Well I've just tried it. Made a simple map in Hammer for Half-Life 2 using only vanilla textures. First i compiled it with Hammer to make sure the map is error free, and it was.
Next i created a batch file and placed it in
sourcesdkbinsource2009bin. Then I run it and guess what? Vbsp still crashes and i get missing material errors, just like many years ago when i last tried it.
What the fucking fuck?Here's my batch code:
vbsp.exe -game "d:steamsteamapps<USERNAME>half-life 2hl2" "D:Steamsteamapps<USERNAME>sourcesdk_contenthl2mapsrccompilator3_test_level.vmf"
vvis.exe -game "d:steamsteamapps<USERNAME>half-life 2hl2" "D:Steamsteamapps<USERNAME>sourcesdk_contenthl2mapsrccompilator3_test_level"
vrad.exe -game "d:steamsteamapps<USERNAME>half-life 2hl2" "D:Steamsteamapps<USERNAME>sourcesdk_contenthl2mapsrccompilator3_test_level"
I'm still thinking I'm missing some kind of parameter that vbsp needs in order to run properly. Only God knows what.