Posted 19 years ago2005-06-04 21:12:04 UTCPost #112643
Ever listened to the HL2 intro song? I mean, straight from the gfc? Well you may have noticed it uses the manhack engine's sound in it several times(its the high pitched noise thats kinda goes wweeeweeeWEEeeeEEEEeewwwe). Anyway I did a little searching and found that the entire song is made of up different ambient sounds from the game. The main part is sound/levels/citadel/citadel_droneloop1.wav. I haven't found all the sounds yet, but I just thought that was cool and I would share it.
Posted 19 years ago2005-06-06 00:34:30 UTCPost #112840
It's in d1_trainstation_02, after you pass the house in the alley where the two citizens are talking and the metrocops are taking over the block (where the playground is, with the swings and the merry-go-round.)
3 weeks agomonster_urbyThere are no new competitions planned yet. There may be a collaboration project in the near future, but don't hold me to that. I'm not running it.
3 weeks agoMeerjel01Make a crap-post competition or something similar.
2 weeks agostop!check out de_nuke2 best map ever, I promise xD
2 weeks agoRwakyguys im currently trying to edit some textures in half life 1 and using Half life Texture Tools. I have no fukin idea how to replace texture file in my .wad. Anyone knows how to?
2 weeks agoAdmer456HLTT cannot replace textures, it can make new WADs mostly
2 weeks agoAdmer456Your best bet is to use WadMaker, and have a folder full of texture images. Then, as you update the individual images, just drag'n'drop the folder onto WadMaker and it'll regenerate the WAD
2 weeks agoFingersntoesIf p(x)= -3x⁴+x² then p'(x)=-12x³+2x. To find if p(x) is decreasing or not i have to simplfy the formula of the derivative
2 weeks agoFingersntoes2x(-6x²+1)=0 -> 0 , 6^-1/2 and -6^-1/2 solves the porblem
2 weeks agoFingersntoesso if i gather them up in a table the problem should be solved.
2 weeks agoFingersntoesBut i am hesitating to make that 😭😭😭😭😭😭😭😭