Forum posts

Posted 14 years ago2009-12-19 19:35:42 UTC
in Lights not working Post #276765
What is the brush number? Is it 478?
Posted 14 years ago2009-12-19 18:01:10 UTC
in Lights not working Post #276763
It says this
Malformed face (478) normal @
(1015.00, 634.00, -555.00)
(1015.00, 636.00, -556.00)
(1015.00, 637.00, -555.00)
(1015.00, 636.00, -554.00)
Error: Malformed face normal
Description: The texture alignment of a visible face is unusable
Howto Fix: If using Worldcraft, do a check for problems and fix any occurences of 'Texture axis perpindicular to face'
And then my lights don't work. I did a check for problems and it didn't find any. What is wrong?
Posted 14 years ago2009-08-19 22:47:23 UTC
in Problem With Pool Table Prefab Post #272227
Damn that was a nice pool table too, lol.
Posted 14 years ago2009-08-18 12:10:43 UTC
in Problem With Pool Table Prefab Post #272159
Ok, so I downloaded this Pool table prefab http://www.fpsbanana.com/prefabs/123 and when i try to compile my map with it i get this error :

** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Counter-Strike 1.6 V35

** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\Admin\Desktop\pool table.map" "C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table.map"

** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlcsg.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlcsg ---
Command line: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlcsg.exe "C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table"
Entering C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 0, Side 0: plane with no normal
Error: Entity 0, Brush 1, Side 0: plane with no normal
Error: plane with no normal
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem

