Timer for doors? Created 18 years ago2005-12-16 15:09:13 UTC by Throstur Throstur

Created 18 years ago2005-12-16 15:09:13 UTC by Throstur Throstur

Posted 18 years ago2005-12-16 15:09:13 UTC Post #152663
:quizzical: Ive got a couple of door that are supposed to open when X seconds in the round are up, however I dont know how :nervous: please give me full instructions on how I can achieve this
Posted 18 years ago2005-12-16 15:27:46 UTC Post #152665
Make a trigger_auto(A trigger that is activated when the level is loaded) that will target a multimanager. That multimanager will target the doors after 10 minutes and target it self after the same time.
Posted 18 years ago2005-12-16 15:35:30 UTC Post #152667
oh im sorry i didnt specify:

this is for a map and the doors have to restart per round. (CS)
thanks for trying :P lets see if anybody can help
Posted 18 years ago2005-12-16 16:26:02 UTC Post #152673
Have a look at the tutorials over at Counter-Map.
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 18 years ago2005-12-16 16:33:45 UTC Post #152676
:zonked: i knew you guys would just point me to some wierd direction :cry:
Posted 18 years ago2005-12-16 16:36:07 UTC Post #152677
what?

this is majorly a HL help-forum, so seventh was directing you to an all CS sit... that is a weird direction? how?
Archie ArchieGoodbye Moonmen
Posted 18 years ago2005-12-16 16:37:40 UTC Post #152678
Hey, its not our responsibility to to take you though the baby steps of mapping, so don't get upset when we try to help you. Elon was pointing you in the right direction. Have a multimanager (read the tuts if you dont know what one is) triggerred at the round start. Make it trigger the door you want to open after a set amount of time.
if you cant figure out the countermap web address, click Here
If this doesn't help, I don't know what will :
Posted 18 years ago2005-12-16 17:03:47 UTC Post #152687
:zonked: i knew you guys would just point me to some wierd direction :cry:
You limit yourself if you only visit one or two mapping sites, in my opinion. You learn the most by searching for new things, by experimenting, by looking at good references and by sharing knowledge. Nothing weird in that.
Posted 18 years ago2005-12-17 09:08:46 UTC Post #152791
oh thanks dorian, turns out the door was bad :glad:
Posted 18 years ago2005-12-17 22:52:51 UTC Post #152946
Multimanager named game_playerspawn, then add the two door's name inside it with value of X seconds? :confused:

Game_playerspawn --> triggered when people spawn... I don't know how to trigger only when the freezetime is over...
Posted 18 years ago2005-12-18 11:31:40 UTC Post #153009
Hmm... never used those names actually, I think it will work. :)

Edit:

The only problem is if one of the teams wins before that time...
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