Ok thanks, I was just asking because I didnt want to be a pain posting little by little.
And thanks for the help, the wav seems to work. "But"... now the sprite doesn't. Now I am new, but I'm no fool.
Game crashes, "Mod_NumForName: sprites/CS/flames.spr not found."
Says "forNAME:" and "sprites/CS/flames.spr".
In hammer, in the env_sprites settings, in "Sprite Name" it reads as "sprites/CS/flames.spr." So am I supposed to just have "flames.spr" since it doesn't give you the whole directory (C:/Ilovewookies/etc)?
So how would it know where to look? Or does the Batch Compiler take care of that? Okay, I hate compiling. I spell one word wrong and turns I've to go back and do it all over again.
Heres the thing: in Hammer, in Sprite's Name, there is the browse option, when I browse and find the file, it gives me the "sprites/CS/flames.spr". When I type in "flames.spr" it crashes Hammer. Should I type in the whole directory or what?