Error: Entity 0, Brush 0, Side 3: has a coplanar plane at (240, -112, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 1, Side 4: has a coplanar plane at (232, -104, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 0, Side 7: has a coplanar plane at (240, -112, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 1, Side 8: has a coplanar plane at (232, -120, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 0, Side 11: has a coplanar plane at (240, -112, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 1, Side 12: has a coplanar plane at (248, -120, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 1, Side 16: has a coplanar plane at (248, -104, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 0, Side 15: has a coplanar plane at (240, -112, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 1: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 1: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 0: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 1: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 0: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 1: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 0: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 1: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 0: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 1: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 0: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 0: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 1: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 0: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 0: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 0: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 2, Side 0: plane with no normal
Error: Entity 0, Brush 2, Side 3: has a coplanar plane at (240, -112, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 2, Side 7: has a coplanar plane at (240, -112, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 2, Side 11: has a coplanar plane at (240, -112, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 2, Side 15: has a coplanar plane at (240, -112, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 2: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 2: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 2: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 2: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 2: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 2: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 2: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 2: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 2: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 3, Side 0: plane with no normal
Error: Entity 0, Brush 1: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 3, Side 4: has a coplanar plane at (248, -104, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 1: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 4, Side 0: plane with no normal
Error: Entity 0, Brush 4, Side 3: has a coplanar plane at (240, -16, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 3, Side 8: has a coplanar plane at (248, -120, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 4, Side 7: has a coplanar plane at (240, -16, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 3, Side 12: has a coplanar plane at (232, -120, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 4, Side 11: has a coplanar plane at (240, -16, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 3, Side 16: has a coplanar plane at (232, -104, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 4, Side 15: has a coplanar plane at (240, -16, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 3: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 4: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 3: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 4: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 3: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 4: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 3: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 4: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 3: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 4: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 3: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 4: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 3: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 4: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 4: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 3: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 3: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 4: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 5, Side 0: plane with no normal
Error: Entity 0, Brush 6, Side 0: plane with no normal
Error: Entity 0, Brush 5, Side 4: has a coplanar plane at (232, -8, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 6, Side 3: has a coplanar plane at (240, -16, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 5, Side 8: has a coplanar plane at (232, -24, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 6, Side 7: has a coplanar plane at (240, -16, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 5, Side 12: has a coplanar plane at (248, -24, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 6, Side 11: has a coplanar plane at (240, -16, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 5, Side 16: has a coplanar plane at (248, -8, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 6, Side 15: has a coplanar plane at (240, -16, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 5: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 5: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 6: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 5: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 6: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 5: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 5: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 5: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 5: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 5: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 5: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 7, Side 0: plane with no normal
Error: Entity 0, Brush 7, Side 4: has a coplanar plane at (248, -8, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 7, Side 8: has a coplanar plane at (248, -24, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 7, Side 12: has a coplanar plane at (232, -24, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 7, Side 16: has a coplanar plane at (232, -8, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 7: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 7: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 7: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 7: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 7: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 7: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 7: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 7: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 7: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 8, Side 0: plane with no normal
Error: Entity 0, Brush 8, Side 3: has a coplanar plane at (16, -16, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 8, Side 7: has a coplanar plane at (16, -16, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 8, Side 11: has a coplanar plane at (16, -16, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 6: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 6: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 6: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 6: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 6: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 6: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 6: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 9, Side 0: plane with no normal
Error: Entity 0, Brush 9, Side 4: has a coplanar plane at (8, -8, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 8, Side 15: has a coplanar plane at (16, -16, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 9, Side 8: has a coplanar plane at (8, -24, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 8: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 8: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 8: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 9, Side 12: has a coplanar plane at (24, -24, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 8: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 9, Side 16: has a coplanar plane at (24, -8, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 8: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 8: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 8: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 8: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 9: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 8: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 9: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 9: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 9: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 9: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 9: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 9: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 9: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 9: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 10, Side 0: plane with no normal
Error: Entity 0, Brush 10, Side 3: has a coplanar plane at (16, -16, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 10, Side 7: has a coplanar plane at (16, -16, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 11, Side 0: plane with no normal
Error: Entity 0, Brush 10, Side 11: has a coplanar plane at (16, -16, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 11, Side 4: has a coplanar plane at (24, -8, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 10, Side 15: has a coplanar plane at (16, -16, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 10: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 10: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 10: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 10: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 10: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 10: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 10: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 10: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 10: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
10%...Error: Entity 0, Brush 11, Side 8: has a coplanar plane at (24, -24, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 11, Side 12: has a coplanar plane at (8, -24, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 11, Side 16: has a coplanar plane at (8, -8, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 11: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 11: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 11: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 11: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 11: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 11: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 11: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 11: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 11: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
20%...30%...40%...50%...60%...70%...80%...90%...Error: Entity 0, Brush 114, Side 0: plane with no normal
Error: Entity 0, Brush 114, Side 3: has a coplanar plane at (16, -112, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 114, Side 7: has a coplanar plane at (16, -112, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 115, Side 0: plane with no normal
Error: Entity 0, Brush 114, Side 11: has a coplanar plane at (16, -112, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 115, Side 4: has a coplanar plane at (8, -104, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 114, Side 15: has a coplanar plane at (16, -112, -176), texture POOLTABLEWOOD
Error: Entity 0, Brush 115, Side 8: has a coplanar plane at (8, -120, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 115, Side 12: has a coplanar plane at (24, -120, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 114: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 115, Side 16: has a coplanar plane at (24, -104, -140), texture POOLTABLEWOOD
Error: Entity 0, Brush 114: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 114: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 115: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 114: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 115: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 115: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 114: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 115: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 114: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 115: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 114: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 115: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 114: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 115: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 114: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 115: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 115: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 116, Side 0: plane with no normal
Error: Entity 0, Brush 117, Side 0: plane with no normal
Error: Entity 0, Brush 117, Side 4: has a coplanar plane at (24, -104, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 117, Side 8: has a coplanar plane at (24, -120, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 117, Side 12: has a coplanar plane at (8, -120, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 117, Side 16: has a coplanar plane at (8, -104, -190), texture POOLTABLEWOOD
Error: Entity 0, Brush 117: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 117: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 117: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 117: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 117: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 117: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 117: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 117: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 116, Side 3: has a coplanar plane at (16, -112, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 116, Side 7: has a coplanar plane at (16, -112, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 116, Side 11: has a coplanar plane at (16, -112, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 116, Side 15: has a coplanar plane at (16, -112, -154), texture POOLTABLEWOOD
Error: Entity 0, Brush 116: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 116: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 116: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 116: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 116: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 116: outside world(+/-4096): (999999968,10000,-10000)(999999968,10000,10000)
Error: Entity 0, Brush 116: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 116: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 116: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
Error: Entity 0, Brush 117: outside world(+/-4096): (999999984,10000,-10000)(999999984,10000,10000)
(3.02 seconds)

--- END hlcsg ---

** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlbsp.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlbsp ---
Command line: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlbsp.exe "C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table"
There was a problem compiling the map.
Check the file C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table.log for the cause.
--- END hlbsp ---

** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlvis.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlvis ---
Command line: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlvis.exe "C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table"
There was a problem compiling the map.
Check the file C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table.log for the cause.
--- END hlvis ---

** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlrad.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlrad ---
Command line: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlrad.exe "C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table"
There was a problem compiling the map.
Check the file C:\Program Files\Counter-Strike 1.6 V35\cstrike\maps\pool table.log for the cause.
--- END hlrad ---
Posted 14 years ago2009-06-08 22:12:41 UTC
in Two Noob Questions... Post #268101
I still can't get it to work i'm using cycler_sprite and i get
"Fatal Error Mod_NumForName: Bigtree.mdl not found".
Posted 14 years ago2009-06-08 21:40:32 UTC
in Two Noob Questions... Post #268097
I am using Valve Hammer Editor and making a map for CS 1.6.

