Getting counterstrike cz textures Created 16 years ago2008-01-30 21:50:56 UTC by zeeba-G zeeba-G

Created 16 years ago2008-01-30 21:50:56 UTC by zeeba-G zeeba-G

Posted 16 years ago2008-01-30 21:50:56 UTC Post #244658
Im going to make a map for condition zero and can't remember how to get the textures from each map. Where do I find them and don't I just unpack them with pakexplorer?
Posted 16 years ago2008-01-31 02:23:12 UTC Post #244667
There are 3 possible locations for these textures.

They could be inside the bsp file. In this case, use bsptomap and decompile the bsp file.

They could be in a pak/gcf file. In this case use pakscape for the pak file and gcfscape to open the gcf file.

Or they could be in the counter-strike folder. If this is the case, there is nothing you need to do.
Posted 16 years ago2008-01-31 02:28:04 UTC Post #244668
they are in the gcf. use gcf scape, extract the wads and stuff to any folder, load them in hammer, ect.
Posted 16 years ago2008-01-31 13:48:01 UTC Post #244685
Thanks I forgot completely about gcfscape.
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