Attatching things to a rope. Created 18 years ago2006-03-11 13:52:42 UTC by Exos Exos

Created 18 years ago2006-03-11 13:52:42 UTC by Exos Exos

Posted 18 years ago2006-03-11 13:52:42 UTC Post #167741
How would I attatch an object to a rope? Would I have to use a "keyframe_rope"? How would I use it? I know how to use regular ropes, but can anyone explain how to do this? :cyclops:
Posted 18 years ago2006-03-11 15:23:46 UTC Post #167755
Use a phys_lengthconstraint to actually tie an object to a point, or to another entity. This will make them behave as if there was a rope between them. You'll have to use keyframe_rope's for the visual part, parenting them to these objects.
Posted 18 years ago2006-03-11 16:35:34 UTC Post #167777
Have a Keyframe rope at the bottom and a move rop at the top and then in properties connect them with their names...

A length_constraint is for limiting how long the rope is...

To tie an object to a rope use the parent command in properties.
Habboi HabboiSticky White Love Glue
Posted 18 years ago2006-03-11 16:41:22 UTC Post #167778
i tought habboi that yesterday :)
Archie ArchieGoodbye Moonmen
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