How do I insert models?

Is there an easier way to compile my map instead of clicking the 'Run Map!' button in Valve Hammer Editor? it takes like 5 minutes to compile..

EDIT: One more question, Is there a better looking way to make a light. One that makes the light look more like a light, I think someone said it was texture lighting or something but I couldn't find a tutorial on it.
Posted 14 years ago2009-06-07 06:32:37 UTC
in Map is lighted with no lights Post #268048
You are right my RAD wasn't running, thanks a lot.
Posted 14 years ago2009-06-07 04:13:03 UTC
in Map is lighted with no lights Post #268046
I took all the lights off my map and for some reason it is still all lighted.. There is no shadows or anything! :( whats wrong?
Posted 14 years ago2009-06-06 23:39:20 UTC
in Applying Texture Question Post #268044
Thank you!
Posted 14 years ago2009-06-06 22:33:56 UTC
in Applying Texture Question Post #268042
Thanks for replying so quickly, can you tell me how to make only 1 face a different texture?
Posted 14 years ago2009-06-06 21:45:45 UTC
in Applying Texture Question Post #268038
I have a 6 sided block can I make each face of the block a different texture?
Posted 14 years ago2009-06-03 10:41:17 UTC
in Map wont run Post #267880
ok ill try thanks
Posted 14 years ago2009-06-03 01:42:25 UTC
in Map wont run Post #267851
In Valve Hammer Editor when I press the 'Run Map!' button at the top it opens a window called 'Compile Process Window' and it says

** Executing...
** Command: Change Directory
** Parameters: C:\Program Files\Counter-Strike 1.6 V35

** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\a.map" "C:\Program Files\Counter-Strike 1.6 V35\a.map"

** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlcsg.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\a"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlcsg ---
Command line: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlcsg.exe "C:\Program Files\Counter-Strike 1.6 V35\a"
Entering C:\Program Files\Counter-Strike 1.6 V35\a.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...50%...60%...70%...80%... (0.03 seconds)
SetModelCenters:
30%... (0.00 seconds)
CSGBrush:
10%...20%...40%...50%...70%...80%... (0.20 seconds)

Using Wadfile: \program files\counter-strike 1.6 v35\cstrike\cstrike.wad
  • Contains 0 used textures, 0.00 percent of map (123 textures in wad)
Using Wadfile: \program files\counter-strike 1.6 v35\cstrike\cs_office.wad
  • Contains 0 used textures, 0.00 percent of map (102 textures in wad)
Using Wadfile: \program files\counter-strike 1.6 v35\cstrike\cs_dust.wad
  • Contains 0 used textures, 0.00 percent of map (28 textures in wad)
Using Wadfile: \program files\counter-strike 1.6 v35\cstrike\itsitaly.wad
  • Contains 2 used textures, 100.00 percent of map (99 textures in wad)
Using Wadfile: \program files\counter-strike 1.6 v35\cstrike\torntextures.wad
  • Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI'
  • Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF'
  • Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG'
  • Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM'
  • Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP'
  • Contains 0 used textures, 0.00 percent of map (162 textures in wad)
Using Wadfile: \program files\counter-strike 1.6 v35\cstrike\custom9.wad
  • Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Using Wadfile: \program files\counter-strike 1.6 v35\cstrike\untitled30.wad
  • Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Texture usage is at 0.01 mb (of 4.00 mb MAX)
0.25 seconds elapsed

--- END hlcsg ---

** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlbsp.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\a"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlbsp ---
Command line: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlbsp.exe "C:\Program Files\Counter-Strike 1.6 V35\a"

Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'C:\Program Files\Counter-Strike 1.prt'
0.23 seconds elapsed

--- END hlbsp ---

** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlvis.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\a"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlvis ---
Command line: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlvis.exe "C:\Program Files\Counter-Strike 1.6 V35\a"
87 portalleafs
228 numportals

= Current hlvis Settings =
Name | Setting | Default
------------------|-----------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]

BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.09 seconds)
average leafs visible: 43
g_visdatasize:1118 compressed from 957
0.11 seconds elapsed

