The scenario: a nissen hut with three fixed standard lights, and 1 flickering light. When you hit the switch, the flickering light turns on, then the other three turn on in sequence thanks to a multi_manager that also triggers a "clunk" sound each time a light turns on and then deactivates the flickering light once the others have turned on - to make it look like a set of anbarometric or "strip-lights" as they call them elsewhere that flicker when you turn them on.
The outcome: "Too many direct light styles on a face"
My solution: Remove the flickering light so that there is only 1 light style hitting the faces in question...
This however brings me back to the problem of "How do i get the flickering light to turn on and off?"... I jsut gave up and left it out
PS - Need to send in screenshots of my mod, especially the fully interactable APCs and "Tesla Tanks" from Red Alert 2...
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