I can't seem to make a custom wad texture transparent. I don't know where I went wrong. I named the texture "{cmb_light" (with "{" to determine that it's blue part is transparent). I set the should be transparent part as pure blue (255). In hammer, it's set to func_wall, Rendering Mode: Solid, and FX amount: 255.
Here's a pic:
http://i18.photobucket.com/albums/b131/King_001/xetadel_10000.jpg
By the way, that's not a decal since I can't seem to resize decals; it's a flat brush with invisible textures at the sides, and the same textures (with the same scaling) at the bottom.
Here's a summary:
Name of texture: {cmb_metal
Size of texture: 128x128
Name of wad file: xetadel_decals.wad (I tried renaming it and still didn't work)
In Hammer...
Flat brush, not decal
Entity Func: Func_Wall (Solid, 255)
Texture scale: X-axis: 0.47; Y-axis: 0.47 (Fit - only top and bottom parts)
HELP!!!!!!!