--- END hlvis ---

** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlrad.exe
** Parameters: "C:\Program Files\Counter-Strike 1.6 V35\a"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlrad ---
Command line: C:\PROGRA~1\COUNTE~1.6V3\NEWFOL~1\hlrad.exe "C:\Program Files\Counter-Strike 1.6 V35\a"

= Current hlrad Settings =
Name | Setting | Default
-------------------|---------------------|------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[               off ] [               off ]
rgb transfers [ off ] [ off ]

1185 faces
Create Patches : 13400 base patches
0 opaque faces
232161 square feet [33431242.00 square inches]
10 direct lights

BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (4.08 seconds)
visibility matrix : 10.7 megs
BuildVisLeafs:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (28.58 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (14.23 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (7.52 seconds)
Transfer Lists : 44622600 : 44.62M transfers
Indices :     4891136 :    4.66M bytes
   Data :   178490400 :  170.22M bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (4.91 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3.03 seconds)
62.64 seconds elapsed [1m 2s]

--- END hlrad ---

** Executing...
** Command: C:\PROGRA~1\COUNTE~1.6V3\hl.exe
** Parameters: +map "a"

then it opens up a black screen and closes it. :\
Posted 16 years ago2007-08-02 03:05:41 UTC
in Where do i get the game exacuteables Post #231041
i need bsp,vis,rad and csg where do i get em plz help me! :
Posted 16 years ago2007-08-02 02:48:30 UTC
in PLZ help me!!! Post #231040
i need the hlcsg, bsp, vis and rad executible plz tell me where to get them.
Posted 16 years ago2007-06-22 17:42:40 UTC
in Ladders Post #226178
how do i find the clip texture
Posted 16 years ago2007-06-22 17:07:19 UTC
in Half-Life Entities Post #226172
On my Valve Hammer Editor 3.4 i do not have any of the Func_......... entities so i cannot make ladders or doors or anything could somebody plz tell me what is wrong and help me fix it :(
Posted 16 years ago2007-06-22 16:34:32 UTC
in Ladders Post #226168
Can sum 1 tell me how to make a ladder that u can climb up : .
Posted 16 years ago2007-06-22 16:01:44 UTC
in HL3 SCREENIES Post #226160
rick roll sucks :aggrieved:
Posted 16 years ago2007-06-22 15:57:08 UTC
in About this Site Post #226159
Is this just a Half-Life mapping Site or do any of u map for other games. :D
Posted 16 years ago2007-06-22 01:36:34 UTC
in can i email u my map and u c wats wrong Post #226058
i sent it :D
Posted 16 years ago2007-06-22 01:32:16 UTC
in valve hammer editor 3.4 Post #226057
when i set my game configurations (where my game and hlvis are etc..) i press apply then ok and then new map and then it says would u like the help thing to help u with the game configurations. so everytime i do my config thing it just clears it all when i press ok. can sum 1 plz help :cry: .
Posted 16 years ago2007-06-22 00:56:50 UTC
in can i email u my map and u c wats wrong Post #226054
tell me ur email if u will fix it for me
Posted 16 years ago2007-06-22 00:46:57 UTC
in Half-Life Map Not Working Post #226053
when i try to get into my half life map it just freezes at the loading screen and i dont know how to fix it could some body help me out plz. :cry:
Posted 16 years ago2007-06-20 20:15:39 UTC
in Please Help with Half-Life 1 map editor Post #225915
i did all that :tired:
Posted 16 years ago2007-06-20 19:50:31 UTC
in Please Help with Half-Life 1 map editor Post #225910
espen180 can i email u my map and u test it and fix it.
Posted 16 years ago2007-06-20 19:48:22 UTC
in Please Help with Half-Life 1 map editor Post #225909
i did and i still don't understand
Posted 16 years ago2007-06-20 19:38:57 UTC
in Please Help with Half-Life 1 map editor Post #225907
i did and i still don't understand
Posted 16 years ago2007-06-20 19:36:56 UTC
in Please Help with Half-Life 1 map editor Post #225904
i added light monsters and weapons into my room. Those are entities right?
Posted 16 years ago2007-06-20 19:32:12 UTC
in Please Help with Half-Life 1 map editor Post #225901
so i have to add entities
Posted 16 years ago2007-06-20 19:23:56 UTC
in Please Help with Half-Life 1 map editor Post #225897
then y doesnt it get into the game it just quits :roll:
Posted 16 years ago2007-06-20 19:17:03 UTC
in Please Help with Half-Life 1 map editor Post #225895
it now says

