I was just wondering how I would go about getting custom models to work in a Half-Life map. I wanted to put some of the models that VALVe did not use in HL (from the SDK) such as the Diablo and Mr Friendly. Is there any way to do it. Whey I apply the model to the monster_generic, the model is there but it doesn't do anything...productive. Does this require coding, cuz if it does, fuck it. I just want them to attack and such. I've seen it done b4 (obviously) I just dont kno how.
NOTE: I will be putting the models into a Half-Life map for a HL mod.