Updated all datapacks added two new datapacks:
- Player head drops
- Graves
Too bad, my func_vehicles are literally all rocketsGot this one? Hmm, so, 3 days left? Maybe I should jump aboard and build this thing myself!
Does 1.8 have fog or is that broken? Can anyone confirm? I miss fog.Fog does indeed seem to be broken, I just tried. It says it needs OpenGL mode even though I am running OpenGL. Maybe some kind of additional dll file is required or something?
Did I package something up wrong? I'm using the same Spirit files as Tower 1 as far as I know.No no, there's nothing wrong, I just wanted to have the Spirit mod itself so I can read up on entity guides and features as well as trying out the demo maps because I really have no experience with any of Spirit's entities en features.
Kinda wish I'd been more careful with the source files... I definitely would have patched your floor in for some kinda anniversary patch.Are you saying that you lost the source files? That kinda sucks, I'd like to have a copy of my floor with the edits you've made to it (the orange arrows).
Seems this is texture lighting, I guess it's done the way The Mad Carrot suggested?Certainly looks like it.
I'm having some problems with an unknown large number of skeletons having spawned in my basement for some inexplicable reason. I can't kill them. They don't do anything. But they make the game lag whenever I look in their direction (even when I can't see them). They are very near where I used to have a spider Powered Spawner, which may or may not be related (I moved it and turned it off for now). If anyone has any ideas of how to get rid of them, please let me know.I have no clue what is causing that, I'd say the powered spawner might have something to do with it. Keep it offline to see if those skellingtons still show up.
How come I haven't seen you in the game, by the way?I'm currently playing on a vanilla server. I'll pop in at some point though.
"aluminum": {
"distribution": "uniform",
"generator": {
"block": {
"name": "thermalfoundation:ore",
"metadata": 4
},
"material": "stone",
"cluster-size": 8
},
"cluster-count": 4,
"min-height": 20,
"max-height": 50,
"retrogen": "true",
"biome": "all",
"dimension": {
"restriction": "blacklist",
"value": [
-1,
1
]
}
}
I didn't actually checked the log for messages, I'll look now. "aluminum": {
"distribution": "uniform",
"generator": {
"block": {
"name": "thermalfoundation:ore",
"properties": {
"type:" "aluminum"
}
},
"material": "stone",
"cluster-size": 8
},
"cluster-count": 4,
"min-height": 20,
"max-height": 50,
"retrogen": "true",
"biome": "all",
"dimension": {
"restriction": "blacklist",
"value": [
-1,
1
]
}
}
File is reuploaded and server rebooted. Will look for a retrogen message now.