teleport problem Created 19 years ago2005-05-03 18:28:17 UTC by Hi Hi

Created 19 years ago2005-05-03 18:28:17 UTC by Hi Hi

Posted 19 years ago2005-05-03 18:28:17 UTC Post #107155
im working on my mod difficulties (the name might change later on)
in the intro a portal appears as well as the trigger_teleport. The sprite works but the trigger_teleport isnt inactive in the begining so before the sequence i can teleport. Which ruins my into. How do i make the teleport inactive in the begining. I know its a fairly lame question but i never use teleports in my maps :P
Posted 19 years ago2005-05-03 21:21:28 UTC Post #107171
I only used a teleport for one map, It was inactive, I followed a tutorial on this site, I had it so it was triggered, it didnt start till then, check out the tuts on this site :D
Posted 19 years ago2005-05-03 21:31:08 UTC Post #107174
I suppose a trigger_auto could do the job with the delay before trigger time set to whatever time you need to wait for the intro to finish. It would then trigger the teleport.
Posted 19 years ago2005-05-04 18:18:22 UTC Post #107452
i had sum sort of problem with the trigger_auto. But ill take snpbonds advice. thanks guys :badass:
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