** Executing...
** Command: Change Directory
** Parameters: C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHL

** Executing...
** Command: Copy File
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaidend.map" "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaidend.map"

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlcsg.exe
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaidend"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlcsg ---
Command line: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlcsg.exe "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaidend"
Entering C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaidend.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
SetModelCenters:
10%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.08 seconds)

Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvecached.wad
  • Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvedecals.wad
  • Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvegfx.wad
  • Contains 0 used textures, 0.00 percent of map (7 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvehalflife.wad
  • Contains 2 used textures, 100.00 percent of map (3116 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalveliquids.wad
  • Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvespraypaint.wad
  • Contains 0 used textures, 0.00 percent of map (14 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvexeno.wad
  • Contains 0 used textures, 0.00 percent of map (264 textures in wad)
Including Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehalf-life map editortoolszhlt.wad
  • Contains 0 used textures, 0.00 percent of map (8 textures in wad)
Texture usage is at 0.01 mb (of 4.00 mb MAX)
0.23 seconds elapsed

--- END hlcsg ---

Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvecached.wad
  • Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvedecals.wad
  • Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvegfx.wad
  • Contains 0 used textures, 0.00 percent of map (7 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvehalflife.wad
  • Contains 2 used textures, 100.00 percent of map (3116 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalveliquids.wad
  • Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvespraypaint.wad
  • Contains 0 used textures, 0.00 percent of map (14 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvexeno.wad
  • Contains 0 used textures, 0.00 percent of map (264 textures in wad)
Including Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehalf-life map editortoolszhlt.wad
  • Contains 0 used textures, 0.00 percent of map (8 textures in wad)
Texture usage is at 0.01 mb (of 4.00 mb MAX)
0.23 seconds elapsed

--- END hlcsg ---

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlbsp.exe
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaidend"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlbsp ---
Command line: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlbsp.exe "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaidend"

Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)

SolidBSP [hull 0] 41 (0.00 seconds)
BSP generation successful, writing portal file 'C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaidend.prt'
SolidBSP [hull 1] 39 (0.00 seconds)
Warning: No entities exist in hull 1, no filling performed for this hull
SolidBSP [hull 2] 39 (0.00 seconds)
SolidBSP [hull 3] 39 (0.02 seconds)
0.05 seconds elapsed

--- END hlbsp ---

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlvis.exe
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaidend"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlvis ---
Command line: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlvis.exe "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaidend"
4 portalleafs
3 numportals

= Current hlvis Settings =
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]

BasePortalVis:
50%... (0.00 seconds)
LeafThread:
50%... (0.00 seconds)
average leafs visible: 0
g_visdatasize:12 compressed from 4
0.00 seconds elapsed

--- END hlvis ---

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlrad.exe
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaidend"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlrad ---
Command line: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlrad.exe "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaidend"

= Current hlrad Settings =
Name | Setting | Default
-------------------|---------------------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[               off ] [               off ]
rgb transfers [ off ] [ off ]

[Reading texlights from 'C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolslights.rad']
[59 texlights parsed from 'C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolslights.rad']

52 faces
Create Patches : 560 base patches
0 opaque faces
7987 square feet [1150128.00 square inches]
8 direct lights

BuildFacelights:
30%...40%...50%...80%...90%... (0.09 seconds)
visibility matrix : 0.0 megs
BuildVisLeafs:
50%... (0.05 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.05 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
Transfer Lists : 118900 : 118.90k transfers
Indices :       23256 :   22.71k bytes
   Data :      475600 :  464.45k bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
FinalLightFace:
30%...40%...50%...80%...90%... (0.06 seconds)
0.75 seconds elapsed

--- END hlrad ---

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HLhl.exe
** Parameters: +map "Kaidend"

plz help :)
Posted 16 years ago2007-06-20 18:34:51 UTC
in Please Help with Half-Life 1 map editor Post #225887
now it say

** Executing...
** Command: Change Directory
** Parameters: C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHL

** Executing...
** Command: Copy File
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden.map" "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden.map"

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlcsg.exe
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden"

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlcsg ---
Command line: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlcsg.exe "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden"
Entering C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
30%...50%...80%... (0.02 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
80%...90%... (0.05 seconds)

Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvecached.wad
  • Contains 0 used textures, 0.00 percent of map (2 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvedecals.wad
  • Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvegfx.wad
  • Contains 0 used textures, 0.00 percent of map (7 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvehalflife.wad
  • Contains 17 used textures, 100.00 percent of map (3116 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalveliquids.wad
  • Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvespraypaint.wad
  • Contains 0 used textures, 0.00 percent of map (14 textures in wad)
Using Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehlvalvexeno.wad
  • Contains 0 used textures, 0.00 percent of map (264 textures in wad)
Including Wadfile: documents and settingscompaqdesktopkaidengameshalf-lifehalf-life map editortoolszhlt.wad
  • Contains 0 used textures, 0.00 percent of map (8 textures in wad)
Texture usage is at 0.05 mb (of 4.00 mb MAX)
0.14 seconds elapsed

--- END hlcsg ---

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlbsp.exe
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden"

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlbsp ---
Command line: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlbsp.exe "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden"

Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 59 (0.00 seconds)
BSP generation successful, writing portal file 'C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden.prt'
SolidBSP [hull 1] 49 (0.00 seconds)
Warning: No entities exist in hull 1, no filling performed for this hull
SolidBSP [hull 2] 48 (0.00 seconds)
SolidBSP [hull 3] 53 (0.02 seconds)
0.11 seconds elapsed

--- END hlbsp ---

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlvis.exe
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden"

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlvis ---
Command line: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlvis.exe "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden"
23 portalleafs
54 numportals

= Current hlvis Settings =
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds)
average leafs visible: 8
g_visdatasize:107 compressed from 69
0.02 seconds elapsed

--- END hlvis ---

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlrad.exe
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden"

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlrad ---
Command line: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolshlrad.exe "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden"

= Current hlrad Settings =
Name | Setting | Default
-------------------|---------------------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[               off ] [               off ]
rgb transfers [ off ] [ off ]

[Reading texlights from 'C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolslights.rad']
[59 texlights parsed from 'C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolslights.rad']

224 faces
Create Patches : 563 base patches
0 opaque faces
4136 square feet [595692.69 square inches]
Error: No Lights!
Description: lighting of map halted (I assume you do not want a pitch black map!)
Howto Fix: Put some lights in the map.

--- END hlrad ---

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HLhl.exe
** Parameters: +map "Kaiden"

wat wrong now :cry:
Posted 16 years ago2007-06-20 18:17:15 UTC
in Please Help with Half-Life 1 map editor Post #225877
now it says

** Executing...
** Command: Change Directory
** Parameters: C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHL

** Executing...
** Command: Copy File
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden.map" "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden.map"

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolsqcsg.exe
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden.map

********** ERROR **********
Token too large on line 6

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolsqbsp2.exe
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --

********** ERROR **********
Can't open C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden.p0

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolsvis.exe
** Parameters: -fast "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden"

vis.exe v1.3 (Dec 30 1998)
-- vis --
fastvis = true
1 thread(s)

********** ERROR **********
Error opening C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden.bsp: No such file or directory

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolsqrad.exe
** Parameters: -extra "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden"

qrad.exe v 1.5 (Apr 6 2000)
--- Radiosity --
1 threads
[Reading texlights from 'C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolslights.rad']
[1 texlights parsed from 'C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolslights.rad']

********** ERROR **********
Error opening C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden.bsp: No such file or directory

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HLhl.exe
** Parameters: +map "Kaiden"

and i only have 7 wads
Posted 16 years ago2007-06-20 18:13:56 UTC
in Please Help with Half-Life 1 map editor Post #225876
thx guy
Posted 16 years ago2007-06-20 17:58:48 UTC
in Please Help with Half-Life 1 map editor Post #225873
i have the valve hammer editor and when i make my map and click test it says

** Executing...
** Command: Change Directory
** Parameters: C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHL

** Executing...
** Command: Copy File
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden 1 hl map.map" "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden 1 hl map.map"

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolsqcsg.exe
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden 1 hl map"

qcsg.exe v2.8 (Jan 31 2000)
-- qcsg --
entering C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden 1 hl map.map

********** ERROR **********
Token too large on line 6

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HALF-L~1toolsqbsp2.exe
** Parameters: "C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden 1 hl map"

qbsp2.exe v2.2 (Dec 28 1998)
-- qbsp2 --

********** ERROR **********
Can't open C:Documents and SettingsCompaqDesktopKaidenGamesHalf-LifeHLgldrvKaiden 1 hl map.p0

** Executing...
** Command: C:DOCUME~1CompaqDesktopKaidenGamesHALF-L~2HLhl.exe
** Parameters: +map "Kaiden 1 hl map"

can some one help me with this please :( :cry: