WAD Downloading Problem Created 19 years ago2005-04-27 09:09:33 UTC by beaver6813 beaver6813

Created 19 years ago2005-04-27 09:09:33 UTC by beaver6813 beaver6813

Posted 19 years ago2005-04-27 09:09:33 UTC Post #106091
Ok I have a problem, i have a map, mooncheese.bsp that uses its own custom wad file. The server, Ultimate Neotf Funhouse has fast download setup, meaning it downloads from their website server so its faster. It downloads models, sprites, sounds, and the map fine but it doesn't download the WAD file meaning that people can't access the map. When the map changes it uses a config file that tells it the folder to download from, webserver.com/unf/tfc .

Does anyone know how to tell the gameserver to download the WAD file off the website server?

Beaver6813
Posted 19 years ago2005-04-27 10:59:39 UTC Post #106098
Yes, using RES files. Have a look at this tutorial (hurrah, the return of C-M!)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 19 years ago2005-04-27 11:37:34 UTC Post #106107
Woa talk about a quick response thanks a lot, i'll check it out :D
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