Having trouble with scripted sequences Created 20 years ago2003-09-26 01:40:52 UTC by Swishiee Swishiee

Created 20 years ago2003-09-26 01:40:52 UTC by Swishiee Swishiee

Posted 20 years ago2003-09-26 01:40:52 UTC Post #1670
In my map I'm trying to make it so when I exit a door at the end of the hall, it triggers an AI sequence for a scientist to pound on a window, then a zombie kills him. I've tried making it so that the window was a func_button, and the scientist activated it, making the aiscripted_sequence for the zombie start, but it didn't work. I also tried making the multimanager activate the AI for the scientist, then having the zombie kill him a few seconds later, but the zombie killed him before I triggered the multimanager. Can anybody help me with what I want to do?

To check out the area of the map I'm trying this in, you can download it at http://pacamp.pandymic.com/downloads/swishmap.zip (Note about map: the first door is breakable. Get the crowbar that's on the shelf)
Posted 20 years ago2003-09-26 02:01:26 UTC Post #1674
Scientist? Zombie? Where? I've found three rooms: the start room, the little office, and one with two vending machines, a couch and two bins in. Can't find anywhere else :)
Seventh-Monkey Seventh-MonkeyPretty nifty
Posted 20 years ago2003-09-26 02:02:40 UTC Post #1675
The scientist won't actually pound the func_button... even though it looks like he is. You need to trigger the button (or a multimanager) by using the Target property of the scripted sequence. When the scientist stops pounding the window, the Target will be activated.
So, let the door target the Ai script, and the script target the zombie. Don't forget that the Zombie will kill the scientist regardless of what triggers are in place, 'cause that's what Zombies do. You are better off hiding the Zombie somewhere and letting him out when needed to kill the Sci.
Posted 20 years ago2003-09-26 02:18:28 UTC Post #1678
I'll look this eve, maybe (getting my new proc, will be a bit busy :D)
Seventh-Monkey Seventh-MonkeyPretty nifty
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