC
in submitting map Post #30302
never used freewebs before, so i have no clue about them. arrrgh :x
Posted 20 years ago2004-06-04 05:34:53 UTC
in submitting map Post #30223
it doesnt worked. tryed 5 times. failed all of them... damn :x
Posted 20 years ago2004-06-04 05:05:56 UTC
in submitting map Post #30218
my map is 2,9mb, so i cant upload directly to twhl. i've uploaded it to
http://www.cs-maps.org/dlcount/dxc.php?url=de/de_romuva.zip, but when i want to upload map to twhl, i add that link, but then it says "map was not found". what i'm doing wrong? :zonked:
Posted 20 years ago2004-05-30 06:45:07 UTC
in Wad Files Post #29259
besides you have to add { at the begining of texture name!
(besides i dont really get it what is that "last colour in the pal", let tsay my texture is 128x128, then last colours cordinates will be 128 and 128 also?) or wtf "last colour means"?
Posted 20 years ago2004-05-29 07:13:21 UTC
in Is it possiable for overview Post #29129
noe it works. thx covert for the post and you for replies. now i can create my own overviews. great! :cool:
Posted 20 years ago2004-05-29 04:39:50 UTC
in Is it possiable for overview Post #29124
well, is it possible to make overview with cs1.6? i lounched run ../hl.exe +map map_name, but dev_overview 1 does nothing.. :(
Posted 20 years ago2004-05-23 16:28:24 UTC
in I need an Appropriate song Post #28397
well, ive downloaded mp3s, and converted it into wave with 8kHz, 8bit mono. quality is quite bad, but you can understand what song is this. 90sec length songs size is 457 Kb, i think its not too big.
(hope CAPCOM will never find me :badass: )
Posted 20 years ago2004-05-22 17:25:48 UTC
in door with moving handle using spirit Post #28266
wtf is "spirit" ?:confused:
Posted 20 years ago2004-05-17 13:29:31 UTC
in Cannot find map..... Post #27393
dont you know? it's a virus that eats new created maps!! :P beware!!!
Posted 20 years ago2004-05-16 17:49:33 UTC
in torches flame? Post #27293
: what do you mean "gives off light", i cant translate it properly :nuts:
Posted 20 years ago2004-05-16 06:14:33 UTC
in Statsme??? Post #27237
do you need that for your server or just for your LAN? if just for your self and bots, then dont bother. if you really need that, you'll have to download AMX mod.
try www.unitedadmins.com
and http://sourceforge.net/project/showfiles.php?group_id=59321
Posted 20 years ago2004-05-15 08:54:30 UTC
in Photography spree Post #27091
shit, it looks that i'm 1 of the oldest out there :cool: i'm 22 and i like good beer very much! (Lithuanian beer makers like "svyturys" and "kalnapilis" has won gold medals in their catagories in the world beer contest) or smth like that. vodka is good only if you want to get drunk fast :badass:
Posted 20 years ago2004-05-15 02:14:22 UTC
in Favorite games (not including hl) Post #27032
I don't play hl :), i prefer cs. besides i play Colin Mc'Rae Rally 4; C&C Generals: Zero hour and some other strategic and driving simulations
Posted 20 years ago2004-05-09 06:09:38 UTC
in func_wall_toggle Post #26157
i made wall with animated textures and set func_wall_toggle on it. i want that wall appear only when i press func_button, and dissapear every new round (or press func_button again). i set "starts invisible" on flags, but that works only for the first round :(. any ideas? :P
Posted 20 years ago2004-05-07 13:51:13 UTC
in What nationality are you? Post #25943
is there anybody from Las Vegas?
Posted 20 years ago2004-05-05 13:18:21 UTC
in What nationality are you? Post #25651
Lithuania (last saturday we entered EU ) :)
Posted 20 years ago2004-05-05 03:19:36 UTC
in Does anyone here use PODBot? Post #25536
i've used to create waypoints for PODbot. it isn't realy hard, offcourse if map isn't too complicated. just enable autowaypoint in console and run around your map. enable pathwaypoints too. to save write "waypoint save nocheck" .eanbleing nocheck saves waypoints without checking for errors. offcourse somtimes that makes crashez :)
Posted 20 years ago2004-05-02 05:03:23 UTC
in animated texture Post #25012
thank you all :). it is working now!
Posted 20 years ago2004-05-01 11:27:58 UTC
in animated texture Post #24861
how to create animated texture? i've tryied do it with wally (added + before name), but i dont know what to do with other samples. and is it passible to set frame rate?
Posted 20 years ago2004-04-29 04:34:03 UTC
in car model in cs. help! Post #24485
i've found nice grandjeep.mdl, but i dont know how to put it into map :( i've tryied to do that with cycler_sprite entity, added value models/grandjeep.mdl. but then it was illusionary, i could walk through it. how to add that model to cs that it block you passage (wasnt illusionary) ???