HmmMmMm..? Created 19 years ago2005-11-09 13:28:14 UTC by MissioN MissioN

Created 19 years ago2005-11-09 13:28:14 UTC by MissioN MissioN

Posted 19 years ago2005-11-09 13:28:14 UTC Post #146213
Posted 19 years ago2005-11-09 13:43:29 UTC Post #146216
The texture is made to tile randomly, if it has a -0, -1, -2, etc. in the beginning of it's name.
It tiles with the other textures with the same name and the prefix.
You can copy the texture in a different wad and remove the -0,-1,-2, etc. prefix from the name.. :)
Or use a different texture..
Daubster DaubsterVault Dweller
Posted 19 years ago2005-11-09 13:46:26 UTC Post #146217
You used a radom tiling texture. Texturenames starting with a - are random tiling texture. The engine randomly applies a different texture from the texture group on the brush surface. An example of a tiling texture group:

-0walla
-1walla
-2walla

Use a different texture for that wall, without a -.
Posted 19 years ago2005-11-09 14:03:36 UTC Post #146221
so like..i cant turn it off? thats lame lol...cause i was trying to do the whole random texture thing...and it didnt work..and now... :tired:
Posted 19 years ago2005-11-09 14:45:22 UTC Post #146228
It's all about the names of those textures, or rather, their prefixes. Copy the image itself and put it in a custom .wad with a different name and you can tile it just normal. Of course you would have to include that custom texture with the .zip or into the map itself...
Posted 19 years ago2005-11-09 15:56:17 UTC Post #146244
i love the post title. its really descriptive...!

if you wana take it off just edit the - out in wally
Posted 19 years ago2005-11-09 16:07:56 UTC Post #146245
Don't ever do that. Extract the texture from the wad rename it and place it in a costum wad. Don't ever change the contents of a wad.
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