rotate and move Created 17 years ago2006-12-28 11:58:49 UTC by LCP LCP

Created 17 years ago2006-12-28 11:58:49 UTC by LCP LCP

Posted 17 years ago2006-12-28 11:58:49 UTC Post #207787
you know when you click on a brush, entity or other things you can move it and if you click again you can rotate it.

well now i cant make it go in rotating mode helP? :zonked:
Posted 17 years ago2006-12-28 12:04:59 UTC Post #207788
Just doubble click the brush/entity or other thing
Madcow MadcowSpy zappin my udder
Posted 17 years ago2006-12-28 12:10:12 UTC Post #207789
Or Ctrl+M it (which is better, because the object always snaps to the grid).
Posted 17 years ago2006-12-28 13:02:49 UTC Post #207790
I find Ctrl+M less workable, because I can't see the object being rotated which makes it harder to decide it's fine or not. The compile tools will snap all vertices to the grid anyway so as long as you only rotate smaller objects (preferrably func_walls/entities only), that shouldn't be much of a problem.

@LCP: have you made sure you're in selection mode?
Posted 17 years ago2006-12-29 11:41:22 UTC Post #207867
madcow thats the problem when i double click it doesn't work

selection mode how do i find out :
Posted 17 years ago2006-12-29 12:12:55 UTC Post #207870
Take a look at the left button bar. At the top, there's a button with a white mouse cursor on it (below there are two white icons, a camera and a light-bulb one). Make sure that top button is pressed.
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