Compile error! Created 18 years ago2006-05-06 09:07:48 UTC by Rednik Rednik

Created 18 years ago2006-05-06 09:07:48 UTC by Rednik Rednik

Posted 18 years ago2006-05-06 09:07:48 UTC Post #178670
When I try to embed textures into my map I always get this error

** Executing...
** Command: Change Directory
** Parameters: "C:Documents and SettingsHP_?garenMina dokument!Eugen!Hammer"

** Executing...
** Command: C:DOCUME~1HP_GAR~1MINADO~1!Eugen!Hammertoolshlcsg.exe
** Parameters: "c:documents and settingshp_?garenmina dokument!eugen!hammermapsaim_crazyjump_2006.map" -wadinclude aim_crazyjump_2006.wad

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlcsg ---
Command line: C:DOCUME~1HP_GAR~1MINADO~1!Eugen!Hammertoolshlcsg.exe "c:documents and settingshp_?garenmina dokument!eugen!hammermapsaim_crazyjump_2006.map"-wadinclude aim_crazyjump_2006.wad
Error: Error opening c:documents and settingshp_?garenmina dokument!eugen!hammermapsaim_crazyjump_2006.map: No such file or directory

--- END hlcsg ---

** Executing...
** Command: C:DOCUME~1HP_GAR~1MINADO~1!Eugen!Hammertoolshlbsp.exe
** Parameters: "c:documents and settingshp_?garenmina dokument!eugen!hammermapsaim_crazyjump_2006"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlbsp ---
Command line: C:DOCUME~1HP_GAR~1MINADO~1!Eugen!Hammertoolshlbsp.exe "c:documents and settingshp_?garenmina dokument!eugen!hammermapsaim_crazyjump_2006"

Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)

BSP generation successful, writing portal file 'c:documents and settingshp_?garenmina dokument!eugen!hammermapsaim_crazyjump_2006.prt'
1.13 seconds elapsed

--- END hlbsp ---

** Executing...
** Command: C:DOCUME~1HP_GAR~1MINADO~1!Eugen!Hammertoolshlvis.exe
** Parameters: "c:documents and settingshp_?garenmina dokument!eugen!hammermapsaim_crazyjump_2006"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlvis ---
Command line: C:DOCUME~1HP_GAR~1MINADO~1!Eugen!Hammertoolshlvis.exe "c:documents and settingshp_?garenmina dokument!eugen!hammermapsaim_crazyjump_2006"
481 portalleafs
1752 numportals

= Current hlvis Settings =
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]

BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.58 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (148.75 seconds)
average leafs visible: 276
g_visdatasize:25682 compressed from 29341
149.39 seconds elapsed [2m 29s]

--- END hlvis ---

** Executing...
** Command: C:DOCUME~1HP_GAR~1MINADO~1!Eugen!Hammertoolshlrad.exe
** Parameters: "c:documents and settingshp_?garenmina dokument!eugen!hammermapsaim_crazyjump_2006"

hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
--- BEGIN hlrad ---
Command line: C:DOCUME~1HP_GAR~1MINADO~1!Eugen!Hammertoolshlrad.exe "c:documents and settingshp_?garenmina dokument!eugen!hammermapsaim_crazyjump_2006"

= Current hlrad Settings =
Name | Setting | Default
-------------------|---------------------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[               off ] [               off ]
rgb transfers [ off ] [ off ]

[Reading texlights from 'C:DOCUME~1HP_GAR~1MINADO~1!Eugen!Hammertoolslights.rad']
[1 texlights parsed from 'C:DOCUME~1HP_GAR~1MINADO~1!Eugen!Hammertoolslights.rad']

3690 faces
Create Patches : 33445 base patches
0 opaque faces
474121 square feet [68273504.00 square inches]
3 direct lights

BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (99.98 seconds)
visibility matrix : 66.7 megs
BuildVisLeafs:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (86.17 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (93.67 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (36.94 seconds)
Transfer Lists : 65954380 : 65.95M transfers
Indices :    20090584 :   19.16M bytes
   Data :   263817520 :  251.60M bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (6.41 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (11.59 seconds)
339.02 seconds elapsed [5m 39s]

--- END hlrad ---

** Executing...
** Command: Copy File
** Parameters: "c:documents and settingshp_?garenmina dokument!eugen!hammermapsaim_crazyjump_2006.bsp" "C:Documents and SettingsHP_?garenMina dokument!Eugen!Hammermapsaim_crazyjump_2006.bsp"

The command failed. Windows reported the error:
"Det g?r inte att komma ?t filen eftersom den"

** Executing...
** Command: Copy File
** Parameters: "c:documents and settingshp_?garenmina dokument!eugen!hammermapsaim_crazyjump_2006.pts" "C:Documents and SettingsHP_?garenMina dokument!Eugen!Hammermapsaim_crazyjump_2006.pts"

The command failed. Windows reported the error:
"Det g?r inte att komma ?t filen eftersom den"

** Executing...
** Command: C:DOCUME~1HP_GAR~1MINADO~1!Eugen!Hammerhl.exe
** Parameters: +map "aim_crazyjump_2006" -dev -console
"Det g?r inte att komma ?t filen eftersom den"
Means like "It doesn't work to access the file because"
And it doesn't say anything after "because".

What is wrong and how do I fix it? :zonked:
Posted 18 years ago2006-05-06 09:12:34 UTC Post #178671
fast vis [ off ] [ off ]
full vis [ off ] [ off ]
What on earth...How can they be both off...
The command failed. Windows reported the error:
That is the main reason...Something major is causing your map to not compile...Something Hammer doesn't like.
Habboi HabboiSticky White Love Glue
Posted 18 years ago2006-05-06 11:03:57 UTC Post #178683
Something is wrong with your parameters. Your hlcsg.exe is looking for a map called hammerMAPSaim_crazyjump_2006.map. Somehow the word 'maps' is getting inserted into the beginning of your mapname. If it helps, my parameter in hlcsg.exe looks like this: $path$file
Posted 18 years ago2006-05-06 11:21:12 UTC Post #178687
What on earth...How can they be both off...
Normal VIS!

Anyway, you must be messing up the WAD-including line.
Seventh-Monkey Seventh-MonkeyPretty nifty
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