Posted 18 years ago2006-03-11 13:52:42 UTCPost #167741
How would I attatch an object to a rope? Would I have to use a "keyframe_rope"? How would I use it? I know how to use regular ropes, but can anyone explain how to do this?
Posted 18 years ago2006-03-11 15:23:46 UTCPost #167755
Use a phys_lengthconstraint to actually tie an object to a point, or to another entity. This will make them behave as if there was a rope between them. You'll have to use keyframe_rope's for the visual part, parenting them to these objects.