Half-Life 2: GoldSrc is a total-conversion mod which aims to recreate Half-Life 2 within the boundaries of the GoldSource engine. The vision of the mod is to create Half-Life 2 as we imagine Valve would have done it, had they made it at the time they made Half-Life 1; that means the same resources, limitations and so on. The mod will feature the same graphical style as Half-Life 1.
We are currently looking for:
Mod Construction Planner
- Very familiar with the GoldSrc engine
- Knows how to create mods from scratch, using the GoldSrc engine
- Created mod(s) before is a plus
Level Designers
- Familiar with the GoldSrc engine
- Able to create levels using Valve's tools for the GoldSrc engine
- Able to apply textures generated by our texture artists
- Capable of conforming to standards
- Able to create optimized levels
- Able to use entities created by our programmers
Weapon / NPC Programmers
- Familiar with the GoldSrc engine
- Knows how to create entities
- Experienced in AI programming
Mod Programmers
- Very familiar with the GoldSrc engine
- Knows how to create entities
- Experienced in engine programming
- Capable of modifying game-code
- May be required to implement a rough physics engine
3D Modelers
- Familiar with the GoldSrc engine
- Able to apply textures generated by our texture artists
- Able to create models usable in the GoldSrc engine
- Able to rig and or animate is a plus
Texture Artists
- Familiar with the GoldSrc engine
- Able to create textures usable for models and or levels
- Capable of accepting that we are looking for low-res HL1-style textures
- Can reproduce textures by eye
Concept Artists
- Familiar with the GoldSrc engine
- Fan of Half-Life
- Can go through Half-Life 2 levels and create "dumbed down" designs based on them
Even if your area of expertise isn't listed here, please still apply; we are always looking for qualified talent.