Hi Qwertyus.
Yes sure I would like that.. I've made several enhancements by now for Military Duty but I'm rather low on time myself at the moment so I do understand how it must be for you. No worries.
Regarding the Scientists. Would it be possible to rewrite the Scientists all together in a similar fashion than the Zombies are handled for example? Or would that require massive changes to the models & game code itself?
And yes with 2nd clothes group I meant indeed additional body groups so you did understand me correct. What I want to accomplish is to have the regular scientists in their white coats and with their little Black Mesa ID tags and a 2nd group in all aspects the same except that they wear black coats and different ID tags with a different Company name - Delta Complex. I do have the textures and even created some myself for that matter but as you pointed out getting them to load properly is problematic.
Regarding Hgrunts I think I remember that problem. I once had like 14 different Head faces on them and when they died or played certain animations their faces or entire uniforms constantly changed textures.
So is there really no workaround to this?