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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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black sprites
Created
20 years ago
2004-01-07 15:51:26 UTC
by
pepper
Forums
HL Engine Discussion
View Thread
Created
20 years ago
2004-01-07 15:51:26 UTC
by
pepper
pepper
Posted
20 years ago
2004-01-07 15:51:26 UTC
Post #11106
does anyone now how to get thos sprites black, i cant get it to work
pepper
kol
Posted
20 years ago
2004-01-07 16:17:02 UTC
Post #11111
what sprites?
um.. try unpacking your pack
kol
Jobabob
Posted
20 years ago
2004-01-07 16:54:04 UTC
Post #11124
do you mean remove the black in sprites?
Jobabob
Vassy
Posted
20 years ago
2004-01-07 17:11:09 UTC
Post #11132
If so, rendermode additive, fx amount 255. Or if you want it to expand and fade as you move away, rendermode glow, fx amount 255.
Vassy
pepper
Posted
20 years ago
2004-01-07 17:11:52 UTC
Post #11133
ty i had solid ore texture :
pepper
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