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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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moving bodys in the map, how?
Created
19 years ago
2005-09-12 10:00:39 UTC
by
Ansith
Forums
HL Engine Discussion
View Thread
Created
19 years ago
2005-09-12 10:00:39 UTC
by
Ansith
Ansith
Posted
19 years ago
2005-09-12 10:00:39 UTC
Post #134200
ive been very annoyed with the bodys in the map im making how could i change the way the bodys are facing or like make them sitting(dead)?
Ansith
The Mad Carrot
Posted
19 years ago
2005-09-12 10:03:06 UTC
Post #134201
For example, place a monster_barneydead. Open its properties and choose its position. Not sure how it is called. The same applies to monster_scientistdead as well.
The Mad Carrot
Ansith
Posted
19 years ago
2005-09-12 10:54:42 UTC
Post #134205
ok cool
Ansith
38_98
Posted
19 years ago
2005-09-12 10:55:32 UTC
Post #134206
if you want them to face in a certain direction use yaw compass
(just thought i might add)
38_98
Lord
Weeman
Posted
19 years ago
2005-09-14 05:45:33 UTC
Post #134577
dude get jeds half life model viewer and load the wanted model and there you can see all its actions it can perfor, including dead idles!
Weeman
Ansith
Posted
19 years ago
2005-09-14 05:46:43 UTC
Post #134578
oh ok thanks
Ansith
Elon Yariv
Posted
19 years ago
2005-09-14 05:49:22 UTC
Post #134580
Lots of usefull programs
Elon Yariv
Ansith
Posted
19 years ago
2005-09-14 05:50:05 UTC
Post #134581
ohhh thanks but
link to jeds dont work
Ansith
Elon Yariv
Posted
19 years ago
2005-09-14 05:52:01 UTC
Post #134582
Someone should tell slackiller about it! : I'll PM him.
Elon Yariv
Weeman
Posted
19 years ago
2005-09-14 05:54:07 UTC
Post #134584
"ohhh thanks but
link to jeds dont work"
google it!
Weeman
The Mad Carrot
Posted
19 years ago
2005-09-14 06:05:07 UTC
Post #134588
http://www.wunderboy.org/apps/jhlmv.php
The Mad Carrot
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