It looks better now, though maybe you could litter that floor a bit so it doesn't look so clean.
Also, I liked the athmosphere in the first shot more. That was too dark, but now it feels much smaller where otherwise it would work stronger on the imagionation of the player. I agree it's hard to strike a balance between these two, but a few more dark spots could do well, just not as much so the player can't see where he's going anymore.
That ramp at the end of the hallway looks too simple, though. Otherwise, looks good.