Short 'X number of' surfaces Created 17 years ago2006-06-23 11:37:00 UTC by a a

Created 17 years ago2006-06-23 11:37:00 UTC by a a

Posted 17 years ago2006-06-23 11:37:00 UTC Post #186543
I have experienced a rather serious glitch while playing a compiled map...

When i look at something from a certain angle/inclination inside one of my compiled maps, many of the brushes dissapear and the message "Short 'X' surfaces" appears. ('X' being a random integer)

This is grotesquelly annoying - a solution would be much appreciated.
Posted 17 years ago2006-06-23 12:20:39 UTC Post #186550
I did - there are no problems - it only occurs when im playing the map. Odd.
Posted 17 years ago2006-06-23 12:23:20 UTC Post #186551
You are running in software mode I'm assuming? Software mode only allows for a certain number or polygons to be displayed. Switch to directx or opengl, or lower the complexity of your map. But Software mode is a good indicator of when you are either doing something wrong, or you need to streamline your map for lesser computers.
Posted 17 years ago2006-06-24 20:20:35 UTC Post #186759
This thread concerning disappearing brushes may hold some answers for you.

I'm not sure this is the same thing, but I was running into this problem at the end of my compo 20 map.
Posted 17 years ago2006-06-25 05:21:48 UTC Post #186789
Thankyou Rowleybob - however, simplifying the map isnt an option - this room is allready looking like its made of lego - that how unexotic it is (im not sure unexotic is actually a word but never mind). Im due a new computer in late july, so ill just wait till then an upgrade my graphics to Open Gl which eliminated the problem on my current computer - the only reason i havent switched over to it just now is that it's at a frame rate similar to most 70s animations. :biggrin:
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