Compile Log:
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlcsg ---
Command line: "C:Program FilesValve Hammer Editorzhlthlcsg.exe"-wadautodetect -wadinclude halflife2.wad -estimate -verbose "C:Program FilesValve Hammer Editormapsfy_chem"
Entering C:Program FilesValve Hammer Editormapsfy_chem.map
Load map:C:Program FilesValve Hammer Editormapsfy_chem.map
33 brushes
0 map entities
2 engine entities
Current hlcsg SettingsName | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ on ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
[halflife2.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.03 seconds)
World bounds: (-256 0 -128) to (512 640 320)
474 map planes
SetModelCenters:
(0.00 seconds)
CSGBrush:
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny fragment
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny fragment
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny penetration
Entity 0, Brush 25: tiny fragment
Entity 0, Brush 25: tiny fragment
Entity 0, Brush 11: tiny penetration
Entity 0, Brush 11: tiny fragment
Entity 0, Brush 12: tiny penetration
Entity 0, Brush 12: tiny penetration
Entity 0, Brush 12: tiny penetration
Entity 0, Brush 12: tiny penetration
Entity 0, Brush 12: tiny penetration
Entity 0, Brush 12: tiny penetration
Entity 0, Brush 13: tiny penetration
Entity 0, Brush 13: tiny penetration
Entity 0, Brush 13: tiny penetration
Entity 0, Brush 13: tiny penetration
Entity 0, Brush 13: tiny penetration
Entity 0, Brush 13: tiny penetration
Entity 0, Brush 14: tiny penetration
Entity 0, Brush 14: tiny penetration
Entity 0, Brush 14: tiny fragment
Entity 0, Brush 14: tiny fragment
Entity 0, Brush 15: tiny penetration
Entity 0, Brush 15: tiny fragment
Entity 0, Brush 15: tiny fragment
Entity 0, Brush 15: tiny fragment
Entity 0, Brush 15: tiny penetration
Entity 0, Brush 15: tiny penetration
Entity 0, Brush 16: tiny penetration
Entity 0, Brush 16: tiny penetration
Entity 0, Brush 16: tiny penetration
Entity 0, Brush 16: tiny fragment
Entity 0, Brush 16: tiny fragment
Entity 0, Brush 16: tiny penetration
Entity 0, Brush 16: tiny penetration
Entity 0, Brush 20: tiny fragment
Entity 0, Brush 31: tiny fragment
Entity 0, Brush 31: tiny penetration
Entity 0, Brush 31: tiny penetration
Entity 0, Brush 31: tiny penetration
Entity 0, Brush 31: tiny penetration
Entity 0, Brush 31: tiny penetration
Entity 0, Brush 31: tiny fragment
Entity 0, Brush 31: tiny penetration
Entity 0, Brush 31: tiny penetration
Entity 0, Brush 31: tiny penetration
Entity 0, Brush 31: tiny penetration
Entity 0, Brush 31: tiny fragment
Entity 0, Brush 31: tiny fragment
(0.17 seconds)
204 csg faces
99 used faces
17 tiny faces
45 tiny clips
Including Wadfile: program filesvalve hammer editorzhltzhlt.wad
- Contains 2 used textures, 33.33 percent of map (8 textures in wad)
- Warning: Larger than expected texture (348972 bytes): 'METAL066A'
- Warning: Larger than expected texture (348972 bytes): 'PLASTER043B'
- Contains 4 used textures, 66.67 percent of map (1038 textures in wad)
FindTextures elapsed time = 0ms
qsort(miptex) elapsed time = 0ms
Texture usage is at 0.34 mb (of 4.00 mb MAX)
LoadLump() elapsed time = 0ms
0.25 seconds elapsed
--- END hlcsg ---
hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
--- BEGIN hlbsp ---
Command line: "C:Program FilesValve Hammer Editorzhlthlbsp.exe"-estimate -verbose "C:Program FilesValve Hammer Editormapsfy_chem"
Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ on ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
-- MergeAll --
142 mergefaces
SolidBSP [hull 0] 44 (0.00 seconds)
--- FillOutside --
12 outleafs
6 freed faces
166 keep faces
0 falsenodes
BSP generation successful, writing portal file 'C:Program FilesValve Hammer Editormapsfy_chem.prt'-- tjunc --
168 world edges 542 edge points
138 edges added by tjunctions
0 faces added by tjunctions
-- MergeAll --
230 mergefaces
SolidBSP [hull 1] 58 (0.00 seconds)
--- FillOutside --
12 outleafs
124 freed faces
289 keep faces
0 falsenodes
-- MergeAll --256 mergefaces
SolidBSP [hull 2] 66 (0.00 seconds)
--- FillOutside --
12 outleafs
142 freed faces
303 keep faces
0 falsenodes
-- MergeAll --272 mergefaces
SolidBSP [hull 3] 69 (0.00 seconds)
--- FillOutside --
12 outleafs
124 freed faces
311 keep faces
0 falsenodes
-- FinishBSPFile --0.08 seconds elapsed
--- END hlbsp ---