vanishing water Created 18 years ago2005-08-04 16:39:11 UTC by Pyroclasm Pyroclasm

Created 18 years ago2005-08-04 16:39:11 UTC by Pyroclasm Pyroclasm

Posted 18 years ago2005-08-04 16:39:11 UTC Post #125953
I have a map where there is a small ammount of water in it, but when you break a pipe, the water level is supposed to rise, it does, but when it gets to the top, it vanishes! It's still possible to swim in it, but the actual water texture is gone! :zonked: Whats up with that!
Posted 18 years ago2005-08-04 17:17:06 UTC Post #125958
I assume that the water-surface did disappear in the ceiling of the room.
Increase the Lip value of the func_water entity, to make it some units below the celing.

PS: Wow! This place has changed alot since my last visit. Good work! Praise to all Moderators. ... I love the award icons. :)
Posted 18 years ago2005-08-04 17:44:39 UTC Post #125961
No it doesn't it just disapear it heppened to me too! :nervous:
Posted 18 years ago2005-08-04 21:41:02 UTC Post #125975
This has happened to me as well, try putting a lip value of 1. that fixed it for me
Posted 18 years ago2005-08-04 21:49:12 UTC Post #125976
I used a lip of -8 units! :roll:
Posted 18 years ago2005-08-04 23:06:11 UTC Post #125978
Fixed. Thanks SariBous and Elon. :biggrin:
You must be logged in to post a response.