Posted 17 years ago2006-12-28 13:02:49 UTCPost #207790
I find Ctrl+M less workable, because I can't see the object being rotated which makes it harder to decide it's fine or not. The compile tools will snap all vertices to the grid anyway so as long as you only rotate smaller objects (preferrably func_walls/entities only), that shouldn't be much of a problem.
@LCP: have you made sure you're in selection mode?
Posted 17 years ago2006-12-29 12:12:55 UTCPost #207870
Take a look at the left button bar. At the top, there's a button with a white mouse cursor on it (below there are two white icons, a camera and a light-bulb one). Make sure that top button is pressed.