Posted 20 years ago2004-03-18 15:49:32 UTCPost #19715
Great thank you. Another question I have is that I'd like to make my CS steam map a scouts only map. and when the player spawns, all they have is a knife and a scout. I'd like to avoid having to pick up scouts so that there is a reduction in spawn kills. is there any tutorials or advice someone can offer?
Posted 20 years ago2004-03-21 05:59:06 UTCPost #20075
I can't see the point of designing anything in MAX to be used in hammer, it would surely take a lot longer and create massive amounts of invalid brushwork. Halflife is based on a very simple 3d framework and doesnt even support faces with an angle in both the X and Y direction
Posted 20 years ago2004-03-21 06:38:52 UTCPost #20090
it could - if you use the right tools - that plugin chacks for invalid brushwork - it works, and i did have a teapot on my map once i won't post it for obvious reasons (t3h vis time will destroy me)
Posted 20 years ago2004-03-22 21:06:53 UTCPost #20251
yes you created the teapot in halflife without the use of a model, I believe you. Oh wait your talking out of your arse because unless you restrict the model to the most simplistic possible version, the concave surfaces would not be possible.