Posted 20 years ago2004-04-16 17:27:04 UTCPost #22788
If you're extracting them in order to utilise the model viewing of Hammer 3.5b, put them in Half-Lifevalvemodels, as Unbreakable said. If they still don't show up, get the model-supporting FGD.
Posted 20 years ago2004-04-17 12:13:15 UTCPost #22861
Not all the monsters are coded, and these uncoded ones aren't in the FGD. You may have to use a monster_generic, _furniture or a cycler to display them as static models.