GUNMAN laser turret Created 18 years ago2005-12-07 15:00:44 UTC by Instant Mix Instant Mix

Created 18 years ago2005-12-07 15:00:44 UTC by Instant Mix Instant Mix

Posted 18 years ago2005-12-07 15:00:44 UTC Post #150921
I Think it was the second level where your on the lab-planet and there's a turret which fires what the strange monsters fire.I've got the sounds , no textures but is there any way of making it? it would be veerry nice if someone had a prefab.
:D :D
Instant Mix Instant MixTitle commitment issues
Posted 18 years ago2005-12-07 16:13:25 UTC Post #150931
either post a screenshot or describe it better
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-12-07 16:56:48 UTC Post #150937
I remember that one. Simple it's a func_tanklaser. Hunter it's in the area with the fsecond airial drone. And the textures are in rewolf.wad, I found them, search a bit more.

Edit:
I can install it but not now I'll have to install it soon anyway... can gunman be supported by steam? :
Posted 18 years ago2005-12-07 17:45:17 UTC Post #150959
Afaik gunman isn't playable under Steam, not directly (perhaps you could do it with some work by putting it into a HL mod shape).

I was really disappointed by that game, though. Bad quality textures and an average gameplay, leave alone a lacking story that felt more like a cheap imitation of Half-Life's way of telling it than a well-thought out immersive story. For a mod, it's ok. For a retail game, it wasn't up to par.

Soo, in other words, are you going to map for Gunman or such?
Posted 18 years ago2005-12-07 17:51:19 UTC Post #150962
Bad quality textures
Actually some of the textures and models are really nice, in my opinion, better then Hl1's... :P
Afaik gunman isn't playable under Steam
Oh well...
Posted 18 years ago2005-12-09 19:43:33 UTC Post #151383
Elon , Gash ,.... I'll post it's screenie soon
Instant Mix Instant MixTitle commitment issues
Posted 18 years ago2005-12-10 14:47:19 UTC Post #151511
By the way Mr.good map can you set the angle of the monsters/players?(pitch yaw roll) If so where did you get it, I can't do it with my one. :
Posted 18 years ago2005-12-11 07:40:32 UTC Post #151628
Yeah , it's easy Muzz , you know the dial at the top right corner? That's always what i use for directions of turrets and doors.With monsters as you said it does rotate their 'z' angle.
Instant Mix Instant MixTitle commitment issues
Posted 18 years ago2005-12-11 11:00:45 UTC Post #151664
nice if someone had a prefab.
Make it yourself,somethings take time...Search the hl entity guide to make func_tanklasers work.You have all you need in this site.You have to try.
Posted 18 years ago2005-12-11 16:19:27 UTC Post #151729
Yeah , it's easy Muzz , you know the dial at the top right corner? That's always what i use for directions of turrets and doors.With monsters as you said it does rotate their 'z' angle.
Did you ever compile a gunman map, that dail doesn't work for it's worldcraft 2.1's FGD. :
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